Valve to offer Steam deals to IGF 2014 Main Competition finalists
Main Competition finalists at the 2014 Independent Games Festival to be offered Steam distribution deal from Valve.
Changes to upcoming Independent Games Festival announced
Technical Excellence category removed from Independent Games Festival; number of finalists increased to eight per category.
Google Play game services announced
Google Play for Android and iOS devices goes live; service supports achievements, cloud saves, and real-time multiplayer.
StarHub launches mobile game subscription service for Singapore
Game On service to charge S$5.35 for a 30-day subscription.
Former EA dev: 'I felt like a factory worker'
World of Goo cocreator Ron Carmel says he left publisher because he felt company was a "machine" that curbed his creativity.
Consoles 'handicapped' by corporate culture, says Braid creator
Indie dev Jonathan Blow says Xbox 360 and PS3 dashboard end-user experience falls short; World of Goo and Spelunky devs call console development adversarial and prohibitive.
The Legacy of the Wii: 14 of its Most Influential Games
With Nintendo's all-conquering console on its last legs, we look back at what made the Wii such a huge success.
Creating the Humble Indie Bundle
GDC 2011: Organizers of the charitable pay-what-you-want collection of computer games talk about putting it all together, from getting developers on board to dealing with pirates.
OnLive launches $10/month gaming plan
Flat-rate PlayPack plan to launch on Jan. 15, 2011; will allow complete access to 40 games, including Prince of Persia, Tomb Raider, F.E.A.R. 2, and more.
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