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E3 2008: Castlevania Judgment Hands-On

We avoid passing Judgment on Castlevania's new fighting game at Konami's E3 2008 booth.

Castlevania has a long history as a successful action adventure franchise, dating back to the glory days of the NES original. With over 22 years of heroes and villains to draw from, creating a fighting game based on the action-heavy universe isn't as far-fetched as it seems. We headed over to Konami's E3 2008 booth and got a brief play with the upcoming supernatural fighter.

While Konami has promised a lineup of 14 characters in the final version, there were just three on show at E3--Simon Belmont, Maria Renard, and Alucard. In addition to the trio, Dracula has been confirmed as a playable character--as seen in gameplay footage and screenshots. However, he wasn't available to play on the day.

In addition to regular attacks, you'll have a secondary attack and you'll be able to choose one of these from the character selection menu. Options we saw included knives, holy water, and crosses. As expected, Belmont carries his trusty whip as his preferred weapon of choice, and which you can pull off a range of attacks. Despite a lightweight frame and a cutesy costume to match, Maria is a formidable foe to go up against, and we suffered at her hands (thanks to a Konami staffer) on several occasions. She can perform a number of powerful attacks including a nasty flame attack that should be avoided at all costs if you value your health.

Taking into account the Wii's unique controllers, Konami have come up with a control structure that seems to work well, from our brief experience. Shaking the Wii Remote performs a basic attack, while doing the same with the Nunchuk performs a dash. Blocking and jumping are mapped to the Nunchuk's Z and C buttons, respectively. Shaking the remote while holding B pulls off a strong attack, and A unleashes a secondary attack.

We were able to play two levels in Judgment. The first, Abbey Ruins, is the ruins...of an abbey. With the backdrop of night, the stage sure has the look and feel of a graveyard, compete with skeletons that will attack either combatant at will, making the battle that bit more challenging. Thankfully they're slow-moving and a bit predictable, but if you're taking damage you won't want to get in their way. Konami tell us that the "environmental" enemies seen in Abbey Ruins won't be the only ones, and that other stages will include similar foes. The second level we saw, Between Thrones, is based on Dracula's throne room. Complete with deep red carpets, gothic architecture, and candlelight, the level's spot-on for dishing out some supernatural punishment.

The battles we played were only single rounds, and it's unclear how many rounds will take place per battle in final game. Despite mentioning an (Konami passes Judgment on Castlevania) online mode previously, there was no word of this during E3, although it looks like this will still be implemented in the final version.

Castlevania Judgment will offer a change of pace for the action adventure franchise when it hits stores later this year. If Konami manage to hit the right buttons when it comes to solid gameplay, controls, characters, and visual appeal, Judgment may even go on to create its own spin-off series in the process.

67 Comments

  • hellpolice

    Posted Dec 7, 2008 11:36 pm PT

    @Vaan99X: now that I take a closer look I can see some resemblance in the artstyle

  • Vaan99X

    Posted Dec 4, 2008 5:25 pm PT

    HELL YA!!! The person that drew Death Note did the art for this game! I'm buying this game regardless of rating!

  • Norgavue

    Posted Oct 20, 2008 9:22 am PT

    I want to see more of this one.

  • jawshoeuh

    Posted Sep 19, 2008 5:58 pm PT

    i love castlevania, but so far not too interested in this one

  • RichieGamer

    Posted Sep 13, 2008 11:21 pm PT

    Can't wait for the review

  • Blastotron

    Posted Sep 8, 2008 5:02 pm PT

    I agree with anglebless (awesome name by the way). Few people have played this game and controversy comes with almost every innovation in the game world. And if you dont like a game then dont comment under its name *cough* Razor Bat *cough*

  • angelbless

    Posted Aug 29, 2008 9:26 am PT

    Im a hardcore Castlevania fan too.. and I think I enjoyed every one of the games. We cant judge a game just for first impressions, and of cours "another" ones first impressions. This is an informative type article and we should take it as it is.

    Later we will be able to play the game, some people may like it, other people may hate it.. but thats the common thing in these issues. Dont u think? Lest wait for the game and lets give it a try, its the best thing we can do for now

  • NejiKusa

    Posted Aug 10, 2008 4:04 pm PT

    Cool, i love fighting games, this seems like it could be the best castlevania ever

  • deku-shrub

    Posted Jul 30, 2008 2:50 pm PT

    could be good but the ds one should bbe better.

  • RazorBat

    Posted Jul 28, 2008 10:15 am PT

    Just watched the vid. What a POS.

  • RazorBat

    Posted Jul 28, 2008 10:10 am PT

    Why can't we get a new Castlevania game with that old school feeling? If they can milk a licence like Metal Gear 'till it is stale, why can't they put some effort into a good Castlevania?

  • XELUMGODHAND

    Posted Jul 28, 2008 8:59 am PT

    You're totally right jeb76, and also to appease the Wii's big-demographic-installed-base of casual gamers I suppose.

  • jeb76

    Posted Jul 28, 2008 7:58 am PT

    Why does something tell me that Konami is going to release a sub-par fighting game using the Castlevania license? *sigh* Why did they really think this would be a good idea? Oh wait I know, to appease all the fanboys, that's why!

  • XELUMGODHAND

    Posted Jul 28, 2008 12:57 am PT

    @ Inverni: Sure big fat boy, just read the following and tell me if my "closed-mindedness" applies even when the current leader of Castlevania, Koji Igarashi, also may hate the game:

    http://www.ripten.com/2008/07/23/castlevania-wii-fighter-a-stake-through-the-heart-of-koji-igarashi/

    And if you refute this, then you're the "closed-minded" one, because this article "Castlevania Wii Fighter: A Stake Through The Heart of Koji Igarashi" is a disctinct point of view about the current project.

    "...I'm sure..."

    -Then perhaps I'm not the only "close-minded" one around don't you think?

    "...I'm sure you impressed absolutely no one at all with your giant post..."

    -Almost, I just impressed my girl, and that's all I care.

    "...we realize you are a Castlevania fanatic and that you would kill your own mother if she stood in between it and you..."

    -You jealous?

    "...but I think you need to give it a chance instead of just condemning it for not being the genre you are used to..."

    -Maybe I should have written "BUT LET'S HAVE THE GAME ON OUR HANDS TO REVIEW IT"and also "WE NEED A RENEWAL OF THE FRANCHISE" as this (in caps) on my previous post, so blind people like you could read and understand the context of my comments properly, you see, I can't teach you how to read man.

    "...Your closed-mindedness is almost as aggravating as your self appointed position as "God of all things Castlevania'..."

    -Well here is an example of how "closed-minded" I am:

    http://www.rmxp.org/forums/index.php?topic=49257.msg466888#msg466888

    (Read the JAGTxelUM's post - You can also find this post here on my GS Blog)

    Even the moderator of that page, wich of course I don't know, asked me to help him/her survive in this 'hard-cruel world', and no, I'm not a god, I just know a little more about Castlevania because I've had the chance to do it and of course: because I like it.

    Also you may like to visit my GS blog: 'XELUMGODHAND a.k.a. JAG_TxelUM's Blog' and read my posts before judging me.

    After that, if you still think I am "close-minded" then keep doing it. I care a nibble about people who's got just one way to think about life and things on it.

    And if you still think I am "close-minded" and say it louder maybe, then you can go sodomize yourself with a retractable baton while you still think whatever you want to think.

    Sorry Gamespot people (the moderator and the reader), I may deserve punishment for this post, I know, but it's just the way I see things and I intend to take my punish without complains about it.

    PS: Very special thanks to LannySun for providing the Castlevania article link, and to my girl for the support she gives me 24/7

    Long live Castlevania, the Inmortal Saga.

  • Inverni

    Posted Jul 26, 2008 3:04 pm PT

    XELUMGODHAND, I'm sure you impressed absolutely no one at all with your giant post. We realize you are a Castlevania fanatic and that you would kill your own mother if she stood in between it and you, but I think you need to give it a chance instead of just condemning it for not being the genre you are used to.

    Your closed-mindedness is almost as aggravating as your self appointed position as "God of all things Castlevania'

  • gonzalezj1

    Posted Jul 24, 2008 10:20 am PT

    @ AlucardsFate:
    Xelumgodhand may have just proved you wrong.

    This game is a wait-and-see type of thing for me. It's gonna hinge on reviews.

  • XELUMGODHAND

    Posted Jul 24, 2008 8:38 am PT

    I am the #1 Castlevania fan of all time, I know the story of every character, I know the timeline as the palm of my hand, I've made a research for difficult to understand character stories (such as Saint Germain from CoD and Gilles de Rais from LoI) and of course I've played ALL CASTLEVANIAS, including the rare ones (the 3 original Game Boy ones, the PC-Engine Chi no Rondo and the mobile Order of Shadows). My computer desktop is Castlevania related since 2007, with the amazing but a little innacurate Castlevania Xtreme Desktop: (http://www.xtremedesktops.com). I contributed to Mr. P's Castlevania's Realm, one of the best Castlevania resources on the web (example 1/3: http://www.vgmuseum.com/mrp/2/box-lod.htm). I play some Castlevania music on guitar (currently learning to also play piano just to play Lost Painting). I am even making my own Castlevania-related game! (http://www.castlemaniacs.com/foros/viewtopic.php?p=9523#9523). My to-do Castlevania list: Making my own webpage about the Inmortal Saga: Castlevania (stand up please), and a tattoo on my right arm Castlevania-related.

    About this preview: My personal first impression was a dissapointing one, but let's have the game on our hands to review it. Personally I don't see Castlevania as a fighting game. I just hope IGA doesn't screw it big time, and if he does, then please Konami, change him as the leader of the franchise, we need a renewal of the franchise, not just "ports" of the greatest: Castlevania Symphony of the Night.

  • Q8-KAMIKAZI

    Posted Jul 23, 2008 6:53 pm PT

    super smash is the best fighting game on wii because its unique but castlevania is classic I don't think it'll add any thing new as a fighting game ,not kind of games i would wait for .

  • AlucardsFate

    Posted Jul 22, 2008 5:46 am PT

    Being the biggest Castlevania fan ever....(Or so I tell people...nobody has yet proved me wrong...)

    I'm worried...I watched the gameplay videos, and it looks too simple. No balances for attacks....which is something every fighting game needs.

    The super attacks look unblockable and immediate, which = cheap. You should always have a counter to anything available...but don't make it too easy to preform. Make it so it takes skill. And it appeared as he was explaining the game...that it has only 2 attack buttons..which isn't horrible...but it might limit the depth of the battle system...hopefully this isn't the case. The character design for my namesake Alucard is okay I guess...I'm not really geeking out over his look though...which I always do. I'm worried...but I'll buy it anyway. I always do...

  • prototype24red

    Posted Jul 21, 2008 8:44 am PT

    no way im getting this game.

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