Activision games to bypass consoles

CEO reveals plans for "untethered Guitar Hero," Facebook integration, emotionally resonant animation, and taking "all the fun out of making video games."

During a 45-minute presentation today at the Deutsche Bank Securities Technology Conference in San Francisco, Activision Blizzard CEO Robert Kotick covered a substantial amount of ground. For one, the executive explained how he expects Activision games--specifically Guitar Hero--to bypass consoles altogether. The executive also showed off animation technology he hailed as the future of storytelling in games, pegged the next generation of consoles as being two years out or more, and explained openly why he wants a company culture infused with skepticism, pessimism, and fear.

On the Guitar Hero topic, Kotick told analysts and investors about some potentially big changes in store for the rhythm franchise. When asked about a Guitar Hero game that didn't need a console to operate, Kotick bluntly appraised its benefits.

"I think what the untethered Guitar Hero does is equal the playing field a little more and give you some leverage with first parties when it comes to downloadable content and the business model," Kotick said.

The executive also told attendees to "expect many of our products to be playable independent of a console," specifically saying he'd been impressed with media hub functionalities shown by 1080p TVs that let users stream content from their PCs. He also suggested a day in the not-too-distant future where players' Facebook profiles will be integrated into Guitar Hero, letting them make songs to share with friends, post high scores or favorite songs on their profile pages, and so on.

While games like Guitar Hero have proven popular for the tactile experience of their peripherals, Kotick said Activision is also working to push the envelope in emotional game experiences. He showed the audience a clip of Call of Duty: World at War, saying his friends in the movie industry all react by pointing out how unreal the mouth movement looks. The executive said game makers just haven't reached a point yet where the mouth movement and facial animation of game characters is good enough to establish a compelling emotional attachment from the player.

To remedy that, Kotick noted a real-time rendering and mouth movement technology Activision has been working on. He showed a clip of the technology, saying it could represent nothing less than a transformation of the medium. While Kotick said the technology wouldn't surface until the next generation of games, he did say it would be ready before the next generation of hardware.

Kotick added that publishers don't take advantage of the full capabilities of today's hardware and said it might be some time before the next generation arrives. Typically, console makers give publishing partners about two years' notice when they plan to introduce new hardware, Kotick said. But so far, the console makers haven't given him specs or white papers on new hardware nor have they consulted him on design decisions, leading him to believe their current priority is instead to reduce the cost of each system.

When he wasn't promoting the company's games or technology, Kotick was celebrating its laserlike focus on the bottom line. He pointed to changes he implemented in the past as being particularly beneficial, such as designing the employee incentive program so it "really rewards profit and nothing else."

"You have studio heads who five years ago didn't know the difference between a balance sheet and a bed sheet who are now arguing allocations in our CFO's office pretty regularly," Kotick said.

He later added, "We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."

If that sounds like it would create a corporate culture that isn't all sunshine and hugs, then it's mission accomplished for Kotick. The executive said that he has tried to instill into the company culture "skepticism, pessimism, and fear" of the global economic downturn, adding, "We are very good at keeping people focused on the deep depression."

[UPDATE] Below is the question which prompted Kotick's response and his full answer, verbatim from the archived conference audio.

Jeetil Patel, Deutsche Bank Securities - Analyst
"What do you think the retailers' willingness these days is to hold inventory on the video game side? Are they building positions today or are they still very reluctant and very careful of how they are buying?"

Bobby Kotick, Activision Blizzard, Inc. - President and CEO
"I don't think it is specific to video games. I think that if you look at how much volatility there is in the economy and, dependent upon your view about macroeconomic picture and I think we have a real culture of thrift. And I think the goal that I had in bringing a lot of the packaged goods folks that we brought in to Activision 10 years ago was to take all the fun out of making video games."

"I think we definitely have been able to instill the culture, the skepticism and pessimism and fear that you should have in an economy like we are in today. And so, while generally people talk about the recession, we are pretty good at keeping people focused on the deep depression."

895 Comments

  • LemuelG

    Posted Jan 22, 2010 4:33 pm PT

    Maybe no-one told him that video-games are meant to be fun? And if the developers are not having any fun making the game, it would be a stretch to expect players to enjoy it.

    I expect this just hyperbole aimed at making investors feel less jittery as some big names go underwater and Guitar Hero-style games-sales fall through the floor.

  • brumley53

    Posted Jan 18, 2010 4:29 am PT

    This guys smile just gives off that vibe of joyless **** pedofile don't you think?

  • HappyApryl

    Posted Jan 17, 2010 9:55 pm PT

    @ themidgethotel

    I can understand that. And my comments are directed towards Kotlick. I know what writing code is like, I didnt work on games, I work on spreadsheet programs back in dos days. But everybody around me was happy, I was happy, and we didnt have some jerk above us trying to take our fun away. and thats what this guy comes across as.

    I don't know about you, but if someone like that was at the head of our department, I would've walked away from that job as fast as I could find a new one.

  • TheDavoo

    Posted Jan 17, 2010 1:23 pm PT

    Wow, this guy truly does sound as bad as people say. But you know what? I'm not gonna judge him only by some article talking about him, no matter how much I trust this website. So... does anyone know if there's a place where I can watch that presentation of his? Is it on video at all? I simply have to hear that presentation for myself to believe it.

  • themidgethotel

    Posted Jan 16, 2010 11:22 pm PT

    @HappyApryl
    As an actual software engineer, I can tell you that the medium through which a game is made has nothing to do with how fun it makes my job or my colleagues' jobs. Kotick is a crackpot - he's as "bass ackwards" as they come.

  • themidgethotel

    Posted Jan 16, 2010 11:16 pm PT

    "Well, I think the untethered Guitar Hero equals the playing field, and it definitely gives you some leverage with first parties when it comes to the business model, and it's a great way to stay in shape."

  • HappyApryl

    Posted Jan 16, 2010 7:27 pm PT

    wow, Take the fun out of making video games? I always thought the best workers were the ones who enjoy their jobs and find a little fun in doing it. sure explains why everything they put out is aweful..I don't buy guitar hero anything. I prefer rockband. Every two months it seems like a new guitar hero comes out, eeeeek!!!! and only a handful of the songs are transferable to newer games, thats no fun all right, way to go activition, you succeeded in making boring junk.

  • phattgurl

    Posted Dec 30, 2009 12:14 pm PT

    Im proud to say Im still vigilant in my Activision boycott

  • thebanewolf

    Posted Dec 19, 2009 6:55 am PT

    I hope you die in a horrible accident Bobby F*ggit.

  • razorback187

    Posted Nov 12, 2009 5:04 pm PT

    This guy sounds like he took management classes from Darth Vader. God I wish I had his job. Not only would I be a millionaire, the whole world would have better games to play. Check out the Wikipedia article: "Kotick doesn't play his games, and it shows." Why do companies pay morons like this so much money? Any idiot can tell you its a good idea to go ahead and publish Guitar Hero 6. Any idiot can tell you to make World of Warcraft 2. What takes some intelligence is picking new IPs. Any idiot can churn out Madden NFL 2010, 2011, 2012, 2013, etc etc etc.
    Heck, I'll do it for a mere $1 million!

  • Shinkada

    Posted Nov 5, 2009 3:20 pm PT

    Obviously, Kotick's plans are working.

    Just look how easily Guitar Hero is beating Rock Band for sales and innovation! ;D

  • SilverBloo

    Posted Oct 29, 2009 7:53 am PT

    This man isn't getting any of my money.

  • killerfox39967

    Posted Oct 27, 2009 5:00 pm PT

    Yea Bobby, your company has not made "emotionally resonant" facial animation. That totally means games cant do that yet.

    cough *half-life 2* cough

  • Shardz7

    Posted Oct 19, 2009 8:37 pm PT

    This loser sounds like the epitome of everything that has gone wrong with America in the last couple of decades. How do these idiots secure positions as CEOs...of a game company, no less. Taking the fun out of gaming? Focusing on depression? Let's focus on taking your ass out of the game and put someone in there who knows what their customers really want. He even looks like a joyless kunt just waiting to throw a kid's stuffed animal down the sewer. Go take your plastic, black heart and get into health insurance you gutless money grubbing swine.

  • game_overdose54 posted Oct 9, 2009 12:54 pm PT (does not meet display criteria. sign in to show)

    game_overdose54

    Posted Oct 9, 2009 12:54 pm PT (hide)

    I'm so happy EA learned from it's mistakes. They now know that quality and the gamers matter. But this idiot is going to suck his company dry of any originality to the point where they'll try to find different publishers. I hate to feed Activampires, but I WILL buy the Modern Warfare 2 Hardened Edition. That is going to be the last game I'll ever buy from Activampires.

  • EliteSpartan

    Posted Oct 7, 2009 1:18 pm PT

    Who made this suit the CEO? Go into banking, scumbag.

  • RaddaRaddaRadda

    Posted Oct 6, 2009 8:19 pm PT

    Christ, Activision is getting too big for its britches.

  • baystatethrashr

    Posted Oct 6, 2009 6:44 pm PT

    i hope this man is fired

  • NearlyPrescient

    Posted Oct 6, 2009 6:17 pm PT

    the problem with letting activision tank to get rid of kotick is all of the inspired developers that get hurt in the crossfire.
    besides, he's been largely successful so far, right? the investors aren't going to kick him out, unless there's a universal boycott with the explicit goal of removing kotick from power.
    and realistically, we all know that's not going to happen.

  • cordelas1983

    Posted Oct 1, 2009 3:25 am PT

    skullptura,reloaded,etc.. will be the answer from a lot of people to this ''man''......

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