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GC '07: Rayman Raving Rabbids 2 Multiplayer Hands-On

We try out a handful of previously unseen minigames during an exhausting visit to Ubisoft's Game Convention booth.

LEIPZIG, Germany--Rushing around a crowded convention center getting from appointment to appointment can be a tiring and occasionally sweaty business, but it's got nothing on Rayman Raving Rabbids 2--especially if you're playing the game inside a box room at said convention center. The version of Ubisoft's maniacal minigame collection that we played today featured a number of the same games that we saw at E3 last month, but we also got to see a handful of new ones.

Before we go into the specifics of some of the new minigames, we should point out that Rayman Raving Rabbids 2 will now feature 50 rather than the previously announced 60 of them, for reasons unknown. Each minigame will be loosely based on a certain area--the United States of America, Europe, Asia, South America, or the Tropics--representing the five campaigns that you'll need to play through in single-player mode in order to unlock them all. We can also reveal that there will be many more rabbid-customization options in the game than we previously thought--enough that you could play alongside around 72,000 other players without encountering anyone with the exact same look as you. We played as a rabbid dressed in the complete Assassin's Creed hooded outfit today, but only after considering wardrobe alternatives that included cowboy hats, metal "robot" skin, an Indiana Jones costume, and a Viking helmet. One of our opponents even opted to play as Rayman--in a rabbid costume.

The first of the new games that we played was simply titled Burp, and predictably, it tasked us with out-burping our opponents. The game had a funny Raving Rabbids twist, of course, in that said bodily functions caused damage to the surrounding area, almost as if a bomb had exploded. Trees were uprooted, cars were sent flying through the air, and dust clouds were thrown up into the sky. The controls for the game were great, and basically just had us interact with the Wii Remote as if it were a beer bottle. First we had to shake it in an upright position, then we had to hit the A button to pop the lid off it, and finally we had to hold it up to our mouth and move it up and down some more.

Next up was one of Rayman Raving Rabbids 2's few cooperative games, in which two teams of two face off in an amusing bike race. The first player on each team uses the Wii Remote as a pair of handlebars and can use the 2 button to throw bottles of water at the opposition, while the second player simply moves the Wii Remote and the Nunchuk like pedals to accelerate. Obstacles on the track ensured that there was no shortage of chaos during the proceedings--especially after it occurred to us that we could deliberately push our opponents into them.

Other, more simplistic games that we played during our 10-game campaign today included using the Wii Remote as the plunger on a detonator to blow up a bomb just milliseconds before it did so automatically, frantically shaking both controllers up and down to run away from a giant Indiana Jones-style boulder, and concentrating on a game of chess simply by holding the controllers on either side of our head. How does the Wii measure how hard you're concentrating to determine a winner? Easy. It doesn't.

Having seen Rayman Raving Rabbids 2 on a few different occasions now, we've yet to find a minigame that we didn't enjoy. That certainly bodes well for what is, lets face it, a minigame collection on a console that has more than enough of them already. Rayman Raving Rabbids 2 is currently scheduled for release in November, and the fights in the office over who gets to review it are expected to kick off any day now.

44 Comments

  • AussieReviewer

    Posted Oct 30, 2007 11:34 pm PT

    I'm actually kinda of pumped for this. And i am NOT a fan of mini-game compilation titles..

  • supuhpapuhmario

    Posted Sep 8, 2007 9:22 am PT

    Im sure any of you guys will buy it once it comes out and completely enjoy it but Im tired of minigames on the wii. It just doesnt feel full and solid. Minigames are fun but having 3 minigames collections in your library, this gets pretty played out.

  • Ilikewii

    Posted Sep 5, 2007 4:50 pm PT

    The graphics look good and it looks hilarious. But they REALLY should change the name to just Raving Rabbids 2, without the Rayman.

  • king_bobo

    Posted Sep 3, 2007 10:34 am PT

    Sweet - bring on the rabbids!

  • gmrndlze

    Posted Sep 2, 2007 9:16 pm PT

    cool

  • Bowlord

    Posted Sep 2, 2007 7:35 pm PT

    nice! this game will be cool

  • st0700

    Posted Sep 2, 2007 4:44 am PT

    the 1st 1 kept me entertained for hours on end and it looks like theyre goin 2 do it again!

  • jaredcrazy3232

    Posted Sep 1, 2007 10:36 pm PT

    man oh man i cannot wait... the first was a blast and now the second... cannot wait

  • martin95

    Posted Sep 1, 2007 1:32 pm PT

    l loved the first one l cracked up on just about every minigame l played on it and on some of this ones vidoes those rabbits are just real laugh houses

  • Darkside2501

    Posted Aug 31, 2007 8:40 pm PT

    cool

  • airinabag

    Posted Aug 30, 2007 7:48 am PT

    Can't wait to try the new minigames and the funny costumes!

  • GreenC4T

    Posted Aug 29, 2007 11:51 am PT

    I love those rabbits! Who would have thought that screaming rabbits would be so kewl! Can't wait to get the second one!

  • DFTricks

    Posted Aug 29, 2007 5:47 am PT

    I bought the first one by "accident" as my sis absolutly wanted a game and end up enjoying it, so I hople the 2nd one will be up to the demand. Altrought i never finished the multiplayer part (didnt get all the secrets).

  • DaveedT

    Posted Aug 28, 2007 1:57 pm PT

    @ ckat609, maybe you'll unlock some customisation items for your rabbid while playin' agains't friends! And the number of mini-games won declare the winner in the first one, wich is a goal. Can I ask what is more fun to win in Mario Party? (maybe a dumb question, sorry I played it often but can't see...)

  • curua02

    Posted Aug 28, 2007 7:40 am PT

    "...finally we had to hold it up to our mouth and move it up and down some more."

    Maybe I have a sick mind, but does anyone else imagaine that as looking rather... disturbing in practice? Think about the VG Cats WarioWare strip.

  • ckat609

    Posted Aug 27, 2007 7:47 pm PT

    the first one was pretty cool but I was really hoping the second one to be more of a goal oriented game where you played against friends to actually win something (i.e. mario party) instead of just being a collection of mini-games where you win or lose the mini-game and that's it... ahh... wishful thinking... maybe rrr3

  • GaMeWiZaRd93

    Posted Aug 27, 2007 5:50 pm PT

    The first game was really fun with all the different minigames u can play. N i bet the second is goin 2 be way more fun n better.

  • Rockclmbr6

    Posted Aug 27, 2007 4:04 pm PT

    The first game was a blast by yourself or with friends (especially with friends) so I might actually pick this one up. I'll ALWAYS play the first game for the cow throwing minigame, that one was an instant classic at parties.

  • ReeceBrown

    Posted Aug 26, 2007 8:48 am PT

    the original was really fun,this one will be better and im buying it

  • DaveedT

    Posted Aug 26, 2007 7:20 am PT

    Wow, this one will be a sure buy for me if it's remain true that all the minigames supports up to 4 players! The first one was great, the dancing minis were great and the "rocking" ones in this second outing seems even better! Being a rabbid this time is cool too! lol
    Do any article mentions online capabilities so far? Even without it I'll buy it but for some people, it will add a lot of replay value.

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