Why Wasteland 2 Is An RPG That Lets You Kill Absolutely Everybody

Wasteland 2 is bringing the moral fallout back into RPGs, where your actions have far-reaching implications. Chris Avellone tells us how and why.

Discussion

119 comments
jedicommand7
jedicommand7

Naming your character Kim Kardashian in promo videos is probably not a good way to get RPG gamers to buy your game.

HipHopBeats
HipHopBeats

I thought devs stopped supporting PS2 a while ago.

LocoBaxter
LocoBaxter

Did he say "That guy fucking robbed me!" ok just checking


steaminpotatoes
steaminpotatoes

Can't wait for this , because I really disliked the good two shoes paragon systems of Mass Effect games like this and The Witcher series give you a sense of freedom and actual morality rather than saying hey click this for more points and a better cut scene at the end.


Also looks pretty decent to boot :D


My only concern is i backed the Planescape Torment + Wasteland 2  package so i'm wondering if i will have to wait for the former to come out first before i can play it ?

l0ngshot
l0ngshot

Looking good! Pumped up to play wasteland 2

anab0lic
anab0lic

This is the kinda games you get when you dont have to cater to limitations of shitty console controls and casual players with no patience/reading skills/brains.... which is imo what dumbed down and made games like dragon age and many others such a disappointment to me.

NetBiosError
NetBiosError

This is everything I want to hear about RPG design. Bioware has come to define the modern RPG as a little toybox where you put points into this trinket or that trinket for a little extra damage, where you give gifts to get boinked, where you make the Paragon decision because "I want the BEST ending!"


That's not role-playing. That's gaming a set of extremely simple, completely transparent systems. Role-playing has always been about the world reacting in kind to the role that you're playing; D&D's core design principle was this reactivity. Glad to see that SOME game designers are still ambitious enough to want to make that a reality in video games.

Poison-tooth
Poison-tooth

It's the Wasteland... steel your hearth and put your petty morality aside or you won't survive.

jugger33
jugger33

WTHELL IS THAT DEVELOPER SAYING? HE'S OFTEN UNINTELLIGIBLE.

Arda_Daghan212
Arda_Daghan212

It'd be a definite buy for me if it wasn't turn-based. And I'm not saying turn-based is bad, it's just not my cup of tea.

EliOli
EliOli

I'm looking forward to this one.  Early access is available now, but I don't want to ruin it for me by playing it before they get all the bugs/design worked out.

ecs33
ecs33

This looks great. I'm also enjoying Divinity Original Sin.


Good to see games that don't hold the gamer's hand come out. I don't remember the last time I had to consult a walkthrough for a game :).

Darkangel2154
Darkangel2154

That right there is true game initiative and exploring not only the environment but actual social environment. I really did hate how games gave you a good and bad choice and gave points for either when in morality and ethics you can still have a long term goal that is good but by doing something sketchy to accomplish it.

cratecruncher
cratecruncher

Most modern games start from the assumption gamers are dumb/lazy and want/need to be told exactly what to do next for 12 boring hours.  The only real challenge is to endure such a repetitive slog for that long.  Chris Avellone's projects begin with a different premise: gamers are smarter than average and enjoy a chance to match their wits against the game.  Those are the kinds of "hard" games I enjoy, not just dying a lot.  They are in the games I reinstall years later to try out a totally different character.  I enjoyed Fallout 1/2 because of the interesting quests, the story, and the dark humor.  I also enjoyed Fallout 3 and New Vegas for the same reasons.  Isometric turn-based whatever is irrelevant for me.

naryanrobinson
naryanrobinson

You really have to give turn-based gameplay a try if you haven't already.

Yeah I don't prefer it to real-time, but in a game like this it's preferable and comes with its own entire range of benefits and delights and it's own brand of satisfying victories.

Just remember that Pokémon is and always has been turn-based, and that wasn't so bad, right?  ;)

Bellum_Sacrum
Bellum_Sacrum

Looking forward to a real WRPG since we've been getting little more than kiddy romance simulators and casual mountain walking simulators pretending to be RPGs.

packtop
packtop

Damn this look like a game from 20 years ago...

ilayoeli
ilayoeli

When is this coming out? somebody knows?

Metalnoid
Metalnoid

Did we travel back in time? This looks like a game from the past and i was expecting something like Fallout NV LOL

tensouwat
tensouwat

did anyone else notice that the players name is "kim kardashian" in this video?

Kayweg
Kayweg

@jedicommand7 If that sort of thing actually influences your buying decisions, i suspect you must own a lot of crappy games.

lilmcnessy
lilmcnessy

Where did you buy this package from?

northArrow
northArrow

@anab0lic The problem is not consoles, the problem is game publishers who want games dumbed down to attract a bigger audience

StarsiderSajun
StarsiderSajun

@anab0lic Yeah... I found Dragon Age to be more than enjoyable, on the console as opposed to the pc. Sometimes it's nice not to have to deal with all the pc crap, games crashing or not working to begin with for example. 

Jaxith
Jaxith

@Poison-tooth  Just for the sake of a dissenting opinion, one could argue that such a perspective would lead to the death of humanity.  Or at least the part of it worth keeping alive.

StarsiderSajun
StarsiderSajun

@Arda_Daghan212 I just wish more people would post their comments like yours. Stating your opinion is fine and all so long as you know that it's subjective and others can tell that you know that from your post. =)


I'm with you though. I'm not fond of turn based games and when I do play them I prefer the ones that innovate in some way, such as Paper Mario or Child of Light. The XCOM style of turn based is fine and all as well.

udubdawgz1
udubdawgz1

@Bellum_Sacrum those casual simulators can thankfully, however, be turned into straight hardcore rpg greatness due to their mod-friendly accessibility.  

as well, due to their inherent nature those same simulators can be somewhat fixed and also transformed by the implementation of self-imposed rules and restrictions.

cratecruncher
cratecruncher

@Metalnoid  "Did we travel back in time?"  capriciously asks the dude with a 43 year old movie reference for an avatar.........

ad0mas
ad0mas

@Metalnoid go and wait for your dragon age or something and never come back.

Darkhol0w
Darkhol0w

@Metalnoid No we didn't travel back in time. This is the daddy of Fallout..for which Fallout wouldn't exist if not for Wasteland.


Pretty much the same as King's Bounty that was the father of Heroes of Might and Magic.

bussinrounds
bussinrounds

@udubdawgz1 A game like Skyrim, say, is so screwed up at it's core, there's only so much you can do with it. 

bussinrounds
bussinrounds

@udubdawgz1 I'll buy that they can be turned into better simulators than they are, but 'RPG greatness' ??   gtfo