The Break Room Interviews: Peter Molyneux

We speak at length with Peter Molyneux about Godus, Curiosity Cube, Fable: The Journey and all points in between.

Discussion

0 comments
Demifiend47
Demifiend47

Its about time he goes back to what he's good at.  Black and White were the only games that he made I'd recommend.  He would make a good politician though.

dark_rage864
dark_rage864

Godus looks good, reminds me of Black and White, i hope it is as good as Dungeon Keeper :)

mk_ultr4
mk_ultr4

don't see the appeal of Godus at all...bring on Rome 2 Total War :)

zico_mahilary
zico_mahilary

even i want to learn how to take a dumb little idea and talk about it for more than an hour. molyneux is a genius (at talking, not at making games. fable sucks donkey balls)

TorMasturba
TorMasturba

Thoroughly enjoyed this video interview. More of these please!

ironliondoor
ironliondoor

I completely love the B&W games, in fact, I just replayed and finished B&W2 for the 5th time, it never gets old. I really do hope that there will be a B&W3. I've played the Fable series too, very entertaining but I just like B&W more. This guy makes great games.

psuedospike
psuedospike

I think it's fair to say Peter Molyneux is THE best hype-man for his games, but a mediocre game developer at best.

no_fear_in_hell
no_fear_in_hell

This interview could be watched like a funny "drinking game"... Sip one glass every time you hear "canvas".... :P

valdarez
valdarez

Ughhh...   I've just been Molyneux'd!  :(

Diablo-B
Diablo-B

At the 39 minute mark you get insight on why fable turned out the way it is. Peter pretty much says that he is against the difficulty level of games increasing as the game progresses. No wonder Fable always seemed water down and to easy.

 

It seems that he isn't great at challenging action games so he decided on making them easy enough for the lost common denominator . 

FPSRTSMMOplayer
FPSRTSMMOplayer

Honestly wondering if the interviewer has even played black and white...

Diablo-B
Diablo-B

I love peter but there is no way he isn't a pot head.

RodkaRom
RodkaRom

This guy just hypnotizes you. Amazing.

ramb1402
ramb1402

You know what would be cool? B&W HD and B&W3. B&2 was okay but not as good as the 1st.

RodkaRom
RodkaRom

Great interview BUT, and big BUT, this sounds exactly like B&W, which I love. Am I the only one to notice this?

mehrdad19872010
mehrdad19872010

Say what you want about him. I just love his enthusiasm and think that this industry desperately needs people like him who actually care about video games and are willing to take risks within it. Thank you Tom Mcshea for this great interview. Best of luck to Peter Molyneux. 

Hastur
Hastur

Peter Molyneux promising more than he can deliver, is part of his charm imo. His enthusiasm alone makes him a interesting figure.

xsonicchaos
xsonicchaos

Industry luminary? What the heck is wrong with you, Tom? Did you wrote that? And then you dare mention games like Fable: the Journey? He's not an "industry luminary". I swear, every article about Molineaux on Gamespot is about his freaking greatness and his shiny, soft and flavoured bottom. He only made mediocre games all his life. Just stop it!

vaibhavp
vaibhavp

Best of luck sir in getting your kickstarter funded. why don't you yourself back it and call it a success. I heard you have enough money. that way neither will you feel embarressed, also people would 've contributed some part of it.

Bavoke
Bavoke

a wonderfully inspiring guy!next to that, damn, that's a cafeteria that plays good music, very rare where I'm from! xP 

Jerrymedic
Jerrymedic

Around 15:00 Molyneux talks about his "over-enthusiastic " characteristic.

Furry_McTank
Furry_McTank

Even if you've been disappointed by his recent work, Peter Molyneux is always exciting!  I always find it impossible to resist having a look at what he's currently producing.

I would rather have him produce a number of sub-standard games but one day bring out something genuinely genre-changing than bore my way through another COD clone.

xGarrettThiefX
xGarrettThiefX

" Despite the success of his games, both critical and financial, Molyneux has acquired a reputation for issuing over-enthusiastic descriptions of games under development, which are found to be somewhat less ambitious when released. This goes back to Black & White, though the most well-known case of this was with Fable, released in 2004 without many of the features talked about by Molyneux in press interviews during development. After the release, Molyneux publicly apologized for overhyping the game "

bloody-hell
bloody-hell

You know what's more interesting than watching the interview from start to end ?

Letting the entire video cache and then play it, jumping to random locations in the video every second - Do this for a minute and you'll get the same amount of information out of it.

 

No matter how many interviews he gives, I and many more remember that all of his recent games sucked and probably didn't even feature 1/100th of all the ideas for features he dreamt up and the prototype video if Godus doesn't show anything interesting either, so he's still not getting my money upfront.

 

You sir, release a game that doesn't disappoint me (again) and is more than unfinished features and empty promises and I'll gladly send some money your way, but screw it up (again) and you'll stay on my shitlist.

shanethewolf
shanethewolf

I've never understood the hype surrounding Peter Molineux. Black and White 1 and 2 were awesome, but that's about it for me.

 

I'd love to see Black and White 3, but that's about all.

ADO300
ADO300

lol on the male genatalia part hahahahaha xD

jonsono2
jonsono2

Peter Molyneux, the head of Lyinghead Studios.

Aletunda
Aletunda

I love his enthusiasm! 

macca366
macca366

Man he's looking old. This is a nice setting for an interview, much better than some room in a website's office or at a convention.I have no interest in Godus, those kind of games were good in their time but not that enjoyable to play now, imo.

 

However, I'm fascinated by Curiousity, I think its genius. It worked unlike most things he's done because the whole game is the very essence of one of his intriguing ideas. Simple.

Everiez
Everiez

Great video. I like it they did this outside studio. Can we have more of this in future? Featuring other game developers, of course.

Munstable
Munstable

my subconscious is telling me that this game will probably suck.

billlabowski
billlabowski

Has this guy made any good game? Why does everyone talk about him?

Gorelik
Gorelik

 @mehrdad19872010 Agreed. We desperately need people like him. People that don't fear dreaming and innovating.

Gorelik
Gorelik

 @xsonicchaos He is. And the last one. CoD generation have no idea what it is.

yeah_28
yeah_28

 @xsonicchaos Black and White is an amazing game, maybe one of the best RTS of all time

EXODYS
EXODYS

 @xsonicchaos

Mediocre.... Yes, that's why most of his games received high critical praise along with very positive gamer reaction... Molyneux is brilliant, and he made some very original and funny games, especially when he was at Bullfrog. My favorite of his games to this is still Dungeon Keeper.

mrbrainheart
mrbrainheart

 @xsonicchaos He's well known and has quite a few ideas about where the industry is going or where it should be going that are worth contemplating and discussing. Maybe he doesn't inspire you, but his ideas are definitely intriguing and/or inspiring to me. Why would you not regard him as a luminary?

 

A lot of the games he worked on with Bullfrog back in the day are still held in high regard.

SwiftusMaximus
SwiftusMaximus

 @billlabowski Head on over to GoG, buy yourself the Bullfrog game pack, or just purchase Dungeon Keeper 2, and you will have your answer ;)

mc_snap
mc_snap

 @billlabowski

 listen to the beginning of the vid and google. Yes ... he has had a huge influence on the gaming industry with his games.

xsonicchaos
xsonicchaos

 @mrbrainheart i don't say he doesn't have good ideas (good, not amazing) or that some of his work is inspiring, but the end product is never something out of the ordinary. in fact, let us make a demonstration: take a piece of paper and a pen (or just open a notepad file) and write everything you want to see in a game as a bucket list, then try to place as many of those ideas in a context. if you lack creativity, you can't make that happen, but i have fate in you. soon you'll develop a story and characters, even new gameplay mechanics. if it's bad or good depends on one thing: hype. the higher, the better. you think someone gives a crap about quality anymore?

spankdamonky
spankdamonky

 @mc_snap  @billlabowski He worked on Syndicate (the good one), Populous, Theme Park, Dungeon Keeper, Black & White and many more i can't recall right now.

buccomatic
buccomatic

 @FPSRTSMMOplayer meh... don't know about populous, but fable 3 was ok, definitely a beautiful looking game graphically, and had an excellent combat system as well.

 

but daaamn! wy did he have to put popups in the game for dlc? i was like wtf? lol fail!!!! also the game had a lot of political overtones that really rubbed me the wrong way, theroad to rule made the game either too hard or too easy, can't die in the game so nothing you do (combat wise) makes you care, and the load screens where pure hell. but even all with those fatal flaws (and others as well) it was still a really enjoyable game.

 

ok 2 games (for me) fable 3 (a game a lot of people hated bit i really enjoyed) and black and white.