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WWE '12 Interview With Jason Vandiver

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  • Sep 4, 2011

GameSpot AU speaks to gameplay director Jason Vandiver to talk about the new gameplay elements of WWE '12 and why it was time for a rebrand!

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5 comments
JayJayeleven
JayJayeleven

can we pleASE GET a finisher trailer please!!!!!!!!!!!

coryblaze
coryblaze

Wow so that told us nothing. Just that AI is getting better. Gameplay looks the same. Also, looks like with being able to break moves, there is going to be the annoyance factor big time! Haven't really heard much of in game features, as in story mode or universe more. That is the biggest thing I look in. The game as a whole of what they release looks a lot of the same. The vidoes look like old games, the images are generic andthe cover art leads nothing in the game. I have low standards for this game.

chainsawisfamly
chainsawisfamly

soo "Adrenaline" is a revamped version of the "beloved" stamina meter?? lol

ryzrocks
ryzrocks

@blaqphantom tell that to FIFA...BF3 and some other games that only took one year to release the next game in the franchise and improves tremendously every time..and I feel WWE 12 can pull that off as well..well I hope:P

blaqphantom
blaqphantom

looks good as much as it has improved i feel a bit iffy about it only taking a year to make, can it really improve with just 1 year?

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