You gotta be scared, even pregnant women can be assassins in this game!!

User Rating: 2.5 | Wanted: Weapons of Fate PC
First impression

Usually, You don't expect much from a movie-to-game project and this one does not prove you wrong. Right from the first mission, Wanted : Weapoons of Fate sucks you into its boring and extremely repetitive gameplay. You would think that a first mission in any game won't be that long and boring, and it would attract you to its gameplay. But Wanted would convincingly give you half an hour or so of complete invariety and boredom. The first mission starts in you house where you will find french swat dudes rummaging through your stuff. Once they see you, they shoot at you and one of them escapes with a script that was hidden in your mother's photoframe. This is just about the point where the game starts its repetitive nature. You will go through six or seven patches of enemies killing them using no more than three ways, either run and shoot them directly or chicken out and take cover and wait till they appear from cover and pop out to empty few bullets in. Or thirdly, suppress them and get the 'motion blur' effect moving from cover to cover to flank them. The latter, though interesting, I didnt find it entertaining because of the slow mouse movement that does not serve you well in this method.

OH! Bullet Curve, You made my day!

While bullet curve might sound nice for a minute and -as the dev believed- would give the game more variety, it is not that promising, Its awkwardness to use ruins it. you will have to press 'Three' buttons simultaneously PLUS move the mouse to get that not-so-fun shot. You have to admire the AI in Wanted that offers you just the time for such prolonged procedure.

ASSASSIN! ASSASSIN! ASSASSIN! ASSASSIN!

Then you think, why the hell do they call every freaken hero in this game: an 'assassin'. Did the developers forget to check a dictionary for the meaning? Did they somehow mistakened it with run-n-shoot routine killer??!

Don't bother with the options menu

Not to mention the techincal issues such as having only two options in Display and that is to change resolution and aspect ratio. There is also the useless checkpoint system which falls just in the right place to increase the repetivity of the game. If you exit to desktop during a mission, and had previously thought:'Oh I can continue from the last checkpoint'. Well, you would be wrong because you will lose your last checkpoint and they will bring you back to wherever the last in-game movie was played!

Nice Graphics, poor Mechanics

Its a shame! graphics are really nice - high contrast and color-saturated images but in the end, you are forced to leave the game for its repetitivity. The mouse movement is also quite slow and delayed which makes it quite annoying for a third person shooter.

Conclusion

Oh, I wrote this review right after the second mission, I couldnt take it anymore!!