Having those flashbacks of 1943 again...

User Rating: 5.7 | World War II: Pacific Heroes PC
The pacific arena has lent itself to many arcade flight combat games over the years, presumably because of the exotic palette of the tropical islands. You'd be forgiven for thinking this is yet another travel brochure only there are some small planes shooting around the sky blowing things up.

Basically, save for realistic flight sims, the pacific arcaders tend to come in two flavours; meatier games that try a bit harder to create a believable setting, such as Heroes of the Pacific or Pearl Harbor:Strike at Dawn, then there is the really softcore arcade of arcades, where I would place this game together with the older Pacific Warriors, and if you will, the great ancestor of them all, 1943.

After a sparse and not very interesting briefing you are plopped into either a nimble F-4U Corsair fighter or a slower TBD Devastator which has the ability to make torpedo runs on enemy ships. To mix it up a little, some missions require no flying at all, and you will be stationed in one of a variety of fixed gun emplacements fending off waves of enemy fighters or assault barges in a defensive mission.

The game has a few things going for it, graphics and sound effects are neat and quite accurate, the controls are good (for an arcade game) and the dogfighting and ship strafing is fun. Your planes can take quite a beating and all ammunition is unlimited, torpedoes instead take a number of seconds to reload. The mission creators have tried to alternate the formula as much as possible, slowly introducing new features through the string of missions which are supposed to act like a campaign.

However, as in many other arcade games the enemies are simply no challenge. It is not unusual to face a squadron of five or six Zero fighters and dispatch all of them with gunshots before they have even managed to train a single bullet on you. It makes for a lot of pretty explosions but not much gameplay. You will breeze through the campaign until you near the end when the difficulty is instead ramped up by swarming you with opponents that slowly wear you down simply because you cannot face all directions at once.

At one point I was asked to fly the slow torpedo bomber and sink an aircraft carrier and three cruisers, all the while having wave upon wave of Zeroes spewing white hot bullets down my tail, a mission which illustrates just how this game defies all suspension of disbelief. I wouldn't really recommend this game to anyone, but there is a very good demo version around if you wish to give it a try.