Telltale's adoption of W&G is very well done, but lacks the wonderful spark of the animated shorts.
So how is the honeymoon? A mixed bag...
The good:
1. Terrific 3d rendered visuals, smooth animation, well-done background and lots of attention to detail in the environments.
2. Decent voice-acting (though see "the bad" about this, too...)
3. As usual for Telltale's point-n-click adventures, puzzles are a good mix of straightforward, wacky, funny, and intriguing.
The bad:
1. The game LOOKS like Wallace and Gromit, and at times IS W&G. However, with voiceovers by sound-alikes (I guess Peter Sallis was too expensive to book for this much dialog), and writing done by non-Aardman folks, it doesn't really FEEL like W&G.
2. A bit short. (Again, I'm not a huge fan of Telltale's episodic release method, but I am 100% sympathetic at the need for it to facilitate timely releases and reduce budgets).
I wanted to like this game, and I realize there's really no way Telltale could afford to pay all of Aardman's talent to crank out full-tilt W&G. However, as a whole, it falls a little flat. That said, it's worth a play for W&G _and_ point-and-click adventure fans alike -- try the demo.