I also cant stand the bouncing crap. And if I throw a fireball enemy should either block with some sort of mental shield or get burned
Dumb. Fighting games need to innovate, not more of the same with better graphics. Get rid of rounds, show battle damage, change the structure, show bruising, damaged armor, ripped clothing, interactive environments and make it drive each characters story. If I go play as character A, each fight should end in a victory/defeat via a knockout because I or the oposing player is injured, knocked out, and the damage is visible such as bruising, burns, destroyed/damaged armor/weapons, and therefore training and regrouping time needed. Even fixing weapons, armor, body, costume, at armorer, weaponsmith, hospital, costume maker, and so on.