advertisement

Klonoa Updated Hands-On

We take one more look at Namco's cult favorite platformer before it completes the transition from the PlayStation to the Wii.

You'll often hear a groan when the subject of porting a game to the Wii comes up, but that's mostly when publishers take a game developed for more powerful hardware and strip it down to run on Nintendo's ultrapopular console. What's cause for far less concern is when a publisher takes a cult favorite from several generations prior and spruces it up for a new generation of players. Such is the case with Klonoa, Namco Bandai's cutesy platformer based on a 1997 PlayStation game. At the time of its release, the original was regarded by critics as a platforming classic, but its sales didn't quite match the praise. So here we are, 12 years later, with Namco Bandai set to release a remake of this cult favorite for North American Wii owners, and we've just had our most extensive look at the game yet.

What sets Klonoa apart from the platforming competition of the era is the way it plays with so many of the genre's conventions. On the surface, you have a side-scrolling platformer with saccharine visuals, twinkling music, and a mascot of indeterminate animal origins. Those parts are fairly standard, but the rest is much less so. Everything plays out on what appears to be a 2D plane, but with a camera that frequently swoops and pans when your path bends around a curved surface, giving you the impression of moving across a much more fluid landscape. In addition, you'll need to pay attention to objects in the background, because triggers are frequently buried behind you, forcing you to consider not just the X and Y axes, but also the Z axis. All you ever really do is move up and down, left and right in traditional platform style, but the way Klonoa plays with your conception of space is quite rare for a 2D game.

The way you interact with enemies is also much different from most platformers. Here, baddies are less of a threat and more of a tool to help propel you past certain obstacles. Grabbing hold of an enemy and throwing him down while you're in the air allows for a double jump; distant triggers can be switched with a precise enemy lob; and armored enemies can be weakened only by having an unarmored one thrown at them. Most levels become some combination of precise jumping, darting past unnecessary bad guys, and figuring out how to use the enemies that are necessary for progressing. It's a simple control scheme that uses only two buttons--one for jumping, the other for grabbing--but allows for a pleasing level of variety with the way these various feats are combined.

The Wii version of the game sports a few new features not seen in the original release. It's very light on motion control and even gives you the option to turn it off altogether, though if you have it on you can let out a whirlwind attack by shaking the nunchuk, thereby unleashing a storm of wind that takes out all bad guys within the immediate vicinity. (That's about all you'll see of Wii-specific features; it's a game that stays true to the source material.) Other new features include touched-up visuals (most noticeably 3D character models replacing sprites), English voice acting, challenge rooms within story levels, and the ability to unlock mirrored versions of each stage to play through them backward.

Altogether, Klonoa should offer a lot for platforming fans to look forward to. Wii owners who are new to the series should be pleased with the charming look and surprisingly distinct gameplay, while those who have played the original ought to be pleased to find that the original Klonoa hasn't been filled to the brim with unnecessary motion controls. You can expect the game to be released on May 5.

69 Comments

  • nintendoboy16

    Posted Mar 29, 2009 2:22 pm PT

    Why do I get the feeling that a lot of Wii owners are going to say "no more ports or remakes"? Nintendo is already getting hit hard with these comments and there's no doubt Namco Bandai is next.

  • nekusonic

    Posted Mar 23, 2009 7:36 am PT

    finally get to play this game

  • agehaelhaym

    Posted Mar 22, 2009 9:40 pm PT

    Any release date for Australia?

  • keyroon

    Posted Mar 18, 2009 10:03 am PT

    WOW brings back some great memories, Gotta be the old skool voices though. Lets hope they remake Klonoa 2:Lunatea's Veil aswell.

  • kirbybunny

    Posted Mar 18, 2009 7:23 am PT

    For old voice Klonoa fans; there is an option to change his voice back to the old phantomile or keep the new english voice. I'm going for the new voice its alright to me.

  • SSBFan12

    Posted Mar 16, 2009 5:37 pm PT

    This game looks really awesome can't wait to get it.

  • Mewt2021

    Posted Mar 14, 2009 8:53 pm PT

    Okay, I posted a couple of days ago on this board and pissed off a bunch of Wii fanboys and I never really got to make my point. So here we go. If you only own a Wii then yes, games like these and others will seem incredible, but for people like me who own more then just a Wii they can probably agree with me that this game would sell better if it came out on a portable system. One for the fact that I see a game like this playing very weirdly with the Wii controls, two I believe that more people own a portable system then a Wii, and three, I'm not sure how much the plan on charging for this game but all I know is that anyone who wants to play the game could just as easily Emulate it for free and seeing as how all they have done is updated the graphics I can only assume that people who actually buy it either fear emulating don't know how to emulate or actually have nothing better to spend money on for the Wii.

  • Ifnot

    Posted Mar 14, 2009 4:58 pm PT

    I just read in Nintendo Power that we will have the option of having the new English voices or the old Phantomile gibberish. That makes me one happy person!

  • Ifnot

    Posted Mar 12, 2009 6:14 pm PT

    @birthofaster, actually, a lot of us do.

  • Lennah

    Posted Mar 12, 2009 3:38 pm PT

    Hmm, another platformer. That'll be good. There aren't enough. I'm curious about this one. I've never played Klonoa before.

  • Spektre41

    Posted Mar 12, 2009 1:42 pm PT

    I'n going to buy it and love it. But I'm still going to whine about the horrible english VA.

  • birthofastar posted Mar 10, 2009 6:07 am PT (does not meet display criteria. sign in to show)

    birthofastar

    Posted Mar 10, 2009 6:07 am PT (hide)

    NO ONE WANT'S TO PLAY THIS CRAP! NINTENDO!

  • shadosneko

    Posted Mar 9, 2009 1:48 pm PT

    I'm not a fan of the new voice acting. =

  • CapedCod

    Posted Mar 9, 2009 1:10 pm PT

    Reminds me a lot of Kirby and the Crystal Shards. Which, say what you will about it, was actually a really fun game.

  • cheez-it_kid

    Posted Mar 9, 2009 11:07 am PT

    I KNEW this would happen! Right when I sell my Wii, games come out or are coming out that I actually want to play!

  • JTFAN123

    Posted Mar 8, 2009 5:12 pm PT

    Did I just read "ENGLISH voice-acting?"

    What about the cute gibberish language from Lunatea's Veil? Ohhh... This has potential to be a disaster.

    But regardless I can't wait to play the game! Looks amazing.

  • The_Gamer_U_H8

    Posted Mar 8, 2009 9:37 am PT

    I remember playing, and loving Klonoa 2: Lunatea's Veil on my PS2. Whether this sucks or not, I am buying it. The characters are just so damn cute!

  • Spectacular66

    Posted Mar 8, 2009 9:03 am PT

    Ah another platformer! Damn haven't played one of these since Super Mario Galaxy. MUST HAVE PLATFORMER!

  • Sagacious_Tien

    Posted Mar 8, 2009 5:23 am PT

    Can't believe it's between 12 years. I loved this game and Lunatea's Veil on PS2.

  • bmaon

    Posted Mar 7, 2009 10:04 pm PT

    Bluepoppy82, you've got it all turned around. Most "wii owners", including me, couldn't care less what PS360 has or has not. The point is PS360 owners going into Wii game boards and spewing nonsense, when in most cases they know nothing about what they're talking about. When I tell someone to go to play FPS #123245454, I don't mean that's all these system have - but that's usually what that "PS360 Rulez!!!! Wii suckz and is for ninnies!!!" is playing. Yawn. Personally I couldn't care less for Killzone2, no matter how good it is, since I am not into FPS, no matter what platform they are. And I am more "hardcore" (a stupid term) than most of those "Wii suckz" trolls. Last but not least, for me the Wii has more games with unique concepts that are plain fun to play than the other consoles. And 3rd party games are improving. I have more than my hands full with games I'd like to play these days, that's all I need.

Check Prices: $19.99 – 44.99

advertisement
advertisement
Click Here

Related Unions

  • Under the Radar

    Under the Radar Reviews: Zoo Tycoon 2

    • Dec 28, 2009 5:44 am PT

Game Stats

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games