X Rebirth - Gamescom Trailer

Take a look at new gameplay featured in X Rebirth

Discussion

24 comments
jcknapier711
jcknapier711

I played a few X games.  I liked X2, but X3 just had too many stations per sector.  I wish it would be more like Escape Velocity and have maybe 2 stations in a sector, max.  10 stations a sector really adds nothing to the game except make it needlessly tedious going from one station to the next buying/selling, when it could easily be done at one station.

Carton_of_milk
Carton_of_milk

Walking in stations and ships has me very interested. I'm a big elite-like games fan but i could never get into X before. Something about the boring way their universe is constructed. It never made exploration fun to me.

leoansa2
leoansa2

X Rebirth will be released for PC in Europe on the 15th of November 2013 and in North America on the 19th of November 2013.

shermenz1
shermenz1

Didn't they used to support mac?

smoker1993
smoker1993

This trailer promises me everything i ever hoped for thus i am extremely skeptical about this game and prevent my hopes going up.

Ranger-X
Ranger-X

wow... looks great! I love my X3 Gold Edition and this looks a big step up! I only worry my computer wont be able to handle it; ive got an old HD 4870x2 :(

PETERAKO
PETERAKO

bring it!  bring it!  bring it!  bring it!  bring it!  bring it!  bring it!  bring it!  bring it!

tim1935
tim1935

Woo hoo!!!  Can't wait, got my preorder on Steam already.

ecurl143
ecurl143

Chalk another one up for Oculus Rift support.


Zloth2
Zloth2

The specs on Steam say this game *requires* 64-bit.  Would this be the first PC game that won't work at all under 32-bit?

belgard1299
belgard1299

One question to someone who know more about thi upcoming "version" of X.... Can we land on any planet in this big universe to maybe start a small mining installation?? Or simply to explore some of that planet??

yoda101280
yoda101280

Hope it comes out 'polished' X games have kind of a reputation for launching quite buggy, usually get patched up but I hope they don't do that this go around.

The-Neon-Seal
The-Neon-Seal

@Carton_of_milk I've always loved how it is a realistic echonomy and every action can have consiquences, but it's such an epic time sink it's not fun.

The-Neon-Seal
The-Neon-Seal

@Zloth2 Does anybody even use 32-bit? I've just built my first rig in five years and have been out of the loop on arcitecture during that duration, but from what I've gathered, 32-bit is pretty usless for any system designed with a gaming option.

Zloth2
Zloth2

@belgard1299 I don't remember seeing anything on going down to a planet.  There are a LOT of details on Egosoft's forums, though.  You can double check there.

chadquilter
chadquilter

@predatorGS @Carton_of_milk I know I am.

I'm looking forward to the stations, they will be a lot better then staring at some docking clamps and a list of goods prices. Even if its not all that great, its a nice break after mining ore for 10 minutes.

Also looking forward to the new "high way" rather then using SETA for common destinations, I'm guessing you still have to use it when exploring a sector.

Zloth2
Zloth2

@The-Neon-Seal @Zloth2 It's only real use is if you've got a really old printer (or some such) that only has 32-bit drivers.  Unfortunately, some folks get 32-bit just because they are afraid 64-bit might break something.  Many of them won't even know they have 32-bit, which will leave them pretty confused when they try to run the game and Windows gives them a cryptic error.

PETERAKO
PETERAKO

@Zloth2 @belgard1299 you will be able to walk around in stations. you can also walk around in capital ships(you can go into the bridge and personally command the ship for example). no landing on planets though