The Division - E3 2013 Gameplay Reveal
Take a look at the gameplay in Ubisoft's new IP, The Division.
Oh man if someone can tell me what the name of that music at the start of 06:13 to the end I will be very happy. That is the main reason why I even comeback to look at the video. If you don't know then I guess I have to wait intill the game comeout and some user post all the music on Youtube. Anyway this game look very awesome for real.
Yeah, just knocked Destiny off it's perch on my list of must buy next gen games. You know most people won't play it with this level of team work though. Most will just mess around or play it like its 'I am Legend'. Me, I doubt any of my friends will have this and I'm not one for just settling in with a gang of unknowns, but I will still play it with black ops care and precision... probably mostly alone and try to find an honourable team of players that I can casually join, like a ranger from middle earth :D
This is the one game I'm most excited about. It looks tactical, requires teamwork and shows attention to detail.
This is true next gen. The UI is awesome, the open connection is going to be fun. I'm excited for this.
Wow, another game where you can take a machine gun, hide behind stuff and shoot other stuff.
With this new tech, you would think they could fix the frame rates. Look like it can't handle a constant 60. I hope this comes out on pc.
After all of the crap that's dribbled out of the Tom Clancy gaming pipeline, just don't see how anyone can get excited for a Tom Clancy game, regardless of hype.
Those are not voice actors. Those are other players. Watch this http://www.gamespot.com/e3/tom-clancys-the-division-e3-2013-stage-demo-6410292/ if you don't believe me. They talk about it at about 10:40.
Ubisoft is always good at making their games' UI look neat and slick. Simple, yet, kind of futuristic and neat.
Watch Dogs, The Division, and Assassin's Creed all have similar looking UIs though.
Looks like a great game. But there seem to be an awful lot of post-apocalyptic (or infected people / undead) games these days. But i'm not complaining. :) And everything in the gaming world seems to happen in NY or NY-inspired places
@NishuaI hope so; I would love to meet tactical gamers on there playing the game as if it is a tactical shooter genre. I do like how immersive the game chat is now.
@gamefreak215jd Just got announced it's also coming to the PC. FUCK YEAH :)
@gamefreak215jd The game's called The Division.
@gamefreak215jd I could see this game being on PC.
@residentgunnerx it was...
@noturfangirl work in progress dear, work in progress
@RunsWithWolfs Devil is in the details.
@RunsWithWolfs Now every developer must follow that. Not going to be easy.
@smirvane Wrong. The voice acting is not other players, it's the actual voice acting of the characters. They just went for a more realistic feel for the voices like how people would really talk in that situation instead of "WATCH THE FLANK WATCH THE FLANK, COVER MY SIX" and "WOOHOO EAT S%#^ AND DIE". This isn't Gears of War or Bulletstorm and what you hear in those games are not what people in the field would actually sound like or act like. This may not win an award for the most dramatic voices, but that's the point - it's more realistic.
@smirvane yeah i think those are actual people
@smirvane I thought the voices were other players and not npc voice acting...
@ashyblood @smirvane Really? i mean dont get me wrong ive never been shot at with real weapons, but i imagine that id be saying a little more then "wow" and "he threw a molotov, look out" i imagine itd be something really loud like "AHHH FUCK look out!!!! molotov incoming". And hearing someone say "alright... can someone like mark him or something" i mean id be more inclined to yelling "WHERE THE FUCK IS HE GONE!". But i mean like i said ive never been shot at, but fuck man, kudos to you if thats what you're like in a firefight, thats more then a little impressive
And yea fair point, hurt locker is a prime example. I love gears, but its classic meathead action, which is fun and all but i see your point.
@builderscrack52I'm not sure anymore cause some are claiming that it's actual players talking but it seems to me that it's the actual in-game voice acting. The way the zoom into Manhattan when they see it and dude goes "check out Manhattan" all seem a bit scripted. If it IS just player commentary then they are pretty good at it.
Regarding the way you would act in that situation, who knows? You don't know how you'll act in that situation until you're actually there. Watch a realistic modern war film like Hurt Locker and Jarhead for reference. Some people are probably a bit more calm in that situation but I agree that a bit more intensity and worry in the voices would be more believable for such a situation. When I listen to the voices though, it DOES sound more realistic and closer to the way people naturally talk to each other in real-life team work, than say, the way the characters talk in Gears of War and other overly-dramatic games. The speech sounds very realistic and natural, even if a bit underwhelming for people getting Molotoved, blasted, and shot at.