Start/Select - Gamers vs. reality, Battlefield 3 and Diablo 3 betas
Today, Guy examines how gamers perceive reality, checks out the Battlefield 3 and Diablo III betas, and shows off our sexy car in Trackmania 2 Canyon.
Scout-scream when he hits the guy?... :P Also, I've had that I wanted to press a button to do something because I played a game too much. :P Or press a key on my keyboard when it wasn't there, not even sitting behind a computer. But that's just because you get used to it and it wears off after a short while. Maybe it's like trying to aim a TV-remote at someone or something after you've spent many hours behind the TV... Never got so far that I continuously try to control something through a controller though...
thats so BS lol. thats just crazy. SIF see game menus and health bars, i think they are pulling our legs. UNLESS those people that reported that are completely nuts.
It's not beeta or bêta, it's béta in pronunciation. You know, it's a latin word. Not english (and hey, if it WAS english the brits would do it right, not americans) :)
Wow... It's funny that you could see "Health Bars" above peoples heads... And the "Reenactment" video was hilarious!
DO WANT that disorder! (A real one, not faked bulls**t "shown" by a failed study with, as Meet391 said, casual gamers and a few, 99% probably fake, instances)
I read the article, and I don't think the study conducted could be considered legit. They only studied 42 'hardcore' gamers b/w 15-21 years of age, who have played games like PoP: SoT, GTA IV and WoW for a mere 10 hours a week (that's roughly 1.5 hours a day). First of all, a hardcore gamer easily plays more than 10 hours a week, ESPECIALLY the games mentioned in the article (I've seen people play GTA IV multiplayer and World of Warcraft for hours in a single day, and who are still perfectly normal). So those they studied would be 'casual' gamers, and this article contradicts and proves itself wrong from the very start. Secondly, they have only described INSTANCES when these gamers experienced 'game transfer phenomenon'. And these instances are not major, eg. Trying/wishing to get a sandwich using controller button/gravity-gun, find a guy using search bar in a crowd (any non-gamer lazy man/woman who is acquainted to the internet would wish/try that). Thirdly, those who experienced 'criminal thoughts' may just have been prepped to say those things, since GTA does not 'reward' you for killing people. It sends police, choppers and even tanks after you for doing so and takes away a part of the money and all the weapons. That article seems like a deliberate attempt to downgrade video-games. Don't believe such nonsense, people.
Some of that reality stuff is crazy. Seriously. I'm pretty sure you'd have to be playing the same game for 4 days nonstop in order for that kind of stuff to happen. I play video games a ton and I don't see health bars above peoples' heads, but I have to admit, that would be pretty cool!
I think health bars over people's heads could actually be useful. Why can't I experience this disorder?
People are experiencing psychological difficulties because of integrated video games into real life- Bu11sh^@t!