Kung Fu Chaos Preview
We check out a near final build of the Xbox brawler.
Kung Fu Chaos has been steadily improving since the first time we saw the game early last year. The game is a hectic brawler with single- and multiplayer modes, and it borrows liberally from the "so bad they're good" variety of kung fu movies you'll find on cable during the twilight hours. We got hold of a near-final build of the game and are pretty pleased with how the game is pulling together.
Kung Fu Chaos' premise is shaped by a thin plot that's light on logic, much like the movies that inspired it, which helps explain why you'll find yourself in some truly bizarre situations. You'll take the role of an actor who is a cog in director Shao Ting's comeback vehicle Kung Fu Chaos. Unfortunately, Ting isn't big on originality, which means his opus will be one of the most derivative in film history, and given the familiar nature of most kung fu movies, that's saying something.
Kung Fu Chaos will offer six gameplay modes and a bonus-features option that will let you access a variety of extras in the game. Ninja challenge is the game's single-player story mode, and it lets you take one of the game's eccentric cast members through a series of "film shoots" that make up Shao Ting's film. The shoots are done on a variety of "sets" that change dynamically as the fight progresses. The zany levels run the gamut from the types of levels you'd expect to find in a kung fu movie to parodies of movies such as Titanic and Jurassic Park, complete with an iceberg and dinosaur respectively. The sets not only look cool, but they also force you to balance beating your foes with avoiding environmental hazards and keeping up with the forced scrolling on many of the levels. Battle game, championship, and miniseries offer various multiplayer games for up to four players, and the games range from standard brawls to playing through some of the minigames you'll encounter in the single-player game. Freestyle and rehearsal are tutorial modes to help you learn the ropes of combat.
On the subject of the game's combat, Kung Fu Chaos has a simple but effective battle system that manages to offer quite a bit of variety while keeping things accessible. You'll be able to perform combos and various attacks with simple combinations of the Xbox controller's face buttons. The right trigger will block, and the left trigger will taunt your opponent. Taunting is actually very useful in the game because it lets you stun your opponents once they're on the ground, giving you more time to pick them up and throw them, and it lets you collect power balls when done at the right time. Once you've collected three power balls, you'll be able to perform a super attack that doles out fatal damage to nearby foes. It's a solid control setup that works well during the fast-paced battles. Our only complaints with the gameplay in Kung Fu Chaos lie in the occasionally awkward camera and the unforgiving deaths that often occur in forced scrolling sections when you'll respawn just in time to die again. We also would have liked to see Xbox Live support in the game--its strong multiplayer gameplay begs to be let loose online.
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- GameSpot Score6.5fair
Images
- Microsoft Game Studios
- Just Add Monsters
- 3D Fighting
- Release: Feb 24, 2003 »
- ESRB: Teen
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