I have virtua fighter 5 and its a cool game. I would purchase this game but to charge extra money for costumes instead of putting them in game is greedy and cheating the gamer. So Im not going to buy it. DLC crap like this is gonna hurt the gaming industry along with overpriced games.
Virtua Fighter 5 Final Showdown offers some of the best versus fighting on the market.
- Some of the richest, most complex fighting gameplay around
- Solid online gameplay with well-done netcode
- Option-packed customization DLC offers a lot of value
- Offers some of the best tutorial and training modes in modern fighters.
- Single-player mode is weak compared to previous iterations
- No way to earn customizations without DLC.
The modern renaissance of fighting games that began with the release of Street Fighter IV has had many positive effects on the genre. It has brought new players into the fighting game fold, and the increased audience allows for classic series that may have fallen by the wayside to be revived and put in the hands of new players eager to see the diverse breadth of experiences the genre has to offer. The original iterations of Virtua Fighter 5 released in 2007 struggled to make an impact: the original PlayStation 3 release lacked any sort of online play, while the Xbox 360 version debuted amid numerous other high-profile releases. Despite positive reviews, the original VF5 didn't make many waves.
Virtua Fighter 5 Final Showdown takes a different approach. Rather than being a full-priced disc release, it's a $15 downloadable title available through the PlayStation Network. Instead of emphasizing the single-player quest modes of the original release, the game is geared toward competitive play, with a robust online matchmaking engine and in-depth training and tutorial modes. You don't earn items to customize your characters in-game; you buy downloadable customization packs that contain hundreds upon hundreds of items, costumes, and colors for each fighter. To top it all off, the game engine has received a significant overhaul, making the game more accessible to new players while adding depth and gameplay tweaks that longtime VF fans will find refreshing. The result is a package that, while somewhat lacking in certain respects, represents a tremendous value.
At first glance, Virtua Fighter is deceptively simple: there are only three buttons (guard, punch, and kick), no super meters or other gauges, and rings of varied size and shape to fight on. Once you begin playing, however, the game's depth gradually opens up. The three buttons, used in tandem with certain joystick movements, open up hundreds of different commands for each character, with each individual skill having numerous unique properties and potential uses. Every character has a wealth of different strikes, holds, throws, and counters of varying heights, speeds, and damage properties. The skills are based (sometimes rather loosely) on true-to-life martial arts, so don't expect the flashiness of massive fireballs, energy swords, or divekicks from across the length of the screen.
The more-grounded basis of Virtua Fighter doesn't make the game any less exciting, however: matches are fast-paced, tense, and involve more up-close-and-personal beatdowns. The smoothness and detail of the individual character animations accentuate the thrill of combat; the sheer satisfaction of landing a particularly complex and damaging combo or a rarely seen, off-the-wall throw is immense. Characters also come with unique properties that affect the way they play: tiny luchador El Blaze can dash speedily around the ring, drunken master Shun Di gains improved moves when he's plastered (yes, really), and gargantuan sumo Taka-Arashi's massive size renders him harder to knock down and hit with combo strings, to give a few examples.
There's a lot to each character in Virtua Fighter, and thus the learning curve is a bit steep. Thankfully, Virtua Fighter 5 Final Showdown offers robust training and tutorial modes to help both new players who are learning VF for the first time and longtime fans who might need to adjust to the gameplay changes from the original VF5. The tutorials start from the very basics of attacking, dodging, and guarding, and continue all the way to the new throw-escape system and advanced movement techniques.
Training mode, meanwhile, offers numerous ways to analyze and practice your newly learned skills, including numerous detailed input displays (complete with frame data for advanced players) and notations on how and where moves strike you or your opponent. The training dummy can also be set to react in a plethora of ways, including switching up command strings at random so you can practice anticipating and countering troublesome mix-ups. Replays of offline and online matches can also be saved, shared online, and carefully analyzed with similar tools to the training mode.
Virtual fighter has and always will be behind Tekken but in front of soul Calibur IMO , bit like megadeth always being in tha shadow of metallica
looks pretty good might try it out, i havent played a fighter in a long time.
After trying to get into this game year after year since the first one , I still don't like it for many reasons , block buttons are lame , the combat is too spammy , and throws still don't work on an opponent that missed because of the dumb rule that you can't throw when your opponent is in an attack animation. AM2 was out classed when Tekken arrived on the scene and this never changed.
@ForRealDoh Do you know how many frame throws execution in VF and Tekken ? And do you know how to cancel moves in Tekken and VF ?If you know this 2 basic system for this 2 different game, you shouldn't post that comment, :D
Maybe you should reconsider. Games today should be bought in pieces. Think about the COD players who may not have internet or those who don't wanna play the multi-player. Why pay $60 when there is a whole section you won't play, and vise versa?
@canderosn983 i agree with you, but try to understand that in this case, you are paying for customizations. That is nonsense because customizations should be a plus, a gift or maybe trophies as a replay value for the game. But the fact that you have to pay for character customizations. Well that's just GREED!!!
@jeetomar I hear you mate. Once videogames become completely dematerialized, I'm also leaving videogames for good. I like to TOUCH the things I buy.
@jeetomar Good grief. Talk about overreacting. VF5FS's DLC is only cosmetic. It adds NOTHING to the gameplay. Sega is giving you the best fighting game of all time for $15, and you're complaining about optional item DLC? What's up with some gamers these days??
@Virtua_Souls that's right, VF5FS is the greatest 3D fighting game of all time. just played an hour of it yesterday and i immediately felt the superiority over all of its predecessors. it's better than soul calibur 2, better than tekken 5 DR, it tops every other 3D fighter that were once hailed as the best.
@Virtua_Souls I really respect your opinion on the matter. But you know, i have been playing games since NES, and i'm very used to buy complete games. not pieces of it.
@jeetomar then buy the complete vf5 disc, it is cheaper after all, got a preowned copy for about 2.99 pounds.
@jeetomar Well, I guess we'll agree to disagree here. :) Just so you know though, Sega had to go the DLC route with the items because they couldn't add them to the base game or VF5FS would go over the download limit. Games on XBLA (Which also apply to PSN with multiplats since both games have to be the same) can only be 2GB in size. That's it. The items make VF5FS nearly 4GB. So you see why Sega had no choice about the DLC. You could argue that Sega could've just made the DLC free, but there are just so many VF fans who want to give Sega more money ;)
I would actually gladly pay $30 for a retail disc copy with the DLC already on there. I read somewhere you can buy it for $30 on PSN with all the DLC already unlocked.
@Jyakotu Yes, you can buy it on PSN with everything for $30, but only until June 19th, I believe. Also, the DLC isn't "Unlocked" in VF5FS. It IS actually downloaded. I know, because I got it all. Sega, ain't no Capcom ;)
"No way to earn customizations without DLC." Well, welcome to the future. Great! I want to HAVE to buy dlc to get basic features enabled. I can't wait for games that just have huge chunks of main storyline missing until you buy dlc.
@CruiserCaptain darn, they didn't include the costumes. MY GAME IS INCOMPLETE. some people just have a fit every time they see "DLC" i suppose
@CruiserCaptain I can...haha kidding I can sense your sarcasm. It's sad that video game companies went from having to earn content through the video game to having to earn the content with more money.
I played it last week, and I thought the game was from first gen of this gen since it looks like crap and plays like crap, damn it, 8.5, really? I may give it a second try since I downloaded it already.
@UnwantedSpam As a former Gametap subscriber, and current 360 owner, that really is a GREAT feature of PS+. It would be nice/smart if MS copied it. Anyhow, yeah, its up for a month, so get it, play the heck out of it, and if you like it? $15 isn't much to pay at all! ^_^
@chikahiro94 Yeah, the 12 or so free games being offered this month through PS+ actually motivated me to break out a promo code I got by pre-ordering Starhawk. :P So pre-ordering has it's benefits. xD
@UnwantedSpam Yep, still is. It should be free all month from what I know.
The Bad:lacks some of the features of a full retail release
i think customization as DLC and less single player is justified for a $15 download, but that's just me...
I'll be honest, VF4 is a much better game. Not only does this game miss out on the customizing abilities that Tekken 6 offers, but it also lacks the ghost mode that VF4 offered. After downloading this I actually went out and bought Tekken 6, again, for everything that was missing in this game. 7.5 IMO.
VF4 and VF4 Evo was a high-water mark for the genre, IMO.
That said, I think the problem with fighting game reviews is that the true measure of a fighting game is measured years after the fact. Is the community still playing it? Have they destroyed the engine? Has it held up? Stuff like that.
I think for a $15 title, this is a bargain. I would've preferred VF5 have been upgradable to this, though :(
This game is absolutely amazing. Playing online in room battles is a joy that put it above VF5 any day. There's something interesting about watching people play Virtua Fighter. Maybe it is because you can have several different styles played with the same character that keeps it interesting. This is not a flashy game, and the only people who complain about that, are the people not playing it. Its strategy and involvement is unmatched. It took me months to convince my Soul Calibur friend to play VF, and he finally gave it try, and it's all we play against each other. VF has mechanics that are timeless. It won't be surpassed IMO.
just trolling but i still say sega owes an explanation for why vanessa lewis was dramatically changed from a black to white or asia complexion.
I have played VF since its inception years ago. I've played every single iteration of the game except for VF3. I absolutely love this game. The new version is amazing.
I wish I'd gotten into fighting games awhile ago. Anytime I've tried out a title in the last few years since I started gaming I've found each insurmountably difficult with little tutorial options and given up out of frustration.
Right now Skullgirls and Virtua Fighter 5:FS have the best tutorials. Skullgirls' tutorial is supposed to an excellent one for fighting games in general, actually, showing what and why you do things.
VF is probably one of the worst possible games to just jump into. The system is quite deep (even after some of the simplification changes they made), and like many 3d fighters all characters have extensive move lists and character vs character specific matchups. However, the tiers between characters (worst, average, good, best) is fairly narrow compared to other games, so its very well balanced.
Worth trying, IMO. Just take your time! I've been playing since VF1, and have loved it all these years ^_^
@Bobzfamily Why would you need a tutorial just keep playing til you get good at it that's what I do.
- Player Reviews: 9
- Game Universe:
- Virtua Fighter 4 (PS2, ARC),
- Virtua Quest (PS2, GC),
- Virtua Fighter (PC, SAT, ARC, 32X),
- Virtua Fighter 2 (PC, SAT, ARC, GEN, IP, X360, PS3),
- Virtua Fighter Kids (SAT, ARC),
- Virtua Fighter 5 (X360, ARC, PS3),
- Virtua Fighter 5 Final Showdown (ARC, PS3, X360),
- Virtua Fighter 10th Anniversary (PS2),
- Virtua Fighter 4: Evolution (PS2, ARC),
- Virtua Fighter 3tb (DC, ARC)