Thief - E3 2013 Stage Demo
Chris Watters gets a demo of some new Thief footage from our E3 2013 Stage Show.
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I really hope they fix that shroud idea, it obscures a large portion of your vision and is total shit. They need to work on something that is not so visible and less intrusive. We don't need a huge fucking red sign in the middle of the screen that says "ATTENTION! You are now invisible" for us to notice it. We are not idiots, Eidos!
THIS. IS. THIEF!!!
Would be super happy if they put at least one Hammerite ghost and one drunk, singing guard in there somewhere, not as a big element or anything, but just as a cameo. Actually, that would make the ghosts even scarier!
i was never interested in the thief franchise but after buying it in steam thanks to the sale and finishing it cant wait for the release of this one :D
Mechanics looks great. The background score and killing is satisfying but the graphics are not of New gen. And I feel they should have made that third person. May by doing so it would look like AC like jumping, crouching killing etc
Even though I know that Thief was around before Dishonored, I can't help but keep waiting for him to use Blink to flash through the lit areas! I hope they provide a good story but keep it to where it's about a thief, not a person made to be the savior to the world in some way or fashion. Looks great so far!
Graphics needs some more polishing,can't exactly call them next gen,otherwise better than Dishonored.
I realty like last game but I think they should do a Thief HD Collection for ps3 and other formats so i think Thief will sell. Also do Deus EX HD Collection as well.
Mixed feelings from what I've seen.
1. Thief has always been, and should continue to be 'that' game known for hardcore stealth. An action play style should be near impossible to pull off, not a viable strategic option . If I wanted to play yet another hybrid stealth shooter Splinter Cell, Hitman, Dishonored, and Deus Ex are all available;
2. Not a fan of the focus, Max Payne style bullet time mechanic. Takes away from the feeling of vulnerability from past Thief games; and
3. No Stephen Russell voicing Garret is a real shame. One of the best voice acting performances in gaming history in my opinion.
This game looks pretty good.. Great game mechanics.. I don't doubt these guys to make a good re-imagining of a franchise after hearing good things about Hitman and playing the brilliant Tomb Raider
Cpl of things...
1) The interviewer is a nub
2) This is PC buy
3) Please put Burricks back in Ok. I happen to like clouds of yellow gas.
4) Get rid of the Quick Time Events for f***k sake, this is a Thief game whereby slow and steady wins the race. Quick time events simply rip control from the player !! I want total immersion.so leave the neck snapping QTE b*llsh*t to other genres ok.
5) I will be buying this game.
I don't consider Thief and Dishonored anywhere near alike. Dishonored for me was an arcadey mismatch, where stealth was an option, not a requirement. I chose to play stealthy because it was how I wanted to play, but I really didnt have to. I never felt, oh wow - got caught - time to panic. That's the total opposite of Thief. Higher difficulties - you get found, if you dont escape, 9/10 - you're dead.. I know there's a lot of thief 4 apologists around here, and I wouldnt be surprised if they enjoyed dishonered too. I'd love if they could get one of these apologists to play dishonored at its hardest, and then go transition to Thief Gold at it's hardest and see if they stack up. Thief Gold can prep you for dishonored, Dishonored can't prep you for Thief.
Thief 1 + 2 = Classic.
[Thief 3 = meh..]
Thief 4 = modern bs.
There I said it.
Weird. It seems as if Thief 4 is taking cues from Dishonored, which took cues from the original Thief games. I'm not sure what to think of this, I mean the powers and the climbing, hell even the hud and button prompts look similar to that of Dishonored. Dishonored may have been heavily been influenced by the Thief games but it was distinct enough to stand out from the rest. If someone was to make a Thief mod for Dishonored (hypothetically of course, considering the engine isn't capable of that) I imagine it looking quite similar to this. As of right now I am cautiously optimistic for this title.
The last game I remember that "anyone can just pick up and play" was The Sims. Not just because it was intuitive but because it was so far removed from most games out there that most people wanted to give it a go. The problem with games today aiming for both hardcore AND casual gamers is approach-ability. As arrogant as it sounds, hardcore gamers know how to play games better than casual gamers. They don't need tutorials;they don't need contextual instant takedown events; they don't need visual markers or any other cheap trick to make things easier for them. Generally, they know how things are going to pan out and have an idea of game play mentality. You want to aim for both demographics? Fine, make something that no one has played before. Don't water down a game to pander to both markets. Or you'll end up with a shallow game like dishonored.
I actually enjoyed most everything on display here.
Like the developer said, I'll turn off all the optional hand-holding features in the hopes it'll feel more like the first three games. I'm glad the rope arrow has made a return--it was noticeably absent from Thief 3 but Dark Messiah had it and reminded me how much diversity it added to the game.
My only concern was that @ 9:10 the guards walked through each other. Did anyone else notice that?
That presentation was incredibly dull and underwhelming. Not only the graphics are last gen and ugly, but mechanically it seems like a very SHALLOW game. What a disappointment.
It' s one of the games I will definitely play. It bears great similarities to Dishonored(yeah I don' t care which copied the other), which I absolutely enjoyed. I understand that fans who have played the original games will one way or the other be disappointed in some aspects(combat, only 1st person etc) but unfortunately that' s almost always the case when a new game attempts to match the magnificence of its predecessor. The original is always hard to be topped.
never pleayed any of thief games, but this looks nice. for me its like a bit of dishonored? but high end pc-s? cmon, it does not look like a huge step compared to "todays" games in graphics... what do u think?
Game looks great but if it is just for next gen units I won't be playing it. I'm not going to buy a spy on you unit just to play a game. Sure people will buy them but the game industry is going to diminish because of their greed.
@7imgamer Sam Fisher wishes he was Garrett... or Batman.
@gpyogaraj The first two were purely 1st person, and the third included a 3rd person option, but it was largely useless. Way I look at it, Thier has always been 1st person.
@chkmode But Thief isn't remotely like AC.
@TheTNWrestler Garrett has saved the world in every entry in the series, but begrudgingly. Like Wolverine, he just wants to do his own thing and ends up getting caught up in stuff.
@rkm0911 a third person view would detract from Thief's gloomy atmosphere.
@Ghost-11- Agree, this game is about thief, not assassin, therefore the character should be made as vulnerable as possible. How the hell can you quickly climb wall, run fast and do 'stealth' stuffs if you carry with you a hell number of weapons?
And actually the best thing I experienced in playing Thief is not about looting stuffs, it's about trying the escape when the guards chase after you. Yes, Thief is a bout speed, stealth, and skill!
@Ghost-11- looks like you never played dishonored.
@tension22 yep, the bears then... they didn't need no cheek-spikes or razor-collars, and paw hooks, and all that knifery ya straps to them now.... that's why i can't stand the pits now. You don't know what you've missed.
@heat_masheet personally I really enjoyed dishonored's graphical style. It has a "bioshocky" look and style to it.
@analogjunkie24 All diffrence from Thief in Dishonoured was from Bioshock though. I really enjoyed it, but largely because it was one part Bioshock, two parts Thief.
@Rubenthorne Yeah I was concerned about the guards part too. It' s not something that would make the game unattractive to me but still it' s next-gen, I thought we were past this stage.
@1947gamer It's on PC too.
@Maelsthur And looks like you've never played thief.
@The-Neon-Seal Agree! and Thief should be all about how much "invisible" you can become, that's how you show off your skill.
Our new thief has too many weapons together with the support from "advanced technology" like magic eye, which is able to see through the darkness and identify clearly where are the guards to avoid... To me, thief has become too easy nowadays
@1947gamer @johnd13 I will not purchase an Xbox 1, but I think this game is on PS4 as well. There are many seniors that play. I am around your age and thoroughly enjoy games. I will be purchasing the PS4 I too don't want spy ware, plus I like single player games offline. Multiplayer does not interest me as I am not very good..
@1947gamer HA! My dad says that too.
@1947gamer I thought all the fuss about "spying" was referring to the XBOX one. If that' s the case maybe you should go for the PS4? After all it will include some general features as well(streaming, music and whatever they showed at their presentation and conference).
@1947gamer I don' t think a six year old PC will allow you to play the newest and best games that are yet to be released. Inevitably you' re gonna have to get one of the new consoles or upgrade your PC or even build one from scratch.