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Star Wars The Clone Wars: Lightsaber Duels Hands-On

We get an updated look at LucasArts' upcoming Wii action game based on the CG Star Wars movie.

LucasArts' upcoming Star Wars The Clone Wars: Lightsaber Duels for the Wii is one step closer to the fan-requested lightsaber-dueling game that seems like a perfect fit for the motion-controlled console. The game is based on the film of the same name, which is part of a lengthy daisy chain of content that includes a forthcoming CG television show. The core of the multimedia blitz is a story that follows Obi-Wan Kenobi and pre-Padme-freak-out Anakin Skywalker, aka Darth Vader, as they fight against the evil Sith and the separatist forces. For those keeping your timelines in order at home, the movie, television series, and game all take place between Episodes II and III. We recently had the chance to get an updated look at the game at LucasArts' offices.

As we mentioned in our last look at the game, the core of the action in The Clone Wars is fighting. The game's structure is a linear run through a variety of locales taken from the movie, in which you'll fight familiar faces from the Star Wars universe. The fighting is wrapped in a storyline penned by writers from the film and upcoming television series, and it follows the basic plot of the film. In a nutshell, Anakin and company are on the hunt for Jabba the Hutt's son, who has been kidnapped. Besides looking for the mini-Hutt, the Jedi are obviously keen to bring his abductors to justice. But, like everything about the Clone Wars, there are more sinister forces in play than anyone realizes.

The fighting in the game benefits from the Wii's motion-control support and an intuitive spread of control responsibilities between the remote and the Nunchuk. The remote is your lightsaber and responds pretty reliably to your actions. The Nunchuk handles movement and lets you access your Force powers. By using both in tandem, you can create a modest array of combos. A modifier to the control and handling in the game is the character that you wind up selecting for battle. All of the game's fighters have their own attributes and handling, which gives them a unique feel. You'll unlock 10 characters as you go through the game, three of which should offer some nice surprises for fans.

The visuals in the game get a lot of mileage out of the motion picture's stylized look. The fighters look spot-on when compared to their movie counterparts, as do the environments. One thing to note is that each of the main environments is made up of three different sections that you fight in during the course of the fight. Although most are what you'd expect--Rancor-infested dungeons, spaceship interiors, and the like--we were pretty taken with a skytop base. The lofty arena is set on a floating platform that, in the latter part of the fight, is falling toward the planet's surface while you battle. Best of all is the game's frame rate, which is smooth and fast, key factors for a fighter. We should also call out the introductory cinematics that set up the battles and tell the story, given that they're done in retro World War II-style news bulletins complete with an emphatic announcer. The cinematics make use of CG from the film to set up the action, and they work well with the game's style.

The audio in the game covers all of the expected bases. You'll hear a good chunk of familiar Star Wars themes along with some of the new stuff that is being done for the film. You'll also hear all of the characters voiced by their movie counterparts. There are apparently 4,000 lines of character-specific dialogue to ensure that everyone gets a proper callout. As far as sound effects go, all of the classic lightsaber effects can be heard in the game, and they're even piped through the Wii Remote's speaker, so won't have to supply your own.

Based on what we saw, Star Wars The Clone Wars: Lightsaber Duels should be almost exactly what fans are looking for. There's a good mix of content from the film, the upcoming series, and the expanded universe to sate any burning cravings that the Star Wars faithful are having. Aside from the characters, there is also a decent array of unlockable content to open up, such as concept art, alternate costumes, and play modes. The game may not be the first-person lightsaber stabfest that the fans have been craving on the Wii, but it's a good step in that direction. Star Wars The Clone Wars: Lightsaber Duels is slated to ship November 11 for the Nintendo Wii, and you can look for more on the game in the coming months.

108 Comments

  • maul76

    Posted Oct 17, 2008 2:20 pm PT

    This game NEEDS to have an online mode. How can you have a lightsaber dueling game without an online mode???

  • LostSoul1974

    Posted Sep 24, 2008 8:49 am PT

    If they pull this off, it has the potential to be sweet!

  • Metroid827

    Posted Sep 14, 2008 1:50 pm PT

    Only if Nintendo would allow the use of wii motion plus...The controls would be so much better.

  • spider-manfan45

    Posted Aug 26, 2008 12:43 am PT

    jedi alliance or this? maybe both!!!

  • Leonagard

    Posted Aug 25, 2008 12:40 am PT

    ok.... hope... prey... I dont know ahahah... Im thinking about sell my wii... and play like the old days... but I still have hope... and Mario Kart...

  • drzkeny

    Posted Aug 24, 2008 10:33 am PT

    not bad!

  • taroking

    Posted Aug 23, 2008 3:43 pm PT

    they make it sound good but i think the controls are gonna suck

  • BlueFlameBat

    Posted Aug 21, 2008 5:56 pm PT

    I wouldn't be opposed to a delay if that meant including Motion+ enhancements.

  • JTpcwarrior

    Posted Aug 21, 2008 4:58 pm PT

    I can't wait but does anyone know what the actual date is

  • connorb93

    Posted Aug 20, 2008 2:05 pm PT

    This is the first step in the right direction. For the star wars kid (search youtube for the vid if you haven't seen it) this will be a miracle. But for your average person, this game will be kind of meh. However, hopefully someone will build on it and build a really good swordfighting type action rpg, like red steel but better. If the controls for Force Unleashed were like this, it would be BAM. It's pretty badass already though, that game is gonna be cool

  • ctburesch

    Posted Aug 20, 2008 8:56 am PT

    thk123, Star Wars The Force Unleashed will be an amazing game. Mediocre? I don't think so.

  • Koal_Jadian posted Aug 19, 2008 8:48 pm PT (does not meet display criteria. sign in to show)

    Koal_Jadian

    Posted Aug 19, 2008 8:48 pm PT (hide)

    wow, this looks terrible. Kinda like the movie.

    Star wars has been ruined, it is the time for Star Trek to return!

  • Lisandro_v22

    Posted Aug 19, 2008 3:41 pm PT

    jajaj this game is tottally obsolet without motion plus, the devs I would like to see the faces of the developers during Nintendo Press conference, they probably wanted to kill themselves

  • thk123

    Posted Aug 19, 2008 12:18 pm PT

    Why couldn't the devs work on Forces Unleashed so we get one amazing game rather than two (probably) mediocre-good games

  • The_Wolf22

    Posted Aug 19, 2008 10:03 am PT

    @ MichaeltheCM:
    The Force Unleashed. And it's going to be God's (and GL's) gift to Star Wars gamers. I personally am getting it for PSP, and for my uncle's PS2, for his b-day. Looks awesome on all platforms. Especially the cranked-up graphics... Sucks I don't have a Wii, though, this game looks pretty promising.

  • WallyGamer

    Posted Aug 19, 2008 8:09 am PT

    this looks promising.

  • naju890_963

    Posted Aug 19, 2008 6:57 am PT

    looks great

  • dragonvizard

    Posted Aug 19, 2008 6:54 am PT

    Doesn't look that bad

  • asimplerapper posted Aug 19, 2008 6:02 am PT (does not meet display criteria. sign in to show)

    asimplerapper

    Posted Aug 19, 2008 6:02 am PT (hide)

    film was crap. Game seems to focus on fighting only whihc doesn't seem to be too deep

  • thenewau25

    Posted Aug 19, 2008 5:22 am PT

    hmm nice gmae for the wii, because of the controllers the rest...

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