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Line Rider First Look

The popular Flash-based Web game for budding artists is coming to the DS, Wii, and PC from InXile Entertainment. We saw an early version.

We like writing about previously free online games that have been picked up for further development by commercial game publishers, primarily because we don't really have to do much of the writing. In the case of a game like Line Rider, coming soon to the DS, Wii, and PC from Bard's Tale developer InXile, we can just tell you to go play the original game for yourself, and then check out some of the crazily creative things some other people are doing with it. If you're really too lazy to click the links, the game is all about drawing a line-based course--as simple or complex as you want--and then having a little dude on a sled automatically go sailing along the path you've made.

So if Line Rider is already free to play, what is InXile adding to the experience? Primarily, there's a 40-level story mode that stars main line-riding man Bosh (named after the original game's creator, Boštjan Čadež) as well as a love interest known as Bailey and a nemesis named Chaz. Each level is a puzzle of sorts. You'll have a mostly completed course in front of you, with a mandate to fill in the gaps and get Bosh from beginning to end. The catch is that certain sections of the track are highlighted in green, and those are the only areas you can draw in. In some cases you'll have to get creative to find the solution with only a minimal number of additions to the course. There will be collectible tokens in most levels that you can cash in later for unlockables (the nature of which hasn't been revealed yet).

To solve these puzzles, the designers at InXile have added quite a few new kinds of lines to your repertoire. There are new line types that will cause Bosh to speed up or slow down as he travels over them. Others are breakable and will take your speed into account, whereas still others will act as a trampoline. The game will contain a "freestyle" mode that reprises the blank-slate nature of the original Flash game; you can draw whatever you want and let Bosh run the course. These new line types are naturally available for use in that mode, too, where you'll also see contextual hints that help you figure out the interface.

The freestyle mode will let you save your course designs, and then you can share those designs online with other players using the same version of the game. This online sharing interface will get all Web 2.0 with user ratings, comments, and so on, so you can find the best designs easily. On the PC, you'll even be able to output to an .avi file an animation of your course being run (which you could then easily upload to a video-sharing site such as YouTube), and you'll find a font editor that will let you create your own custom typefaces and then insert those into your levels as well.

All three platforms have input devices--stylus, mouse, and remote--that lend themselves well to a drawing interface. But the Wii Remote is inherently less precise than the other two, so for that version, InXile has added a bit of pointer resistance and a snap-to function that will cause your cursor to jump to a nearby line or control button. All versions also have a new Bézier curve feature. For those who aren't professional 3D modelers, this will let you add control points to a straight line and then pull these points around to deform the line, which lets you create natural, smooth curves rather than the shaky messes you'd probably turn out if you were to draw them freehand.

With a game like Line Rider, you can't help but wonder why you should pay for a game that's already been freely playable for quite a while. However, it does look as if InXile is putting a lot of thought into the features it's adding to this retail version. The company has even enlisted the most popular and well-known course designer, TechDawg (proprietor of the fan site I Ride the Lines) to contribute content to the game. With any luck, the final version of Line Rider will provide enough value and appealing bonus features to pique the interests of both newcomers and experienced Line Riders alike.

38 Comments

  • iamproxima

    Posted Jul 14, 2008 8:32 am PT

    I have always been a big fan of Linerider. I will definitety buy this game regardless of price.

  • sothca

    Posted Mar 28, 2008 12:03 pm PT

    i love this game w00t i want it for the ds to draw stuff and make loops and stuff like making him fall for ever....

  • scubbersteve

    Posted Mar 27, 2008 12:40 pm PT

    enjoyed the flash version so could be persuaded to buy for the ds. im looking for more drawing based games that fully take advantage of the touch screen. anyone heard of a flash game called crayon physics? would be an ideal addition to the ds collection.

  • thejimstersped7

    Posted Mar 26, 2008 1:18 pm PT

    i would not by it because you could just play it for free on your computer

  • umcommon

    Posted Mar 26, 2008 9:53 am PT

    Would of been better as a Wii-Ware game.

  • freek666

    Posted Mar 25, 2008 7:25 pm PT

    I would get it if it wasnt for free alread.

  • DFTricks

    Posted Mar 25, 2008 6:33 pm PT

    Seem like a fun game but the price simply s****!

  • sora1571

    Posted Mar 24, 2008 6:49 pm PT

    sweet! line rider for the Wii & Ds

  • LedZeppelin1234

    Posted Mar 23, 2008 4:56 pm PT

    I think ill get the DS version because the wiimote controller might be hard to control when making lines

  • wael_rajab

    Posted Mar 23, 2008 4:53 pm PT

    Im going to get this for sure

  • ArfenZard15

    Posted Mar 23, 2008 4:16 am PT

    I reckon I'll get the DS version, simply because of the touchscreen.

  • c_rake

    Posted Mar 22, 2008 3:56 pm PT

    Sounds good, can't wait to play it.

  • jedimasterbenh

    Posted Mar 22, 2008 7:28 am PT

    I'd buy it as long as the game is in the $20- $30 range

  • Chrissyc86

    Posted Mar 21, 2008 9:54 am PT

    man the original was awesome, this looks cool, drawing your own backgrounds and then having some dude on a sledge ride over them was sick

  • jono088

    Posted Mar 19, 2008 9:32 pm PT

    well tats weird and i dont think it would be that great because theres not really a point to line rider....theres no end. sure it eats up some time but its not exactly breath-takingly awesome.

  • superdance14

    Posted Mar 19, 2008 12:47 pm PT

    How long ago was this first announced?

  • GrimReaperGamer

    Posted Mar 19, 2008 11:14 am PT

    WOW! This is a big surprise because I used to play this game and now that they have actually made it this far is huge. The so called king of Line Rider (Tech Dawg) is probably thrilled. I hope to buy this game only if it is at a reasonable price, otherwise, screw that! I can't wait!

  • Jshaw71

    Posted Mar 19, 2008 9:55 am PT

    hmm, interesting that line rider made it to the platforms, i wonder if this will be a wii ware title? probally not sense the artictle said nothing about that, i wish them sucess, but i wonder how much the wii version will be?

  • KeybladeMasta93

    Posted Mar 19, 2008 8:26 am PT

    well thats just pointless to buy a game when you can play it for free on computer...why spend 50$ whenyou can spend 0

  • BontraXenderKyl

    Posted Mar 19, 2008 7:25 am PT

    I don't really think I'm going to put my money on it

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Game Stats

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