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GT Pro Series Hands-On

Is this the Wii's Gran Turismo? We investigate in our hands-on look at this cel-shaded racer.

A few weeks back, we took a quick hike over to Ubisoft's San Francisco offices to get our first look at the upcoming GT Pro Series for the Nintendo Wii. While the game wasn't playable then, we recently got a chance to spend some time with an updated build and have come away impressed with this game's unique look and surprisingly engaging controls.

Like another Ubisoft racer for the Wii, GT Pro Series will come packed with a wheel accessory that, when assembled, will let you snap your Wii Remote into a center slot and thus hold the Wii controller as you would you car's steering wheel. It doesn't sound like that big of a deal, but it actually feels good, especially when compared against our previous Wii racing games experiences where holding the rectangular Wii controller didn't add that much to the driving experience. Best of all, you'll be able to use this accessory with any future Wii racing game that comes down the pipe.

As for GT Pro Series, the game is a cel-shaded racing game that's controls and driving model are considerably tighter than that of another Ubisoft Wii racer, Monster Truck 4X4. The cel-shading gives the game a slick look and removes the need for any graphical comparisons to hyper-realistic next-gen racing games such as Forza 2 and Gran Turismo HD (neither of which the Wii could likely even approach in terms of visual fidelity).

To control the game, you press the A button to accelerate and the B button to brake (or go in reverse). If you're running a manual gearbox, you can switch gears by using the up or down button on the directional pad. Steering, as you might expect, is a matter of merely moving the controller left or right as you would steer your own car. In practice, the game is responsive to the controls--and the physics of the car felt nice, without being too punishing. Cars are apt to drift around corners and, at least on the early-game tracks we checked out, use of the brakes isn't really necessary. Our biggest gripe with the driving, however, was the puny feel of the Wii controller's rumble functionality.

Each of the more than 80 licensed cars found in the game, from makers such as Subaru, Toyota, and Honda, can be set up in two different styles--race or drift. As you might expect, drift setups help you slide your car all over the track, which is ideal for the drift combo challenges found in the game, while the tighter race setups help keep the car steady through the curves. In addition, the kind of race event you choose to enter should determine the kind of car you choose to drive. In a drift event, for example, you'll want to choose a rear-wheel drive car such as the Toyota Trueno to give you the best chance to win.

As for game modes, most of your time in GT Pro Series will likely be spent in the game's championship mode that, like Gran Turismo, is split into a number of different levels. Each level has a number of smaller cups that consist of three or more races; different cups have differing requirements for entry. In addition, there are your standard time trial and quick race events, as well as split-screen multiplayer and the aforementioned drift combo challenges. Here, you drive around specially designed drift tracks, trying to string together as many successive drifts as you can. Having spent a the majority of our time running races, we never quite got used to the slippery, out-of-control nature of the drift challenges and it wasn't long before we headed right back to the traditional race modes.

In all, GT Pro Series has a cool look, lots of game modes, and controls that feel good. It's too early (and too optimistic) to say if the game will become the Wii's Gran Turismo series just yet, but we're holding out hope that our favorable early impressions of the game are upheld when the final version is released later this year. Stay tuned for our full review of the game after the Wii launch.

58 Comments

  • WiiBaller

    Posted Aug 7, 2007 12:33 pm PT

    I have this game, the story mode or wahetever it was called was fun until i beat it, which didnt take long.

  • Ivoryblaze

    Posted Nov 11, 2006 8:55 am PT

    I'm just going to wait and see before I say anything...

  • phenixflash

    Posted Nov 9, 2006 4:01 pm PT

    same here- I wonder if I could get one off Ebay without the game?!

  • DS_fan_atic

    Posted Nov 6, 2006 6:06 pm PT

    I kind of want the wheel...the game looks meh

  • dell900

    Posted Nov 6, 2006 3:34 pm PT

    Hopefully, the game turns out good

  • rta

    Posted Nov 6, 2006 7:07 am PT

    this game looks like it's from the 90's. should just call it pole position 3.

  • kagefightinkip

    Posted Nov 3, 2006 7:43 am PT

    people need to stop looking at the graphics... one can make an insanely fun game that has crap for graphics. don't believe me. go pop half-life into your pc and tell me that the graphics take away from the goodness of that game. besides, the real reason to buy this game is because it comes with the wheel that EVERYONE is going to use for excitetruck.

  • sameo99

    Posted Nov 2, 2006 5:59 pm PT

    LMAO @ sounds...ahahah what a joke...I mean, I dont care about the graphics, they dont look that bad, but omg the sounds...lol pretty sad

  • bansheerpg

    Posted Nov 1, 2006 6:14 am PT

    This game looks pretty sweet
    And by the way, since it's a cell shaded game, graphics look bad at first sight but pay attention to videos.
    And plus, launch titles are always graphically "weak". For example, Need for Speed Hot pursuit 2, versus Need for Speed Most Wanted. Thoses two games are on the same system, and look at the difference.
    By the way, most of the poeple who will get a Wii will get it for a new gameplay experience, or because they support Nintendo. Not for graphics.
    End of the line....

  • nerdomatic3000

    Posted Oct 31, 2006 11:37 am PT

    it looks cool 2 me

  • hiddenplumberbr

    Posted Oct 30, 2006 11:14 pm PT

    Man you guys seem to be forgetting its a launch title. PS2 Launch games did NOT look like this.

  • adore17

    Posted Oct 30, 2006 11:42 am PT

    yo, toufarto, I don't know if you have ever taken a photograph or even really looked at one, but no matter how powerful the 360 or the ps3, they are definitely not photo-realistic. For further proof, consult any photograph ever taken. Slick, yes. Well-done graphics, indeed. Photo-realistic? Go get your vision checked out because your eyes have become rotten.

  • 16tony16

    Posted Oct 28, 2006 10:21 am PT

    The only way you will get me to play this is if it comes with the Wii. The Graphics look like they are N64. I am not sooo much in to graphics but these graphics are terrible. But the other games look good. I am definitely buying Wii but i am not buying this game!!

  • Thegame1456

    Posted Oct 27, 2006 2:00 pm PT

    What a fun this is rediculous.......................!!

  • Nitro720

    Posted Oct 27, 2006 1:56 pm PT

    I might just have to get a Wii instead of a 360. Man that looks fun!!!!!

  • Nitrous_boy

    Posted Oct 27, 2006 10:28 am PT

    Oh man, For a second I thought this was a PS1 game!! Terrible graphics and engine sounds. The Xbox 360 and PS3 racing games are way better looking.

  • TheGamer4Life

    Posted Oct 26, 2006 2:13 pm PT

    Wow. Terrible graphics cell shaded or not. Even the ps2 has better racing games than this.

  • cpwasel

    Posted Oct 25, 2006 5:51 pm PT

    Besides the graphics, and perhaps this new steering wheel configuration...my first impression is to give this game a "Yawn..."...been there, done that...either do it better or not at all

  • jerenl

    Posted Oct 25, 2006 9:14 am PT

    awsome

  • Necroman2610

    Posted Oct 24, 2006 4:46 pm PT

    Dontn any of you think the using a steering wheel not connected to anything will be awkward

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