Tomb Raider: Anniversary Hands-On

We play through the first few levels of Crystal Dynamics' Tomb Raider remake on the Wii.

Over 10 years after Lara Croft first appeared in Tomb Raider, her first adventure has been successfully remade as Tomb Raider Anniversary on the PC, the PlayStation 2 and, to a lesser extent, the PSP. A Nintendo Wii version of the remake (along with an Xbox 360 version) is currently in development at Crystal Dynamics, and we recently had an opportunity to play through the first few levels. Given the way that Wii-specific controls are shoehorned into many games that have previously appeared on other platforms, we were primarily on the lookout for control issues. Along the way, we were also able to check out some of the new puzzles that have been added for the Wii game.

Tomb Raider Anniversary didn't make a great first impression on this occasion, mainly because a number of the moves that you learn to perform early on with Lara require you to shake the Nunchuk controller like it's a maraca. For example, you have to flick it up and down anytime you want to throw Lara's grappling hook. Likewise, the only way to speed up Lara's movement when she's hanging from ledges or climbing ladders is to shake the Nunchuk left and right. A similar technique also needs to be employed to speed up when swimming, because moving through the water at Lara's regular, sedate pace can prove fatal given the limited capacity of her lungs. It didn't take us too long to get comfortable with all of the Nunchuk-shaking, but surely tapping a button rhythmically would work just as well.

Fortunately, not all of the Wii-specific controls in Tomb Raider Anniversary are so counterintuitive; some of them actually work very well. For example, you can use small and large medical kits simply by tapping the Wii Remote's "-" and "+" buttons respectively, which is certainly a lot better than having to visit an inventory screen to sort through the contents of Lara's backpack. Combat also feels good on the Wii, although we should point out that it's a little more challenging than in other versions of the game. You need to keep the Wii Remote pointed at the screen as a crosshair at all times, and although you can lock the camera on to enemies when they appear onscreen, you still have to aim manually. Of course, Lara can still perform all of her trademark gymnastics without hampering her marksmanship, but having to shake the Nunchuk controller to perform her "adrenaline dodge" moves doesn't always feel like a quick or precise-enough system in situations where a well-timed dodge can literally be the difference between life and death.

As we played through Tomb Raider Anniversary's first three levels, we were pleased to see that a number of new gameplay features are being introduced for the Wii version that put the console's controllers to good use. The ability to use the Wii Remote to point Lara's torch in any direction regardless of which way she's facing is definitely a neat addition. We suspect that this option will come in handy when you're searching for some of the other new features that we noticed scattered through the environment. Ancient carvings can be found in all kinds of places if you take the time to look for them, and every time you find one, you'll be prompted to uncover and then take a rubbing of it via a couple of simple minigames.

For example, the first carving you'll find--which you need to take a look at prior to solving a nearby puzzle to open a door--needs to be dusted off with a brush before you can take a rubbing of it. Both the dusting and the rubbing motions are achieved by using the Wii Remote as a brush and as a wax crayon, respectively. Another of the carvings that we found, which was more hidden and appeared to be a bonus rather than necessary for solving a puzzle, was covered in a layer of sediment that needed to be removed with a trowel. With your Wii Remote in hand, you have to hover over the area in question until its vibration alerts you to a weak point where you can use the trowel to pry a chunk of the sediment off. Neither of the minigames poses a significant challenge, but they're neat additions all the same.

Puzzles like the aforementioned replace what were straightforward levers in the already-released versions of Tomb Raider Anniversary. However, there's still plenty of lever-pulling to be done, and because this is a Wii game you'll be going through the motions of performing said actions rather than simply pressing a button. Puzzles near the start of the adventure that task you with locating cogs to get ancient machines working again have also benefited from some Wii-specific improvements that make them more interesting. In other versions of Tomb Raider Anniversary, you needed to find the missing cogs and then hit a button to position them, nothing more. In the Wii version, every cog mechanism is a puzzle for which the cog you've found is a missing piece. Using the Wii Remote to pick up and reposition three or four different cogs, you'll have to figure out how to connect them all so that the mechanism works. Again, none of the puzzles appear to be particularly challenging, but they're satisfying nonetheless.

It remains to be seen whether there's more all-new content in the Wii version of Tomb Raider Anniversary, but what we've seen so far leads us to believe that this could well end up being the best version of the game. It's unfortunate that some of the controls are as unnecessary as they are unusual, but we've yet to find ourselves in a situation where they've really hampered our progress or enjoyment. Tomb Raider Anniversary is currently scheduled for release in November. We look forward to bringing you more information as soon as it becomes available.

41 Comments

  • RADIUM-V

    Posted Oct 28, 2007 8:37 pm PT

    I have this game for Playstation 2.

    I have this game for PC.

    And now I will get it for Wii.

    It's worth it on all three consoles.

  • RADIUM-V

    Posted Oct 28, 2007 8:37 pm PT

    I have this game for Playstation 2.

    I have this game for PC.

    And now I will get it for Wii.

    It's worth it on all three systems.

  • kindwhitepills

    Posted Oct 26, 2007 2:25 pm PT

    I must say that mimiller made a very commendable effort at a comment! If you cooked that up in just a while, I'd take my hat off to you man.

  • johnnyauau

    Posted Oct 21, 2007 7:48 am PT

    This will be a change of pace because that aren't that many games involving female stars stealing the show. It will be interesting how this game will turn out by December. God knows that this game has hardly made an appearance in Australia let alone the Nintendo world. This Wii version would definetely be the first.

  • xeyz81

    Posted Oct 17, 2007 5:07 pm PT

    this is a must-have game for any WII owner, i mean look at it, its the best tombraider that offers the most immersive gameplay with the wii remote, this is the difinitive tombraider game, it sacrifices a tiny bit of graphics and offers way more fun gameplay than any other system this game is on. WII is the new player in town, sony and xbox fanboys, eat your heart out, the king is back in town, and thats nintendo

  • chang_1910

    Posted Oct 13, 2007 10:02 am PT

    so gonna get this one I guess the tomb raider just neede to come to the Wii for me to get interested.... and with puzzle... great!!!

  • greater_bird

    Posted Oct 11, 2007 10:48 pm PT

    I like the sound of the new puzzle elements, even if they are simple. I'll wait for the full review before I decide if the control elements are intrusive - Gamespot often seems to prefer button-based controls to alternatives just because, well... just because apparently. It's like the number of early DS games they blasted because they were only playable with the stylus and not the 'standard' button scheme. Why pick up a console with an inovative control mechanism if you're never going to use it?

  • Sadi73

    Posted Oct 5, 2007 11:00 am PT

    It looks cool, another one for my colletion

  • gatsuragi

    Posted Oct 4, 2007 8:48 am PT

    omg..that was a good comment..but kinda freaky..good one mimiller

  • mimiller

    Posted Oct 2, 2007 6:49 pm PT

    Meandering dunes of her breasts
    that snap into place...
    a dewdrop of sweat that forms on her brow
    the prettiest face of a heroine now
    bounding from frame to frame once again
    as my sinewy fist grasps a firm white rod
    shaking it to and fro, releasing
    her grip on a grappling hook, smashing boulders and rocks into chips
    Ah Lara... will you grace my device
    from the white maiden of 'tendo, so I may thrice
    watch you supple once more, lean and bend, Oh maiden of vice..
    Oh how I ponder whether to buy that wii yonder
    my Lara cometh... my Lara cometh...
    leaving me with but one word on my lips...
    ALMERIA!

  • crulend

    Posted Oct 1, 2007 10:36 am PT

    It seems that Justin is missing the whole point of the Wii control system in his second paragraph.. The Wii wasn't meant to be a "button mashing" gaming system, it's supposed to be physically interactive.

  • doomdood123

    Posted Oct 1, 2007 9:04 am PT

    looks kinda cool. i love my we and most every game that comes out for it. (with exception to a few games that shouldnt even be considered wii games)

  • spider-manfan45

    Posted Sep 30, 2007 7:33 pm PT

    this is gonna be betta than legend.

  • stevo-millz

    Posted Sep 30, 2007 9:12 am PT

    Im gunna get this, i played legend for the ps2 and it was to easy, i hope the puzzles on this one will be harder than the ones on legend! fingers crossed they will be.

  • ZHK_Br

    Posted Sep 30, 2007 6:27 am PT

    seems nice, I may buy it, I never played a Tomb Raider game without being in a PC.

  • XBASX

    Posted Sep 29, 2007 3:26 pm PT

    All for money, money for all!!!!

  • heroofwinds1

    Posted Sep 29, 2007 12:49 pm PT

    I always wanted to play a tomb raider game but i did not have the chance.if the reviews are good i will surely get it.

  • wildChildDBronx

    Posted Sep 28, 2007 8:07 pm PT

    This game is a must get, my wii is gathering dust!!! Geez the only two games that im looking forward to are Resident Evil UC and this! I cant wait, i saw that show today and damn this game keeps on looking better and better!!

  • zero9167

    Posted Sep 28, 2007 3:23 pm PT

    pc version still the best

  • smooth81_basic

    Posted Sep 28, 2007 12:37 pm PT

    What is wrong with you people? If you have a Wii, you certainly didn't buy it because you are a mindless, lazy couch potato with developing arthritis in your fingers & thumbs. I mean, sure, the shaking of the controller to swim faster may seem wierd at first, but how do you simulate swimming with a Wiimote & Nunchuk? Honestly, though, would you rather just shake the Wiimote to swim? or perform the swimming motion with both your arms? Sure, the latter is more realistic, but then everybody would complain about how tired and sore your arms get after playing for a few minutes. Anyways, get over it. This isn't your standard PS2 port where they just added on shaking functionality for everything. The devs actually look like they're putting more effort into everything else, to make it play better than all other versions before it. Stop complaining.....

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