Ghost reacon: future solider ripoff... drones, tagging the enemy, upgrading eq, stealth mode...hello?
Ghost reacon: future solider ripoff... drones, tagging the enemy, upgrading eq, stealth mode...hello?
The gameplay is really awesome, but beware, the ps3 graphics look like crap. Thankfully the game is meant to be played in the shadows, so turn down the brightness and you will enjoy it.
I've played Splinter Cell, Pandora Tomorrow. . .Never finished them. I have yet to play Chaos Theory or Double Agent... I am highly upset that Conviction is not multiplat but they decided to make Blacklist multiplat. A little awkward. Anywho, I am going to pick up Splinter Cell Classic HD Trilogy today and enjoy the plot.
Game itself is rely good actually, maybe stealth can be slightly easy, and there's some control issues (get to cover button can also be jump over cover ??). But the ONLY thing that rely set me off, was this "new" Sam Fisher, hes nothing like the old one, dos not have his personality... Say what you want about "Quit Bitching about not being Ironside!" wrong, he knew Sam Fisher and knew how to play him, this new guy didn't do it right.
Michael Ironside was THE voice of Sam Fisher. Personally I feel the new guy just doesn't sound gruff or experienced enough to portray the character well and it feels like they've redesigned some aspects of his appearance and personality on the new voice actor.
His younger appearance and softer voice make him feel so much less like an intimidating badass that it's almost of if the real Sam Fisher retired and passed the torch onto his inexperienced, rookie son. :/
I'm actually enjoying the gameplay a lot, but as soon as something with the story is mentionened I just can't stand it. It's very hard to side with "the good guys" when the bad guys' demand actually isn't that unreasonable! I mean, it's not like the US would ever have soldiers of another country stationed in their country the same way as their troops are in other's.
This game actually surprised the hell out of me. If you go for a totally non-detected playstyle it feels as the old ones, and that cover system I hated in Conviction actually makes sense here. The upgrade system let's you personalize your playstyle a lot, and the level design gives you several alternatives on how to deal with every given situation. I expected this game to be another disappointment, but cheers to ubisoft for making a Splinter Cell game that really has a SC feeling.
In the beginning when you had to rescue a VIP, as soon as i snatched a bad guy though a window, pulling him though, using him as a human shield to take out two other baddies in the room,
I was instantly hooked, Blacklist is awesome, fuck all you haters.
what is wrong with this peoples forcing that co-ap online in every solo game dam im tired of this crap and looks like for the next gen things will get even worse as it looks
the game is pathetic ill give it a 6.5
bahaha and that mass effect kind of thing on the plane bahahah just makes no sense really look like a mix of crap
going back to Pandora tomorrow to live the good times again
It just me or this game look very easy, you all know that splinter always make ourselves confused and depressed
Always a shame when good franchises sell out. Splinter cell used to be unique, nowadays it's just another action game in a different coating. Shame.
Looks like all the 8 bit fans are in the comments today,So I do enjoy the newer splinter cell much more.
For all of you saying Splinter Cell is nothing but a run and gun STFU i dont even think you have played the game....why dont you buy it and play on realistic or perfectionist and let me know how that run and gunning goes
Ugh Splinter Cell back in the day was great, it was unique against all other games...Now it turned into a run and gun action thriller just like any other shooter with some slight differences. Ubi Soft listen...if you would go back to the original roots as it once was, added a gadget upgrading award system and combined it with next gen tech the game would be absolutely amazing...There is a reason why COD is #1 (haters cant deny the statistics) because it remains to stick to its original roots...sad to see a game that COULD have had an epic trilogy like COD....but someone decided to turn away from the uniqueness of Splinter Cell.
conviction was "ok" I agree with the fella down there who said in the past Sam was a goverment tool and that's why the gameplay is methodical... but come on, this Sam Fisher moves like fucking spiderman, movement feels so unreal, thank you ubisoft for another game for fucking teenagers who wants "action" and headshots...
I´m so playing this game(big splinter cell fan)...however...I don´t get why this game´s gettin the same score "the last of us" did, the latter is a better game in all sence!
What a biased and fake review. Sam Fisher is no more and this game is a betrayal. Guess the same can be said for Gamespot.
@Young_Charter The best is Chaos Theory by far, second the 1st Splinter Cell game, then PT or Conviction, last one is Double Agent.
@hashim28 yes my friend , it is
@hashim28 yes it is
@Apathy4Marmite Seriously they should have at least brought a new character instead of adding this guy and sticking Sam Fisher over his forehead.
@s2i2p2i2o I'm going to disagree with that statement entirely. We have embassy's for many countries within ours and those embassy's are protected by their troops. Foreign military personnel on our soil. We have embassy's in other countries as well. Other times we have troops stationed somewhere is on military bases but those have been sanctioned by the governments of the countries that they are in (like Japan and South Korea). As far as anything more than that, it's usually during war time.
I think in the game though they are referring more to the spies we have in other countries, which is another story entirely, but we're not the only country with spies. I'm not a conspiracy theorist by any stretch of the imagination... But that's exactly what a spy is. An agent of secrecy. Just because you don't know about them doesn't mean they are not out there. Their entire job is about being kept a secret, if they are ever found out they are usually killed. So if they are good at their job we don't know about them. I would put lots of money down that we DO in fact have spies from other countries in our own. A good example, is the 007 stuff. James Bond (originally) was a character made based of real information of an actual English spy during WW II.
@DjTIEST0 This series has had co-op in it since 2005's Chaos Theory. I think a lot of people would be pissed of if they didn't include it.
@kyubi678 it's not that easy on realistic or perfectionist, if you're aiming for a ghost style playthrough.
@Geosisnl Evolution of games. Games change over time (mostly because there are less and less of us older gamers and we are being replaced by the younger generations) to meet the new standards of the gamers. Everything goes though this rate of change. Look at movies. Movies now are nothing like they were fifteen years ago. TV is another good example. Nothing that can stand the test of time ever stays the same. Things will always change.
@Geosisnl It's a good game in it's own right - but yea, I do miss the classic Splinter Cell on my original Xbox days.
@Elite_Commandor CoD isn't nr 1 because it stuck to the original formula. It is number one because it's a game with a multiplayer that is simple and easy which means that any 10 year old can jump on there and get a bunch of kills, since he/she only needs to hit the other guy twice or three times with a weapon that sprays around 400 bullets per minute. That is why CoD is number one in sales.
As for waht you said about Splinter Cell I agree. They should have stuck to the original formula. But honestly, this game is pretty good. At least if you play it on Realistic difficulty. There are actually some challange in it this time, unlike Conviction.
@Elite_Commandor is the slight difference the chance to choose between stealth or running and gunning? this is a bad thing? or are you talking about other things like the plot
@Cozm1kaos Kinda. They make references to previous games in the serious, and there are characters and story arcs that make a return. If you haven't played the last two (Double Agent and Conviction) some of it may go over your head.
@Cozm1kaos IN fact, I recommend you play the other games first, and then you can come back and tell us what you think of the new running and gunning they have going on,
Ubisoft clearly doesn't care about their consumers and core fans. They care about new generation and their revenues.
@Cozm1kaos I don't think so. this splinter cell is nothing compared to the previous ones.
@Griffmstr @s2i2p2i2oAmerican embassys are not American soil. That is just a myth. The only place in Europe that is Amercain soil is somewhere in Britain where there is a statue or some monument remebering an American general.
And not talking foreign spies, America have troops stationed in around 150 countries, which is too many imo. Btw, I should say that it's not America I am hating on but the idea of ANY country having that many troops spread out in the world. But since America have troops in that many countries I actually think that is what the game references and not spies. And I say again, it's not America I hate but the idea of a nation spreading their troops around the world so they can keep controll and have locations prepared for when they want to go to war with a new country.
@s2i2p2i2o @Elite_Commandor yea online is the main key point of COD...hence why its so big. The guns in COD aren't unreasonable or no one would like it, but to each his own.....This splinter cell looks pretty good i will still play it. I think the main disappointment in the others was that you didn't get rewarded for being stealthy so it was like "whats the point?" where in this one seems to have some benefit...but of course reading the description of Splinter Cell back in its 1st game...compared to now...its different...if you run and gun in part 1, 80%+ chance you weren't going to make it so the key was to be stealthy and utilize ur gadgets. Again I will play this one but seems they took away some of the challenges Splinter Cell had....(Couldn't select characters to auto-kill as you can now) you had to figure out how to get out of the situation...
@Kickable both.... they are developing a game that isn't unique...splinter cell 1 & 2 pretty much required you to be stealthy and made you figure out a strategic way to get out of situations...all that is lost when you can just run and gun or mark your enemies and press a button and ta-da all 3 are dead removing the strategic fun of Splinter Cell....Game still looks pretty good I will play it now that there is reward system in place that has a reason to be stealthy as before there was no benefit...it was just an original shooter.
@RagingJackalope@Elite_Commandor@s2i2p2i2oWhere did you come up to the fact that I didnt know that COD had a major overhaul? Your statement makes no point nor does it include any insight or debate on what I previously said...Splinter Cell still looks cool it's just different...the point I am making is Splinter Cell 1 - "Splinter Cell's gameplay is stealth, with heavy focus on light and darkness. The player is encouraged to move through the shadows for concealment whenever possible." and now Blacklist "introduces a new gameplay mechanic called Killing in Motion, allowing the player to highlight targets and take them out in quick succession while on the run"....so turned into a run and gun rather than REQUIRING a stealthily strategic approach which was the uniqueness of Splinter Cell...
@Elite_Commandor @s2i2p2i2o The irony of your statement of course being that Cod used to have no multiplayer, and only became what it is today after majorly overhauling how it played and what it focused on to appeal to the current generation of gamers. The fact that you don't know this leads me to believe you're 12 and were just learning to walk when splinter cell and call of duty first came out.
@Elite_Commandor @Kickable Yeah the days of feeling like a realistic spy simulator are gone. Sam's old on game movements felt more like how a real person would move, climb and shimmy across ledges. Now it's all arcade feeling with him just hoppin, jumpin and shimmying so fast. And the lighting was done far better and was more apart of the gameplay.
@Elite_Commandor @Kickable exercise some restraint and don't play it like that then. they give you the option to do either. Most games' solo campaigns nowadays(even on the highest difficulty sometimes) are so easy that I have to make my own rules to enjoy them. I use the mark system just to keep tabs on where enemies are to help me sneak past them. Hell I don't even use gadgets. Conviction & Blacklist are still a lot of fun to me.