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Crash Bandicoot: Mind Over Mutant First Look

The world's most popular bandicoot seeks to reestablish his identity.

Ever since Crash Bandicoot and original developer Naughty Dog parted ways, the orange marsupial has been a mascot looking for a sense of direction. In addition to a variety of platformers, we've seen him bounce around between kart racers and minigame compilations. This year, it appears Crash may be finally settling into a groove with the release of Crash Bandicoot: Mind Over Mutant, which closely follows the formula established by last year's solid Crash of the Titans.

Dr. Neo Cortex returns as the game's villain and, as always, is bent on taking over the world. This year, though, that story is told in a more ambitious way. Radical Entertainment reps gave us a description of what to expect from the game's plot, and they were sure to point out their goal of using some social satire you wouldn't expect out of a platforming game. Essentially, Cortex has masterminded the creation of a trendy gizmo that everyone simply has to own (think of the iPod). We're told this theme of consumerism is a frequent source of humor in the game's plot, including jokes about SUVs and the skyrocketing price of gas.

The gameplay itself doesn't look as though it will deviate much from Crash of the Titans. The highlight of the game is still the ability to "jack" giant monsters (jumping on top of them and riding them as you would a horse). This element of the game will play a big role in your progression through each environment. There are certain parts of levels where you cannot pass without first jacking a particular enemy and using whichever superpower only that enemy possesses. The first level we were shown provided an example of this. There was a rather large river that needed to be crossed, but in order to do that Crash had to jack a beast named "Ratcicle" in order to use his power to freeze water. A few seconds later and Crash is on the other side of this newly formed walkway, able to make his way through the rest of the level. Radical Entertainment calls these types of enemies "key-bearers" to new levels. New to Mind Over Mutant is the ability to store one monster in your pocket while riding a completely different one.

The next level we saw showed off another use for jacking enemies. This one was laid out like a desert skate park: a dusty, barren landscape filled with suspiciously placed ramps and curved walls. Here Crash has to jack an enemy with a much different type of superpower from the last one, the ability to transform into a ball. Crash then uses this jacked enemy to cruise all over the level, adding a little twist to the usual sense of movement experienced in the game.

The third and final level we were shown was a dark, damp cave setting. Its creepy but cartoonlike appearance made it look like something straight from A Nightmare Before Christmas. This level focused on the enemy banter. Nearly every bad guy you encounter has some type of dialogue ready to throw your way, which Radical says will poke fun of as many topics as it can squeeze into the audio tracks. You'll also hear familiar voices, with talent appearing from Invader Zim, Futurama, SpongeBob SquarePants, and Luke Skywalker himself, Mark Hamill.

The version we saw running was being played on the Wii. Graphically, it looked nice for a Wii game (with some of the better lighting effects we've seen on the console), and the controls didn't seem to require too many gestures. In fact, you've even got the option to do away with motion controls entirely. Other versions will arrive on the Xbox 360, PlayStation 2, PSP, and DS when the game is released this October.

53 Comments

  • yoyopro3

    Posted Sep 1, 2009 12:00 pm PT

    and i agree with the other comments about the Radical makeing the games. the new crash freeks me out alittle. and WTF IS WITH TINY!?!

  • yoyopro3

    Posted Sep 1, 2009 11:57 am PT

    It was fun, exciting, and a good game. but not as hard as crash of the titans. it was easy. with more moves and upgrades you can get with crash, even jacking a scorprilla was easy. i love this game and never will stop playing it. i love the new mutants and i cant wait to see the next game. at some points, it was funny. i mean the stuff they say. if you love crash, this is the game for you. if not, its still fun. (im just glade theres no life points in it^^)

  • blankshore

    Posted Oct 7, 2008 10:16 am PT

    this might actually be good

  • tomaquilina14

    Posted Aug 25, 2008 8:15 pm PT

    This games looks good. But I am glad that Vivendi Universal didn't try and continue that new version of CTR, out of all the new Crash games I must say that that one was probably the worst.
    Oh and you guys who complain about the game getting boring, those mini levels in the old PS1 Crash games, how boring did those get! Each one of these Crash games have quirks. And hey I agree with otanikun,these Crash games need a brake. If Radical Ent. makes another Crash game it should be good. They did a descent job with these two I wouldn't be suprised if they continued.

  • zaid55

    Posted Aug 24, 2008 12:26 pm PT

    I just wish Naughty Dog would start making Crash games again. COTT just got very repetitive jacking monsters and stuff. Warped was amazing.. I also loved CTR and hey even twinsanity was good but this franchise belongs to naughty dog.

  • junkasuarus

    Posted Aug 21, 2008 11:52 pm PT

    fan art is a site for artist who want to show their art work. you might as well sned me an e-mail of what you drew.

    though...i have to agree you, its like star fox advanger when you had to fight the last boss andross, similar weakness on how to bet him.
    the newer crash fans would think 'yeah we get to rid and beat the living daylights out of others' and as for the older crash fans 'why didnt ND kept crash'.
    different ages fans has different thought tours the newer games. nd version of crash bandicoot did the bad guys more spookey. in a year or so i'll might be working at radical entertainment.
    it could of bin worse...they could of got pudgy pig in the game as a boss (look him up on google image)

  • xspboy06x

    Posted Aug 21, 2008 4:10 pm PT

    Junkasaurus, I don't have a fanart central court. I don't know what that is. I just drew it and mailed it.

    LordGeorgeton, I'll tell you what happened to the "bonus levels, the 'you cant see behind you' camera angle and the pits that spawn rabid creatures for you to spin off?". We moved on. If they'd kept selling that, the series would've been dead a long time ago. Who wants to play the same narrow-pathed set of levels over and over again? Besides, collecting gems and relics sucked. Especially relics. The ND Crash games were good for their time, but not now.

  • junkasuarus

    Posted Aug 15, 2008 12:54 am PT

    no fake crash

  • erazor521

    Posted Aug 14, 2008 7:03 pm PT

    I did not know that. (prays for Fake Crash)

  • junkasuarus

    Posted Aug 5, 2008 11:48 am PT

    crash isnt the only character we get to play with on mind over mutant, on ps2 we play as another crash, while the rest of the consoles we get to play as coco bandicoot. but we have to unlock her first. the reason she isnt going to be playable on ps2 because her animation would take up too much memory.

  • erazor521

    Posted Jul 23, 2008 3:34 pm PT

    This game looks pretty cool. He looked much better in Crash of the Titans but I can live with the new look. I really can't wait to play this.

  • LordGeorgeton

    Posted Jun 24, 2008 11:13 am PT

    you gotta be kidding me. Did Crash of the Titans seriously sell well enough for a sequel. Sierra needs to do this franchise a favor, and hand it back over to naughty dog. in my opinion, Sierra has took this franchise and brought it nowhere. Seriously, Crash riding on the back of monsters? How stupid can that be? What happened to the bonus levels, the 'you cant see behind you' camera angle and the pits that spawn rabid creatures for you to spin off? Seriously, this franchise belongs to Naughty Dog.

  • junkasuarus

    Posted Jun 11, 2008 12:18 pm PT

    xspboy06x you luckly, what was your entrance? if i new about this contest i would gave your a run for your money but then again who knows.
    do you have a fanart cetral count?

  • xspboy06x

    Posted Jun 3, 2008 5:38 pm PT

    I won the KidzWorld contest for this game. I've got my artwork in the game, my name's gonna be in the credits, and I get a free copy of it when it comes out.

  • joe_ender

    Posted May 19, 2008 10:23 am PT

    wtf dude why not play the ps2 game on your ps3 seriously

  • olip

    Posted May 18, 2008 1:47 pm PT

    why doesn't this game come out on ps3?? now i have to dig out my ps2 just to play this game.

  • MexRoy10

    Posted May 13, 2008 8:55 pm PT

    i really hope this game is good
    I remember when I played the old games THEY WERE GREAT!

  • bluesteel13

    Posted May 10, 2008 7:20 pm PT

    Hopefully this game will put him back on track.

  • heroofwinds1

    Posted May 8, 2008 12:16 pm PT

    since crash bandicoot 3:warped we have not seen a decent crash game in my opinion.crash was one of the most popular mascots but now i believe that like sonic his time of glory has passed.i want this game to be good but i believe that it will be at the same level with the last game which was surely not so good.

  • junkasuarus

    Posted May 8, 2008 11:30 am PT

    what art contest?
    please tell me where can i find the detail

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