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The Elder Scrolls Online meshes MMORPG tropes with the Elder Scrolls universe, but the result doesn't quite excel in either arena yet.
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I've Played it, and i loved it
yes, it has some problems/bugs and lack of socializing, but i think its fixable and also we should see battle grounds and Raids. After that we can say its shity or boring! (i wasn't bored at all)
it had great visuals, a lot of fun quests(SP), great gameplay as always but also its improved a lot from skyrim for example. great network stability and also i see no dly at all.(considering my shity Internet)
Also to those people who says its fights are same as old TES games.which game of TES has this vast and different Skills and Casting lvls?!
it was great! don't judge it without playing it!
sry for my bad english
This weekends beta was pretty fun, but I only got to play for a little while, so it's hard to tell as Kevin says how long the fun will last. It did feel weird though having people running around doing the same quest as you without any interaction. I almost feel like the quest areas should be instanced and by default have you automatically teamed into a group if you don't already have one (kind of like FFXIV). At least it would encourage the social aspect more. Time will tell, but it definitely felt more complete this time around. I really liked the environments and the voice acting though. Both first class.
been playing Elder Scrolls since Arena in 1994 and have wanted another
Daggerfall ever since. My wife's been playing since Morrowind. We'd
hoped they'd make the game after Oblivion more open ended but we
both decided that Skyrim was sterile and not as fun as the MMO's we
were playing.I'm not sure that I want another sterile single player Elder Scrolls.
We love the world, the lore and hope that they put out enough patches
and updates to make it more like the best of Daggerfall. We hope they
add housing and stress go anywhere and do anything even more. But give
them a bit of time.
liked World of Warcraft and found The Old Republic boring. Most free to
play MMO's are horribly gated. I'd rather Elder Scrolls Online had an
annual sub that cost $120 a year plus tax but anyone who can buy the
game and has a system that can play it can afford the difference.
I like Everquest 2 and our family has three annual
subscriptions because our early teen son can play as well. We have two
to Lord of the Rings Online though we don't feel pressured to play that
often as they mucked up their latest expansion.
We've been looking
forward to Elder Scrolls Online and it does not look dated to me. Too
many PvP only games have slightly better characters but no game style
for those who want world immersion. Elder Scrolls Online has that. It does not look outdated at all.
I kinda liked beta. I mean it really feels like its TES game. Ofcourse there are some things that reminds you that this is MMO, but still. I dont like playing MMOs much. There is a only few I spend some nice time in it. But in here I kinda could feel like Im playing my game. Like Skyrim. But much bigger. For me, it feels nice. But still, I only would get it if it would be buy to play, like Guild Wars. Cant say I want to pay every month to play Skyrim. If it would be B2P I would take it the same second. This game is pretty good.
I'll pay more for a product that is clearly superior to it's predecessor Skyrim. But this preview echoes what most beta testers have been saying. ESO is boring and MMO isn't the right fit for Elder Scrolls games. Looking at the this triple dip business model one gets the impression Zenimax and Bethesda traded their long-term reputation for a quick cash maker. If it succeeds will Fallout Online be next?
MMO's are the future, even on consoles. Too many single player PC games have been made console friendly and they seem sterile after playing MMO's. That's why Skyrim seemed not as good as Oblivion, Oblivion seemed not as good as Morrowind. We all want a new Daggerfall in world immersion and size but modern graphics, and this looks to be it.
Most PvP experiences mimic FPS in style and lack of substance. This is the first PvP that has even got me interested because it fits the lore. With world immersion and good PvE, ESO looks good. It does not look dated.
Well, then play the game you like and let Elder Scrolls Online find it's fanbase. I guess it depends on if a person has someone to play an MMO with on a
regular basis rather than just trying to find a pug or play it solo PvE.
I can't wait to see all of the city of Daggerfall, though my wife thought it looked like a ruin in the preview clip. Hope not, and if they add housing, that's where we'd want our house, unless we chose a ship in the Anvil harbour
@ypsltov @cratecruncher I suspect what you call sterile I call immersive. I admit Skyrim wasn't up to the Morrowind standard of factions and quests but it still offered freedom to go anywhere or do anything. The whole MMO race to the next battle set piece, Disneyland feel is just not for me. I like learning the lore, taking time to explore and talk to everyone. I always try to avoid combat choosing to talk my way out of killing NPC's using charisma and persuasion. I'm playing a modded version of 2001's Arcanum I bought off GOG right now. It's a steep learning curve and the 2D graphics are certainly dated but I find it much more entertaining than this frantic MMO stuff.
Maybe you're right about MMO's being the future but I don't think so. At least not in its present form. For every person like you that's enthusiastic, it seems there are 3 that have burnt out on it or just not interested.
Several indy developers have started bypassing publishers to pitch their games directly on Kickstarter. The problem hasn't been attracting enough money. It has been attracting TOO MUCH money. I'll continue buying games like Pillars of Eternity and Wasteland 2. There's still a niche for single player crpg's with convoluted plot twists and quests. Enjoy the new Elder Scrolls game. I'll pass on this one.