The Chief's last stand. Does not feel too much different from the last two times.
METALgearJES wrote this review on .
Now Halo 3 marks the first time that the monumental series hits next-gen consoles.
First let’s begin with the campaign. The campaign simply falls short on more than a few levels. The story was really non-existent and really makes Halo 2's story more forgettable. The campaign will take about 5 hours on Normal, and a little longer on Heroic and Legendary. The game play features new weapons and some oldies that return from Combat Evolved. Also added was new items, like the Bubble Shield, that are used by pushing the X button. Although it is a new touch, it really does not add much to the gameplay. The single player campaign just feels like the same campaign we have played the last two times. No doubt is it fun, but a little originality would be nice.
The graphics are not as good as many review sites lend it out to be. The graphics in my opinion do not look much better than Halo 2 on my HDTV. The textures and character models need a lot more work. The environments, all though well designed, also lack polish. The game looks good, but not next-gen good as in Gears of War or BioShock.
The sound is good and bad. The score for Halo has always been the best of the crop. The character voices are top notch as well. But the guns sound pretty weak.
Multiplayer; what the Halo franchise is all about. Halo 2 was my life for about a year due to its online component. Halo 3's multi-player is exactly the same. There are new maps and the new items, but overall, the gameplay still feels the same. So for me, I just played the hell out of Halo 2 so Halo 3's online was not as fresh and exciting as I wanted it to be. One cool feature that was added was the replay function that allows players to look at the past 25 games and replay each game from beginning to end. So you can capture those moments when you came back or no-scoped a guy from across the map. Speaking of maps, I feel the map selection pales in comparison to the maps found in Halo 2. Its not that there are to few maps, its just the maps aren't all that great.
Forge is also a new feature added. It allows players the ability to customize maps. It is somewhat limited compared to past level editors but it does add a little more value and variety to the maps. In the end, the game is really the same experience players had with the previous Halo games. This is not a bad thing for many people, well millions of people. I just feel that Halo 3 lacked that "wow" factor that I experience playing the original Halo and Halo 2. I just expected to get a next-gen experience from Halo 3. As long as you expect the same experience from the previous two installments, Halo 3 will not disappoint.