State of Decay: Zombieland Rules
Cardio, beware of bathrooms, enjoy the little things. We apply Zombieland rules to State of Decay.
I do wish this game had a bit of co-op play. My friend and I love Left 4 Dead, and I thought this could be a cool new zombie game for us to play together. Which brings me to a question I have about the game. Zombies kind of...make me uncomfortable. I can play Left 4 Dead cause it's really not survival horror, there's four of you, automatic weapons and plenty of ammo, and more importantly there's no instance of a zombie ACTUALLY tearing off your skin to get at your insides. Does that happen in this game? Basically just any really graphic dismemberment.
STOP SPAMMING WITH THE world of tanks BULLSHIT COMMERCIAL,WOT IS A FAKE GAME DESIGNED TO TAKE MONEY FROM IDIOTS.ITS 100% RIGGED (so if you dont pay,you dont win)
@Neomaniac15 They rip you in half in this game you see everything
@Neomaniac15 I enjoy Left 4 Dead very much to. Wish that State of Decay was co-op to, maybe even online multiplayer. Character customization and creation would be amazing as well! When class 4 comes out maybe it will be co-op. Let's hope! <3
@Neomaniac15 Short answer: Yes. When you die, it's pretty graphic and brutal. It's definitely not like the L4D games where zombies just beat you up. In this game, they are out to eat you!
@dinu it's going to be free for xbox...
@spindie Because everything isn't call of duty
@spindie Single player games can do things that multiplayer games can not. Such as have a campaign where the world actually changes the region as you progress giving a better sense of progression.
Imagine trying to do this in a multiplayer game. The first person comes along and does a quest, but the NPC who gave that quest happens to die during it. Thus the state of the world is changed, and person 2 can never do that same quest because of it. This gives the first person the sense that their actions really matter and changed the game world on a basic level. But it also prevents player 2 from ever getting that experience.
They also can balance the player abilities to the world and the enemies, instead of trying to make everything 'balanced' for some sort of useless pvp type gameplay. This means you can have more satisfying combat and let the player feel powerful, without destroying another persons enjoyment.
Multiplayer is one of those things that simply does not fit into every game. Nor should it.
@spindie you're the reason campaign's suck now...
@bhuh100 Coming to Steam soon.