Why Dragon Age: Inquisition's Multiplayer Isn't Like Mass Effect 3
Kevin and Shaun react to the Dragon Age: Inquisition multiplayer reveal and discuss how this separate mode will fit into the larger game.
They could just add user create maps to the multiplayer.... Oh wait, this is EA/Bioware I'm talking about here.
"If it hasn't got a price tag, then it's not worth adding".
If the single player campaign for Mass Effect 3 had been as great as it could have been (not saying it wasn't good, even the ending but I definitely wanted more exploration even if it was just to gather war assets), I would be more optimistic about multiplayer in Inquisition (or at least indifferent to it).
this is too funny when EA announces the next Dragon Age will have multiplayer people become upset but when a new IP like Lords of the Fallen say that they won't have multiplayer people become upset. Gamers are worst than women.
Hm. Well, it's good that we won't have to faff around in the
multiplayer to affect the ending of the single-player, at least they've
learned that much. But it begs the question- why make it part of the core DAI package at all? Why not just do the multiplayer as a stand-alone game and charge a little less for DAI?
Resources should have never been spent on a tacked on multiplayer mode when Dragon Age 2 was such a FAILURE. That's the issue here. The time spent on this crap could have been used to create more story content. And now we'll have to deal with DLC being released strictly for multiplayer instead of expanding the core game. I really wish people would stop defending this practice of tacking on a multiplayer mode just to sell easy to make DLC.
Gamespot had an article a few weeks back about Single-player games having multiplayer like Assassins Creed and this is just another instance where it's not needed. Galactic Readiness in ME3 but it just wasn't needed, would have liked more single player for the final installment just like DA..
Video games are dead to me now. Because of retarded game investors making decisions based on whats "cool" to the general populace, have completely destroyed my love of video games. I have over 80 games that I have yet to play including Bioshock Infinite, Witcher 2, Metro 2033 and Last light, Far cry 3, Tomb Raider, Black List, and many more.
I love ME3 multiplayer. I was already going to buy DA: Inquistion on day one but now I'm going to buy it even EARLIER in the day.
Its very similar, they simply added more to the experience.Still sounds like a horde like mode, where you have to clear all the enemies.
Yeah right more Total BS I suppose the "totally optional" platinum coins is just as "totally optional" as the premium currency you could buy "optionally" for that other Dungeon Crawler game that cough EA cough had its TV advert banned in the UK by court order after a investigation found that the premium currency was not "totally optional" making said advert a "deliberate attempt to mislead consumers" no surprise the appeal against this decision was immediately thrown out Cough Dungeon Keeper cough
isn't ME3's multyplayer a copy past of the halo firefight mode to begin with????....not that i mind i freakin love ME3's MP for that exact reason being a pc gamer my halo cravings are on super huge mode...but i take solice in the fact that MGS 5 is coming might be a chance for halo aniversary to make its way eventually
Some peeps are disliking multiplayer added to single player games. There is no problem with both being in the same game so long as they're doing them both right. They shouldn't add a multiplayer unless they know something can really be done there and done right, but so long as it also doesn't mess with the single player experience.
ME3 could be used as an example perhaps, because if we didn't have multiplayer for it then we may not have had such massive cheap endings(that still includes the altered patch). Maybe it really should be looked at by Dev's as to different games and not just some added mode.
We'll see how loot-driven this is. To me loot-driven means picking up lots of items from fallen enemies and choosing the one with the best stats/buffs, not picking up "platinum" to open treasure chests in-between missions that unlock different weapons and add-ons for said weapons. However, that is what I saw from the MP trailer which means it is just like ME3's MP with a bit of randomized dungeon design. Or am I missing something?
@rotjunk My concerns are that 1) Yet again Bioware has shoehorned MP into a franchise that did not have it before and tbh did not need it.(2)Some of the team working on this worked on ME3's MP.(3) Refer to number 2 especially when they are making the same "MP will not effect SP in any way" noises they were making about ME3 and we all know how that went prior to the "EC fix".
Personally I will be avoiding MP in DAI like the blight and if it were up to me I would not even have the MP component installed at all unfortunately that's not an option.
@chaos-commander I'm pretty sure they're different groups of people. I've NEVER been upset when a game doesn't have multiplayer, because I don't play games to socialize.
@chaos-commander Lords of fallen looks a bit boring to me. But if I was interested, multiplayer would defiantly not interest me in the slightest. Some games just need to stick to being Singleplayer. I haven't played a multiplayer game with originality in a long time, they are just becoming dull repetitive mindless stats grinds.
@chaos-commander People will always find things to complain about so you have a good point. Me I tend to just be happ to get what I do have. I remember when there weren't message forums or comment sections in websites. When the internet first came out. I just played games and didn't worry about reviews or what people thought.
@majere613 because EA and micro transactions.
@simsumre ''when Dragon Age 2 was such a FAILURE.''
Except it wasn't. Critics rated it pretty good.
@simsumre Your making some pretty flawed assumptions about the way productions work. Essentially extra "resources" are assigned to projects on the belief they will add more to sales and revenues. The worst excesses of this practice have long ago been curtailed but it's simply wrong to believe it takes away from single player.
Also look at the history from ME3 and check out the combined cost of all three (four?) major MP expansions. 0. nil. nothing. nada. You could waste money on buying random boxes instead of earning them through play but there was no attempt to sell DLC. They gave quite a lot of it away to keep people playing.
There are various self interested reasons why the publishers push for this content and some of those reasons are severely misguided but seriously, nothing about it hurts the single player experience. If anything more "resources" are available to that as a result.
@simsumre "Dragon Age 2 failed, we have to find out why! Maybe it's because it didn't have multiplayer?"
Ye i agree , Bioware don't spend long making games they typically only spend 2-3 years on a game, compare that to bethesda or rockstar who may spend 4-5 years. That means there only so much time and money to go around, making another team for MP is people who could have been working on the SP, or money that could have been spent on the SP.
I have feeling for all their big talks inquisition will be like me 3, starts of great, but over in flash, and then left with us scratching our heads in confusion. The MP is there almost to make us forget about the short main campaign. That's the truth making a MP mode is easy thee days, and can artificially extend the life of a game like this.
If they really wanted a mP moe why not realise that separate as a dlc? let people choose if they want it.
@simsumre Don't know you mean exactly by resources. Developers can't just snap their fingers then suddenly they are able to come up with a good enough story content to add to the game. In most cases, the studio assign a separate team to work on the multiplayer so no resources are taken away from the main team working on the singleplayer.
@jameson420 I don't see what's wrong with the OPTION for co-op, it' not forced on you (mass effect wasn't forced on you either, you could achieve top galactic readiness without playing multiplayer).. It could be a ton of fun and made really well. There are plenty of single player games where I've wondered what if I could play it with 1 other friend.....What if I could play a huge open world Arkham game as batman and my friend is Nightwing or robin.....What if my friend and I could hunt monsters together in the witcher 3, what about a human companion in Elder Scrolls or Fallout..........This co-op adds an optional dynamic game mode that could increase the quality of the overall product.............When I think about games with co-op or multiplayer where it doesn't belong i think of Arkham Origins' competitive multiplayer, or Watch dogs co-op, or what looks like a really lame MGS V: The Phantom Pain co-op
@greenpolyp You're not alone. Most of the mature age players I know feel this way, myself included. Simply growing up and growing out of it contributes in some part, hard to tell just how much. How would one even test for that? Games, for the most part, have felt progressively less enjoyable each year, so at this point you can say that one explanation is as equally valid as the other.
Having said that, I really recommend Dishonored. I thoroughly enjoyed it. I put it up there Half Life 2 and BioShock (2007).
@greenpolyp i doubt they are dead to you
@GregoryBastards Previous games were real time with the option to pause and strategize. I would assume that multiplayer is non-pauseable, though.
@SpLiTMaN Dude survival mode is nothing new. It was around way before firefight and horde mode.
@disturbedjim83 @rotjunk That's not really on Bioware though. They said early on that they had little to no intentions of putting multiplayer in DA3. However, the "wonderful" people in charge of EA have gone on record saying they won't greenlight anything without multiplayer. Due to that, I always got the feeling the Bioware didn't want to but EA demanded it be done.
@mep69 You do realise that in order to play on the highest difficulty of any RPG you need to get an optimal build in single player as well, right?
@samrvdman @jameson420 No you could not, you lie. I had to play the hell out of MP to achieve 100% readiness, and I played the hell out of SP as well. It was forced, ME 1 & 2 didn;t have it for a reason and EA decided hey instead of making more SP content were gonna do this instead. I'm talking about MP not Co-Op two totally different things. I'm pretty sure we all would have liked Co-Op in ME3 over MP. So don't put words in my mouth, i liked MP in ME3 but like I said It's not "needed".
I'm not sure what you did in ME3 since I along with a lot of other people found that there simply wasn't enough "war assets" in single-player alone to see all of the outcomes. BioWare themselves confirmed that this was a bug and the Extended Cut DLC fixed this issue.
In a single-player game you should be able to 100% it from playing single-player alone with no multiplayer or smartphone apps involved. If I wanted to play a multiplayer game I would have played one to begin with. Some games are just better as single-player only experiences in the same way some games are better as multiplayer only experiences. People play games for different reasons.
I enjoy games like Titanfall as much as other people do. That doesn't mean I need Titanfall style multiplayer in every game. I enjoy story-driven games as well but that doesn't mean multiplayer games like Battlefield or Unreal Tournament III need 5 hour single-player campaigns since it's not what those games are about. They just end up feeling like practice modes for the multiplayer.
So it's only wrong what you perceive to be wrong, but when a vocal minority, true, says it's wrong, they must be stupid. Well, Tolstoy once said that wrong does not cease to be wrong because the majority share in it.
@anthracisb I got Dishonored about a year and a half ago and still have not played it.........This sucks, I want to play these games but I just don't have the drive to do it. I was at a point where I played every game for each system and had to wait till new ones released. Now I'm so far behind and............... I'm not even interested in getting a PS4. I feel so cold inside.
@pateuvasiliu @mep69 You do realise that Singleplayer games (especially RPG's) have a storyline in which you immerse yourself into. Multiplayer games don't. Multiplayer games used fun back in the 90's early 00's. Now, if you were to play one now days all anyone cares about is there stats K/D ratio etc and unlocking guns as you play which is hardly skill based, it's just crap.
@es496 @samrvdman @jameson420 I agree with you wholeheartedly, that was my point SP games especially RPG's don't "need" MP. It's worthless and not needed, I feel like some a-hole at EA is like I want MP in my RPG and he is a board member so they can't say no. EA is evil man and completely disagree with SAMRVDMAN...
@greenpolyp @anthracisb @Llama345 I also don't have much interest for new games anymore. I just know they will disapoint me. Didn't use to be like that in the past. Stupid dialogues, stupid quests, hand holding, idiotic things going on...
I simply don't know if games got worse or if I got too mature for them.
Maybe games were always designed to imature audiences, and only now I'm seeing it. That I liked them because I was imature too.
And that makes you think, because games are design by adults, after all...
@mep69 @pateuvasiliu ''Multiplayer games don't. Multiplayer games used fun back in the 90's early 00's. Now, if you were to play one now days all anyone cares about is there stats K/D ratio etc and unlocking guns as you play which is hardly skill based, it's just crap.''
Sounds like you watch too much CoD.
If you want immersion, go play single player. The MP is there for those that want to play with their friends and who knows, if successful it might set the grounds for a Co-OP in the next Dragon Age game or one of Bioware's future games.
I sure wish I could play with a friend.
Or Skyrim with multiplayer. That would be pretty cool, too.
The fact that I started off by saying how some games should just stay singleplayer and how there has been no originality in the multilayer scene in a long time, I'm baffled at why you even needed to reply.
That's just false. There are plenty popular multiplayer games that aren't either of those, namely DotA, DotA 2, LoL, Smite, any MMO, Starcraft, Diablo, Hearthstone, soon to be Heroes of the Storm.
I don't know who made you salty at FPS, but it's a dying genre. The fans of Call of duty are slowly realising it's trash and it's not like they can play more than one CoD at the same time.