Gunmetal Updated Preview
We take an updated look at Rage's third-person action game that features a transforming robot.
While fans of Transformers will have to wait for a game featuring transforming Autobots and Decepticons, Rage Software has been hard at work on Gunmetal, a third-person action game that features an enormous robot named Gunmetal that's capable of transforming into a jet and bears a striking resemblance to Starscream. All throughout the game, you'll have to use Gunmetal's primary and secondary forms in order to complete objectives spread out over the course of several missions. Naturally, you'll have plenty of different weapons at your disposal in both forms, but since secondary damage plays an important role early on in the game, you'll find that some weapons will be much more effective in certain situations.
Most of the early missions in Gunmetal are fairly straightforward, as you'll be charged with defending various civilian outposts that are under attack. Before the start of each mission, you'll go through a briefing screen that provides a small amount of detail on the current situation and what sort of opposition you'll be facing. In addition, there's a fully modeled map that you can rotate and zoom in on to get a general idea of what the area looks like and where the important civilian installations are. Unfortunately, the briefings aren't all that helpful at this point, because most of the important information is relayed during the actual mission via radio chatter.
The first mission has been designed so that you'll get a taste of what it's like to use the massive robot's primary form and its alternate jet form. In the first portion of the mission, you have to defend a civilian installation that's under attack by a series of enemy tanks. While it's possible undertake this part of the mission in Gunmetal's jet form, the weapons that you have--missiles and napalm, among others--aren't particularly accurate, so you run the risk of collateral damage to the civilians in the area. Instead, you should use the primary robot form and its more accurate weapons. However, once you've dealt with the initial threat, the mission commander will tell you that you need to perform reconnaissance on another part of the map to see if enemies are attacking yet another installation.
This is one of the rare moments in Gunmetal where you won't have to worry about taking down any enemies, as this particular structure isn't under fire, but it does give you an opportunity to become familiar with the way your jet form functions. But shortly after you reach this particular area, the mission commander chimes in yet again and lets you know that civilian farms are under attack in another area. Collateral damage plays an even stronger role here, because if too many farms are destroyed by stray missiles, then you will be unable to complete the mission.
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