Discussion

9 comments
Hortey
Hortey

This is exactly what I was thinking of when I first saw kinect, using the controller and the motion sensor in tandem instead of one by one. My thought was a shooter where you could control the head of the soldier so he could look left and right faster than using the joystick just by tilting your head and hand movments/voice to issue orders to a fireteam. Kind of like Arma 2's track IR headgear mixed with TC's endwar and it's voice control over troops. Too bad these games are few and far between.

The_Dark_Kinght
The_Dark_Kinght

this game looks interesting. could be one of those games that looks good in trailers.

Draken_Domingo
Draken_Domingo

This is starting to shape up nicely. I still think Capcom and From missed a great opportunity to bring back the huge control set from the old Steel Battalion. It's cool how you control the inside of your mech with the sensor but I miss that huge control set...

edgewalker16
edgewalker16

We need a goddamn Mechwarrior 5 is what we need!! > : (

edgewalker16
edgewalker16

We need a goddamn Mechwarrior 5 is what we need!! >:(

funkchild75
funkchild75

Grenades in the work space can really be a buzzkill. :0)

ShimmeringSword
ShimmeringSword

It says still in development, but that's really just a decoy from the fact that it will likely still look that crappy on release day (if TBA 2011 is true). I was really hoping this would bring a much needed new and good mech game to us, but I have a feeling low production values and kinect are going to ruin it. We need a Chrome Hounds 2, agreed?

LegendaryEpoch
LegendaryEpoch

Never got Steel Battalion myself but i always thought the controls were badass. Very cool game but i'm concerned about how groping at the air is going to make me feel like i'm controlling a robot. Then again, can't say i'd buy a game with a huge controller that i could only use for one game anyway... Guess all that's left is to wait and see.

Dedakiss
Dedakiss

I always wanted to be a tanker