Bomberman Land Hands-On

We spend some quality time with a near-finished US version of Bomberman's first Wii adventure.

Currently scheduled for release early in 2008, Bomberman Land for the Wii promises two distinct gameplay experiences. The first is a battle mode that faithfully re-creates the multiplayer Bomberman games of old while adding a number of new optional features. The second claims to be a story mode but actually amounts to little more than yet another Wii minigame collection--distinguishing itself only in the way that it forces you to unlock the games before you can play them. We recently spent several hours doing just that with a near-finished version of Bomberman Land. While we're not nearly as excited for the story mode as we are for the old-school battles, we did manage to have some fun along the way.

Before we get into the story mode details, let's talk about Bomberman Land's battle mode. Unfortunately, there's no online functionality, but up to four players are supported. There are also plenty of gameplay options that should appeal to newcomers and veterans alike. In addition to the classic Bomberman rule set--which can be played on no fewer than 23 different types of stage--there are modes in which your objectives are somewhat more imaginative than simply killing everyone else and being the last bomber standing. For example, crown mode tasks you with being the first bomber to reach a crown located at the far end of the level by any means necessary. Stars mode, on the other hand, challenges you to collect as many stars from destroyed bricks as possible. Bombers who get too close to explosions aren't eliminated from the game but drop their stars all over the map for other players to collect. With the exception of a bizarre "Wii mode" in which you simply fire bombs at a level filled with enemies by pointing the Wii Remote and pressing the A button, all of the battle mode games employ conventional D pad controls.

You'll be afforded no such familiarity in Bomberman Land's story mode because even walking around to get from minigame to minigame requires you to point at the screen and push a button to have your character follow your cursor. The story revolves around an unruly Bomberman Land champion whose wardrobe is only slightly less offensive than his attitude toward everyone he deems beneath him, which is everyone. The only way to unseat Champion (that's his name, apparently) is to compete in a lengthy league-based tournament that comprises about 50 different minigames. Very few of the minigames are bomb-related in any way and, predictably, the quality of the games on offer looks to be every bit as varied as their content.

Some of the minigames, such as Laser Ball (loosely based on the Pang games of old), are so much fun that we found ourselves wishing that we could play them longer. Others, though, simply tasked us with performing the same actions with the Wii Remote (mash this button, move the remote up or down, now swing it like a sword, point and shoot...you get the idea) as we've done in other minigame collections in the past, albeit accompanied by Bomberman-style visuals rather than those of games that star Wario, Raving Rabbids, Tamagotchis, or Miis. The majority of Bomberman Land's minigames are designed for solo play, but a handful of them can be enjoyed by either two or four players once they're unlocked.

To progress in Bomberman Land, you'll need to play at least some of the minigames over and over again because doing so is the only way to earn training points (TP), which are one of the game's two currencies. TPs are used to purchase licenses necessary to travel to other zones, as well as various items of clothing that have the potential to endear you to the staff at Bomberman Land. If they're impressed with your fashion sense, said employees will give you extra tokens (the other currency) at the beginning of each tournament round, essentially giving you more chances to get high scores because each game costs at least one token to play. Playing dress-up with Bomberman is more fun than you might expect largely because there are so many amusing items to choose from--at least after you've been playing for a while to unlock them. Ninja boots, teddy bear ears, a horse's head, a cowboy outfit, and 3D glasses are just a handful of the more memorable items that we've tried on thus far, though on occasion we've ended up opting for less appealing items simply because they're more highly rated on the game's fashion scale.

We look forward to bringing you more information on Bomberman Land as soon as it becomes available.

70 Comments

  • Sonic7777777

    Posted May 11, 2008 1:00 pm PT

    I've enjoyed the PC and PS1 bomberman games and think that this one will be just as fun. The classic move around the map and lay a bomb type play is the funnest I think.

  • BK90

    Posted Apr 4, 2008 1:26 pm PT

    I really enjoyed the Battle Modes in the 64 games where you, and others, freely move across the field doing some of the different modes it sounds like are in the game. I wish they'd do it again.

    Hudson, please bring back the magic of Second Attack into this era and even better than before!!! There are still little brothers that wouldn't mind playing as Pommy in Story Mode!

  • SonicHusky

    Posted Feb 1, 2008 11:27 pm PT

    Minigames suck.

    why not just take that effort and put it into ssbb?

  • gohanmaster2001

    Posted Jan 31, 2008 10:34 pm PT

    come on DS and PSP get online why not the Wii it can handle it. Sorry but without online im not getting this.

  • Shishio817

    Posted Dec 11, 2007 8:59 pm PT

    Um, yeah, I think I'll stick to playing Bomberman Hero and Bomberman 64 on the Nintendo 64 until they make Wii sequels or something. And Nintendo.......STOP WITH THE MINI GAMES!!!

  • xcollector

    Posted Dec 10, 2007 2:28 pm PT

    Free online mutliplayer could have convinced me to get this. I have Bomberman '93 so what's the point? The updated graphics? Nah. I'm sick of minigames. It was fine for launch games but now its been done to death.

  • HALCONAZUL

    Posted Dec 10, 2007 1:05 pm PT

    minigames in Bomberman? Hudson....dont enter to the casual fad

    i loved Bomberman 64 for a reason and i t was the multiplayer and story mode

  • Phantom5800

    Posted Dec 9, 2007 3:09 pm PT

    I think I'll stick to Bomberman '93, without WiFi in this game the older version is actually better

  • m4573r_n1nj4

    Posted Dec 8, 2007 11:26 pm PT

    its made by hudson...

  • winwinwe

    Posted Dec 8, 2007 10:31 am PT

    Nintendo why? Why do you torment your loyal fans so. The causal game market is booming but you seem to be the only one tring your hand at it. Now I know you are a money-hungry company and you are winning, but the consumer will soon grow tired of your games.You have made it so a bed-ridden 99 year old can succed at a game where the diffculty line is nowhere to be found.Games are made for enjoment but people who think they are amazing at a task hard for them but easy for everyone else makes problems.

  • fraz1776

    Posted Dec 8, 2007 10:21 am PT

    What absolute crap!!!!

  • skaldicpoet9

    Posted Dec 7, 2007 1:07 am PT

    Wow, yet another developer that is, yet again, giving a big slap in the face to gamers as well as Nintendo itself. I am tired of developers these days making sub-par games for the Wii. No Wi-Fi, dismal graphics and a completely unoriginal use of the motion controls. I mean, look at Soul Calibur: Legends...great concept but due to the fact that the developers obviously cared nothing for the platform they were working with the game comes across as a half-hearted attempt at making a real game. And why? This is a game by the same people that made Soul Calibur 2, a game that has better gameplay and graphics ON THE GAMECUBE!

    This is just unacceptable.

    Dear Wii Developers: Please quit screwing Wii owners out of having just as good a time as their 360 brothers. And lastly,

    Dear Hudson: Please realize that the only real reason we play Bomberman anymore is to blow up people we know as well as people we don't. Leaving Wi-Fi off of a Bomberman game is like having peanut butter without jelly or eggs without bacon, you just can't expect us to take a Bomberman game seriously without online play. I for one will not be buying this one

  • chakan2

    Posted Dec 6, 2007 10:04 am PT


    Oh come on Hudson. Drop the single player and focus everything on the multiplayer. We don't need another mini game collection. However, I would love to have a version of bomberman with all the classic maps and modes from previous versions...all with updated graphics.



    Oh well, go forbid a publisher ever doing anything right with a franchise.

  • musicman748

    Posted Dec 6, 2007 5:09 am PT

    i might get it the only reason i wont no online and the story mode

  • Garrick-S GameSpot staff member

    Posted Dec 5, 2007 2:05 pm PT

    Seriously needs some online play.

  • Distinctive_Fin

    Posted Dec 4, 2007 11:44 am PT

    Ever since Bomberman Heros the franchise has been slipping quickly towards suckiness. . . i'm not surprised

  • Skyesaber

    Posted Dec 3, 2007 12:18 pm PT

    They aren't even going to make this for online play? Now its going to be like your run-of-the-mill Mario Party game....

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