@Harkonnen84 No. The final boss of Mass Effect 3 is Marauder Shields. He is a tough opponent and it takes some good aim to knick em. Once you do enough damage he then evolves into his true form, Marauder Health. Just bring enough potions with you and you will be fine.
as sad has it is and how poor the writting got with ME,Kai Leng was introduced in the books and was just kind of dumped into ME 3 without and story,unless you read the books and then it made a lot of since
@kenjiclouda Couldn't agree more man. I played through the entire game with paragon choices, but when that renegade interrupt came up it was impossible to resist.
@kakashi552, yeah , you're right about the decisions coming too quickly, but again , the setting of me3 is alot more fast paced than the previous two ,i mean, the reapers are asskicking everyone, and all organic life if facing extinction, decisions had to be made fast, my point is that the consequences are unpredictable, it doesn't matter if it is a paragon or a renegade choice , all that matters is if it's the right one, (and as i remember , legion told me about rewriting the heretics after a boarding the station ) , and also me2 had a weird way of giving me renegade points for no obvious reason :D
@metalgeb90 really? i actually liked the choices of ME1 and 2 better than 3, and i felt like i was mindlessly choosing paragon in 3. i felt the decisions came waay too quickly, like in one line, Legion says he can make the geth awesome, and i'm like, that's great, and the next line it's like, hey, if you do that the quarians will die. then, in the third line of dialogue, i have to choose the fate of both. in ME2, when the major decision about the geth heretics was coming, Legion started discussing before you even boarded the ship, and all while you were running through the ship you had the ideas running through your head.
@Reuwsaat , i think that's the point, in mass effect 1 , i felt like a robot doing everything mindlessly as a paragon ,knowing that everything will be saved. , in mass effect 2, while it was also largely a paragon run, it did got in a situations where i had a hard time deciding what to do, and i liked it, a paragon choice shouldn't necessarily be the right choice (the best example is the choice regarding the destruction of the geth heretics) , and finally mass effect 3, where you simply have to do what you think is right. and i think this is the greatest improvement bioware has made to this marvel
Mass Effect 3's ending will never have as much impact as these moments. It relied on too much space magic (mind you, I'm well aware that the entire ME universe is based on the space magic of mass effect fields and element zero, but the ending crossed a line it shouldn't have imo). These moments like Tuchanka or Rannoch didn't rely on any space magic AT ALL. It was all about Shepard and the characters I'd grown so attached to...the choices I'd made previous and how much my crew trusted me as their leader. Bioware did an amazing job at making these relationships seem real. They are Mass Effect's greatest strengths. I may choose to forget or ignore the ending, but I will never forget the crew of the Normandy SR-1 and 2.
Seeing these moments again, especially Tali's death, still brings out a lot of emotion in me. There's no other game, book, movie or anything else that has done for me what this series has; it's the greatest. Absolutely the greatest.
These are fantastic. That may have a lot to do with Mass Effect being the topic though. The Mass Effect vids are the first of these I've seen Gamespot do, and whether I'm right or wrong on that I hope the Confessionals continue.
Awesome! I lol'd and it was cool to see other outcomes without have to play through the whole game again.