Wet is a good way to kill an afternoon, but that's about it.

User Rating: 6.5 | Wet PS3
Wet tells the story of Rubi Malone, a gun for hire with a ridiculous temper and what appears to be a drinking problem. She isn't the type of person you'd want to be friends with, but get ready to be stuck with her as you trot the globe shooting people, stabbing others, and shooting some more.

As far as characterization goes, Rubi is about as unlikable as they come. She's foul mouthed, off putting, and increasingly angry. At the same time, she's one of the few under sexualized video game females out there and the fact she's portrayed as someone with problems is oddly refreshing. It's hard to like her, but at the same time it's hard to dislike her. The rest of the cast is about the same way. They don't really have any endearing qualities to make you care about them, but the Grindhouse embraced, B-movie plot makes them hard to straight up hate.

The game is one of many that adopted the style made popular by 70s exploitation movies, the same movies the Quentin Tarantino/Robert Rodriguez movie Grindhouse was trying to reminisce. Where games like House of the Dead: Overkill did the same thing; Wet took it one step further by having the grainy, scratchy film reel look as an actual filter. As you start off you'll notice the game flicker, twitching, and lines present in the screen. It's funny at first, and then becomes extremely annoying. Luckily, the developers must have realized this because you have the option to turn it off.

If you do turn it off, however, you'll be met with lackluster visuals that you feel the filter may have been trying to hide. Character models are completely blah, and while you'll visit several different areas giving the game some decent location variety, they never look very good. Resident Evil 4 on the Gamecube looks better than this game. It's something of a disappointment too, considering the title screen and concept art is awesome. Rubi and the cast are particularly cool looking in various stills and drawn art, but their in game models don't give off the same appeal.

The gameplay is heavily focused on style of substance. Rubi is quite the acrobat and if you're not slow motion flipping, sliding, or running along a wall while shooting people there's a good chance you're playing the game wrong. In fact, outside of slow motion the shooting mechanics are awkward and tiresome, but all you need to do is jump, pull the trigger and everything slows down. There aren't any quick gun fights in this game, it's bullet time about 90% of the way through. Upgrades usually include getting bullet time for other acrobatic skills such as swinging around poles or climbing ledges. The gunfights can be a lot of fun, and certain set pieces placed in tight corridors with lots of breakables laying around can provide an awesome visual. It's hard not to smile as you're back flipping over an enemy as glass is exploding everywhere and you're pulling off the perfect headshot.

Unfortunately, that's about all the game offers gameplay wise. There are some platforming sections that work fine, although they're completely linear. For the most part though, the game is focused on stylistic, slow motion action and after awhile doing so much slow-mo can just get irritating. In between the main sections there are a few quick time events and some on rails segments where you're fighting on top of a car on a highway. There's also a freefall section that was over the top, in a good way.

The game isn't bad, there's just no substance to it. When you complete it, there's no reason to return. There are challenge modes (that are just replaying parts from the campaign trying to obtain a high score) and higher difficulties, but honestly the game is basically doing the same thing over and over for a few hours again.

The game does have some interesting bonuses to its credit. Eliza Dushku and Malcom McDowell lend their voices and have a few memorable lines. The game is also accompanied by a rather entertaining and unique soundtrack. It even goes as far to giving you a Jukebox to just listen to the music from the menu.

Wet is an entertaining way to spend an afternoon. Afterwards, however, there's not a lot of incentive to go through it again. If anything, Wet is a game brimming with potential and begging for a sequel. If they took the basic concept and expanded on it, with visuals that compliment the creative art design, it could be a real winner.