It's like they tried, but didn't really get it. What I love about the original 4 games is that you are infiltrating real sensitive locations with lots of civilians around. It's like the people aren't even expecting trouble. Even if I could ghost in Blacklist, it just wouldn't feel anything like it when all the environments are warzones ruled by violent mercenaries. What's the point of ghosting in Conviction when everyone is a bloodthirsty criminal waiting for Sam to arrive?
"If you try to please everyone..."
I played the old Splinter Cell games, and Conviction. And I absolutely loved Conviction. I for one love the new gameplay direction so I can't wait for this. I just hope it has a good storyline to make the stealth/action mean just that little bit more...
The correct answer is that it will be just enough action to be lame as a stealth game, and just enough stealth to be lame as an action game.
As soon as I saw Tom Mc Shea I decided there was no need to watch the rest of the video...I did make it a second in though :)
When Gamespot only uses game journalists and not Tom in videos I shall watch them and enjoy then.
WiiU next generation console... Hahahahahaha... Hahahaha.
Still digging your style Tom, don't listen to the rest of the babies!
How come Tom still has a job at GameSpot? I cried and whined and bitched like the ultimate fanboy regarding his review scores. Why hasn't GameSpot took my super importance serious?
UNBELIEVABLE. Next Splinter Cell will have transgender Sam Fisher! (plus Michael Ironside returns!) http://www.examiner.com/article/rumor-sam-fisher-to-undergo-sex-change-next-splinter-cell
I hope this moves towards more action. Something like what Assassin's Creed is now. That is the way they need to take this franchise. All stealth is boring and usually too hard for most people.
What happened to stealth gaming? Why can't people just play a stealth game and be happy with the satisfaction of completing a level after sneaking through it? Why can't we get a stealth game without all these crappy insta-kill and action scenes?
@griffy2013 This isn't CoD. Some people want a full on stealth approach.
@mtouchprod So overall it will be lame.
@JanCarl0Wii U is not a next gen system....we already know that.WiiU is just a overpriced PS3/XBOX360 after 7 years with no HDD,no BRay and no regular controller. WiiU...lololololololololol.
@JanCarl0 lol The question they laughed about after reading it, was actually mine from Facebook! :D
lol, i'm going to assume that's going to be one that stays a rumor.
@INoScopedJFK847 More action as in Conviction?Bro SC is a stealth franchise or atleast was and thats what makes it quite unique,unlike many silly third person shooters these days.And as for difficulty you can refer to the walkthrough and have an equally enjoyable experience.Besides there are plenty of veterans who are still waiting for something stealthy.
@INoScopedJFK847 Your statement about stealth is purely opinion, but having the choice between stealth and action is what they have said they are going for ever since they first showed the game off at e3 2012. Choice is good, but only adding one or the other is not, unless it is stealth because that is what the game is known for.
@TerminalError Well, you wouldn't have that problem if they just wouldn't show him.... ever.
@NoahRoalson much to my sadness the only thing i can think of has stealth gameplay innovation in recent times is from some Watch Dogs gameplay i watched ;(
not only basic stealth games, but, what happened to stretching their limits even further through innovation?
adding action, cinematic experiences and other non-stealth features does nothing to advance the genre.
@NoahRoalson Look forward to the new Thief game. Stealth seems the be at the top of it's dev team's list of gameplay features.
@udubdawgz @BobtheBuilding I hope that blacklist's perfectionist mode is enough to prove you wrong. I do understand the desire for pure stealth though.
@udubdawgz When I really think about it, I understand what you mean. I am amazed at the fact that Assassin's Creed 4 will be the first game to add a free aim system, and i think it is ridiculous that the enemy ai has fought you one at a time since the first game.
I also have always wanted to see a game that allowed you to shoot pipes so steam could be released and used as cover. Just little details
it's not just being able to do pure stealth, no kills and multiple non-linear pathways.
that's like having to eat, sleep and drink in rpg's and calling it "hardcore." it's not and those are just basic components. in my book they must be included and are a given.
like i said in an earlier post, we're talking about going back to the roots and what made early games and chaos so great when the games should have built off of them and be light years past with creativity and innovation.
it's pathetic that going back is considered progress.
and, like i always say, don't even get me started on the dumbing-down, handholding, "accessibility and streamlining" and casual meaninglessness of games.