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The House of the Dead: Overkill Updated Hands-On

Yes, it's another House of the Dead game. No, it's not "just another" House of the Dead game.

Hell Bent For Previews

Fuel McCarthy and the mysterious Dr. 48 prepare to preview House of the Dead: Overkill.

We know what you're thinking. The second you read the title of this story you considered moving on to another page, or even shutting down your browser altogether, right? Another House of the Dead game? How could that be interesting to anyone? We hear you, but trust us when we say that despite some similarities to previous series entries, Sega's upcoming The House of the Dead: Overkill is a fun-filled retro reboot of the long-running zombie-blasting series that looks to be one of the early highlights on the Wii in 2009. And if you don't believe us, you can just $&@# our &#*@.

OK, sorry about that outburst. You see, it's this Isaac Washington guy. He's one of the heroes of Overkill who, along with the mysterious and handsome Agent G, does his best to rid the world of infected mutants (read: zombies) one bullet at a time. He's also got one of the foulest mouths we've ever seen in a video game--or at least on the Wii--and his racy commentary is just one of the highlights in Overkill. Toss in a grainy film look and an entirely cheesy grindhouse feel to the cutscenes that bookend each of the levels in Overkill, and you've got a charming package that's equal parts zombie-blasting action and chuckle-worthy one-liners.

The back-and-forth between Washington and Agent G is always engaging, but of course it's the gameplay that means the most in Overkill. While the game's look and feel might be decidedly retro, the nuts and bolts of blasting zombies by the bushel are still intact. This is still rail shooting at its heart, with a constantly changing first-person perspective and zombies coming at you from every angle. Your goal is to blast anything that moves by aiming with the Wii Remote and pulling the B button to let loose with your weapon of choice (and reloading with the A button).

Power-ups in Overkill will help you along in your two-man battle against the horde of infected zombies. These include basic health packs, grenade pickups that come in handy when things get crowded, a power-up that lets you temporarily slow down time, and a brain-shaped power-up that acts as a points multiplier. Points play a particularly important part in Overkill's gameplay; when you die, you'll spend a chunk of the points you've earned along the way to resurrect yourself. If you run out of points, you'll run out of lives.

Nearly as helpful as points is the cash you'll earn for completing levels. In between each mission, you can head to the gun shop where you can spend money on upgrades for your current weapon (such as increased damage or a larger clip) or buy an entirely new weapon. You start off with a standard pistol but can upgrade to a submachine gun, shotgun, assault rifle, and more.

The missions we played in Overkill seem to follow an overarching plot of sorts, with Agent G and Detective Washington on the heels of a bad guy known as Papa Caesar. The duo start off in an abandoned house before taking the fight to a hospital overrun with zombies and, later, to a circus complete with a bevy of undead backflipping clowns, which, coincidentally, happen to be the scariest things our minds can conjure. Each mission ended with a boss fight, including one boss that seemed remarkably similar in design to the witch in Left 4 Dead. Presumably the game will feature a big showdown between the duo and Papa Caesar, and the game gives you the option to add extra mutant enemies to a level, which should give it some replay value.

Three minigames will find their way into Overkill, two of which are mildly amusing. Stayin' Alive is a survival-type game that challenges you to defeat wave after wave of zombies. Victim Support challenges you to protect fleeing civilians from mutant freaks; the more civvies that escape, the more points you'll earn. The final, and least inspired, minigame is called Money Shot II and is a standard carny shooting game, with moving targets and a time limit--shoot as many targets as you can within the time limit. If time runs out, it's game over.

So, there are a few things to take away from our time with The House of the Dead: Overkill. First, Isaac Washington is in the early lead for best new character of 2009. Second, the game's '70s feel and outrageous dialogue will keep you giggling in between the gameplay that feels pretty much exactly like the House of the Dead games of the past. Finally, the game is due out in less than a month, so get ready to lock and load.

69 Comments

  • masterds64

    Posted Mar 2, 2009 2:49 am PT

    lebyarules, you don't rule (lolz)

    ...Ahem, it's like those arcade games, you stand there with a gun and blast the f@##$ out of everything in your way (excluding hostages) and you know what, I'm shocked you never knew what "light gun shooters" are!

    Btw-I got this, and it's (not saying might spoil it for everyone else).

  • CazmoV

    Posted Feb 14, 2009 1:38 am PT

    Actually dudeman07, you are the only person to actually say that.

  • dudeman07

    Posted Feb 9, 2009 5:26 pm PT

    This looks awesome. Mainly because it's the "Hardcore, you've been f***ing waiting for."

  • pwner001

    Posted Feb 7, 2009 9:01 pm PT

    no its not have u played any of the others,not only that but becauseof this they can make the game longer and grafics better. Duh!

  • lebyarules

    Posted Feb 5, 2009 12:31 pm PT

    i not reading that whole thing!!
    so u cant move around?? only the cursor thing.. thats stupid

  • superflysmooth

    Posted Feb 4, 2009 11:07 am PT

    Rare was going bankrupt and yes Microsoft didn't buy them out. They had a forced contract signed with Rare. It's kinda like when they had Bungie who was a brand new company based in Seattle Washington and made Halo. Originally, Halo was going to be released as a PC game until Bungie wanted to get noticed and decided to sell their game to Microsoft and Microsoft liked the idea and decided to go with Bungie and told them you're the only company that will be locked with us and made them sign a contract. Bungie's other games really suck except for Brute Force which had potential if it was co-op on-line but if Rare stayed faithful with the Wii, they would've sold millions of their games.

  • seaward12

    Posted Feb 3, 2009 9:19 am PT

    if its anything like resident evil 4 then ill probally get it but it has no online ):

  • so_hai

    Posted Feb 2, 2009 2:40 am PT

    Me think will get. Me like to double-kill dead things. Me like gun.

  • The-Radiohead

    Posted Feb 1, 2009 4:24 pm PT

    Looks great. I'd get it, but my parents probably won't let me since it has some sexual content in it. Unlike Madworld, which is so ridiculous and over-the-top my parents are actually letting me get it (hopefully)

  • rachkovsky

    Posted Jan 31, 2009 6:35 am PT

    Arcadish but it looks fun.

  • taddia

    Posted Jan 30, 2009 5:18 pm PT

    superflysmooth said:


    I agree with rothkoran even though he can't spell decent. However, Nintendo knows that they're still doing well and it doesn't matter how many crappy games they come up with even though they're family games. As long as their system is still selling and it is still for 3 years old. It's still the #1 selling video game console. If Nintendo learns how to make more rail shooters or light gun shooters then I'm sure they will have more positive reviews. Also, Nintendo should sign a contract with Rare which is responsible for making Golden Eye, Perfect Dark and Banjo Kazooie. Rather than have Rare make Perfect Dark and Banjo on XB 360. Nintendo really needs to step up to the plate and re-think back to the old days of what made the 8bit and Super Nintendo sell so well. How bout Metal Gear for the Wii? Adventures of Bayou Billy 3? Double Dragon 4? Contra 4? Nintendo needs to sign contracts with Konami, Capcom, Taito, Activision, and Tecmo. Without the popular publishers in Japan then Nintendo will suffer really bad by the time everybody has the Wii.

    Nintendo cannot sign any contract with rareware, due to the fact the entire company has been bought by microsoft. odd huh?

  • HD360gamer

    Posted Jan 29, 2009 8:25 pm PT

    if it turns out to be a good game (unlikely) i will get it. Otherwise this is one of those games where Gamespot is doing their typical crap where they stay completely unbiased during a preview as if the game has potential and then blast it in the review a month later, giving the game less than a 7

  • Shayde_Shadow

    Posted Jan 29, 2009 6:17 pm PT

    This is looking good. Finally blood, gore, and zombie clowns. It's been far too long...

  • einstein_13

    Posted Jan 28, 2009 10:07 am PT

    the game looks good

  • superflysmooth

    Posted Jan 28, 2009 6:49 am PT

    I agree with rothkoran even though he can't spell decent. However, Nintendo knows that they're still doing well and it doesn't matter how many crappy games they come up with even though they're family games. As long as their system is still selling and it is still for 3 years old. It's still the #1 selling video game console. If Nintendo learns how to make more rail shooters or light gun shooters then I'm sure they will have more positive reviews. Also, Nintendo should sign a contract with Rare which is responsible for making Golden Eye, Perfect Dark and Banjo Kazooie. Rather than have Rare make Perfect Dark and Banjo on XB 360. Nintendo really needs to step up to the plate and re-think back to the old days of what made the 8bit and Super Nintendo sell so well. How bout Metal Gear for the Wii? Adventures of Bayou Billy 3? Double Dragon 4? Contra 4? Nintendo needs to sign contracts with Konami, Capcom, Taito, Activision, and Tecmo. Without the popular publishers in Japan then Nintendo will suffer really bad by the time everybody has the Wii.

  • anmvamp

    Posted Jan 27, 2009 7:29 pm PT

    Suffer like G did!(?)

    greatest line ever.

  • rothkoran

    Posted Jan 27, 2009 8:23 am PT

    GOD gotta love my girlfriend man, i just know she is gonna love this game, she is a beatiful doctor that loves videogames, shooters and blood. what better combo can you get. i know she is gonna flip when i tell her about this game. finally a good game for the wii. KEEP EM COMING like that and i garantee you that wii sales will go to the roof. the only reason i havent gotten a wii yet is because i have been waiting for a game like this one to come out

  • rothkoran

    Posted Jan 27, 2009 8:17 am PT

    finally!!! a game worth buy the wii for. this is what i have been waiting for. took you long enough to put a desent shooter on the WII. at last blood thirst gamers like me will be interested in buying the wii

  • ocdog45

    Posted Jan 26, 2009 3:51 pm PT

    dont know how many copies this will sell. it is a family console and its not a family game.

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