You would swear EA Sports published it!

User Rating: 8 | WWE '12 PS3
Year after year, THQ with a new volume in the long-running WWE Smackdown vs.. Raw franchise, so this year. Only has the series this year a new name. Instead of the aforementioned long title name of this wrestling game WWE '12 just nice and simple. The new name also refers in part to the innovations that this game carries, as THQ has thrown an entirely different tack.


If we honestly look the franchise, we must conclude that the series improved over the years has become not much better. Year after year, we presented the same song with minimal improvements. Furthermore, the technique at some point become obsolete, but this did not prevent Yuke's in good spirits at the newest installment to begin. WWE '12 is the result of a fresh look at the franchise earlier this year and we got on the GamesCom pretty excited about this title.

Of course you get the traditional options presented. Think of a one on one or two against two match in many variations. These variants are tasty and extensive range of a match in and around the ring until "Hell in a Cell match and matches that you can use objects to each other's brains in store. This in itself is little new under the sun and particularly easy to have a nice in between playing. This mode is extended long enough for you to entertain and that's mostly because of the many options the game offers you in this regard.


But more than that. So goes the Road to Wrestlemania again and here you will be with three different wrestlers have a story to play. Anyone who knows a bit WWE knows that everything is set up in advance and that the story is a relatively important role. That's the best thing about this mode, because instead of uninspired indiscriminately against several other wrestlers to be put down, you get in this mode to do with the story, which plays a major role and that you are in between various points on offer, which you against the persons who must include in this story fit perfectly.

The whole idea of ​​the Road to Wrestlemania as a house. A great story, like the real thing, with several well-known wrestlers and crucial moments when you play yourself. The fighting in this mode is also determined in advance and you get presented with a particular goal that you should get out if you want to achieve in the story. The downside of this design is that it is all very scripted. You have little control over the outcome, since you're almost obliged to do what the game tells you to.


So it was several times that we were winning a battle, but that a cut-scene where you started then see yourself losing. This detracts from the experience because it's not really believable. However, this ensures that the story forward to this. Perhaps more useful if the developer had the story was expanded to include a 'what if' scenarios. In this way, the story always find passage through two outcomes in the gameplay process. Simply by means of a win or loss scenario. Because it is missing, the story mode feels a bit forced regularly and that is sin.

Besides the possibility of separate battles to enter and the Road to Wrestlemania to play, you can also work in the WWE Universe mode. In this mode you get a lot of different matches you can play presented. Are also real important shows over and you can here your heart go on fighting. You also get the choice to the AI ​​to determine a storyline, so you're somewhat in the WWE universe feel real. This is perhaps the best mode in this game because here, unlike Road to Wrestlemania not so stuck on what the game dishes out and its scripted moments.


As the WWE Universe mode very long, will you perhaps the most time to spend and that's not a punishment. This is partly because the gameplay has gone on the shovel. Something that maybe needed. The main thing you will find the gameplay is that building a much better game. Where in the preceding sections with some well-timed moves, the powerful enemy right off could tap or even a century because it was fighting not succeed, there is now a fine structure that makes it a lot more realistic.

So you will see many matches relatively quiet start. Here and there a blast handing out a fairly simple move and carry more. As you progress through the aggression goes on and the attacks will be heavier and therefore more spectacular. Because the heavier attacks, the wrestlers visibly exhausted and this ensures that sooner or later 'natural' way to end the fight comes. It is true that the control was used briefly in the first instance. Earlier this year we have a lot of time invested in the WWE Superstars, which is the arcade version and the steering is quite different from that game.


However, with practice you a long way and there will also be the moment you arrive without too much trouble one after another bold move your arm shakes. We must also remember that the game a little more tactical in scope. If you have a particular body part frequently harassed, then the opponent are affected by it, making it easier for you. Obviously this works vice versa. It works mainly through the 'Predator' mode, because through this mode you decide which body part you want to harass. A great addition to the gameplay just deepens and more interesting.

What the game has also expanded the ability to create your own content. This is not limited to a wrestler, but it goes much further. So you can create your own logos, your own ring, and even your own moves opening sequence. If that was not enough, you can create your own story. The possibilities are greatly expanded so quiet here you can spend in one day to get everything perfect. These elements of WWE '12 especially an extended game, because you will not soon outgrow this title and that is positive.


We can also be positive about the audio, because the comments are good American and closes neatly to the matches you play. Furthermore, the game intro tunes all the wrestlers and this is therefore unbelievably. Let the great rock music in the menus do not forget that being said, we should mention that the audio is very put together. The same may be said of the visual spectacle. Each wrestler is easy to recognize the animations themselves look neat. However it often that the collision detection is not working properly and that the public is not very spectacular, which in turn which is a shame.

WWE '12 is basically a great new entry in the franchise. It plays nice way, and the gameplay is more tachtische a nice addition. However, it is annoying that sometimes the buttons do not seem motivated to work and the Road to Wrestlemania sometimes feels rather forced. Also, the gameplay at some point what repetitive. Despite the criticisms, the developer really wanted to do new things and this works it nice. The amount of content is enormous, and both play a long time in the WWE Universe mode as the individual matches against the computer or a friend create a lot of fun. WWE '12 has not hit the target, but the right way seems to have been found.

Pros

- Many content.
- Gameplay.
- Audio.
- Creation possibilities.
- WWE Universe.

Cons

- How annoying bugs.
- RTW sometimes feels a bit forced.
- Visually some bumps.
- Can be repetitive.

Graphics:16/20
Sound:18/20
Gameplay:46/60