wow, at 1:04, he clearly misses a headshot but still gets it... just what i would expect from the xbox
This idea looks awesome. I don't know if you guys remember, but in Perfect Dark (N64) you could steer rockets in the same way.
@Kevin-V All though there might be many, many games that look better, the questions are, is it fun? From what I've read and seen of the multiplayer, it looks interesting. Also since this is the same people who've created Heretic and Hexen back for the PC, those two games made me a loyal Raven Soft fan. Now are you comparing actual graphics to Bioshock 2 or the art styles? It's always not about graphics though. I am one to understand though, people need to start pushing the systems a lot more since they have the "know how". But nonetheless, this looks fun. I wasn't agreeing with him though about the casual gamer. Just wish there was more shown in this section of the video. You probably know as much as the next person about what's inside the consoles. I know what it can do too. Sadly it needs new hardware sooner than later.
@Fusco1980 -- @spartan117a1 -- The game was compared to games on the same platform. Quite frankly, there are many, many games on the Xbox 360 that look better than Singularity, and I am extremely aware of what current visual standards are on any given platform. Gears of War 2, Army of Two: 40th Day, Batman Arkham Asylum, Mass Effect 2, and so on use the same engine, but look noticeably better. Splinter: Cell Conviction and Bioshock 2 both use an upgraded version of the Unreal 2 engine (as opposed to the Unreal 3 engine), yet look better than Singularity. So yes, this game's graphics are behind the times compared to most shooters being released on the Xbox 360, and while I appreciate the concern, I'm not a "casual gamer;" I review close to a hundred games a year and play even more, so I am familiar with each platform's capabilities. That is my job.
@spartan117a1 I agree with you 100%. I was always on the cutting edge with computers... up until the Nvidia 7900. After that it seemed like games just started to be only made for the console, and my wallet couldn't keep up fast enough with the computer. So I bought the XBOX.
@Fusco1980 Ahhh the good old times of hexen... i played it a LOT :D Also, not trying to be an elitist a$$hole, but Back in the PC gaming day, games were MUCH better
Also to boot, this video really doesn't give this game ANY justice. It's someone who sucks at controlling a slow-motion bullet. Use something else, show us more. Not the same shot 50 times for 1:29 minutes. Jeez.
@spartan117a1 Sadly people don't even care to know what the newest of the new is. People just expect that the XBOX and PS3 is the "greatest" machines out there. When you see things current computers can reproduce, and their quality, it's almost like going from the Atari 2600 right to an XBOX. I would love to see an upgradable console one day. But about this game, I loved Ravensoft. They made Heretic and Hexen YEARS ago. It was some awesome FPS back in the 90s. haha. Dial up and spells and wizards and crazy different classes. Look them up. Cool company. Reguardless, if the game is "dated", it doesn't look bad like they made it sound. It's interesting nonetheless. But I do love that company, so it's worth a checkout to me at least.
@Fusco1980 Dude, have you forgot that nowadays reviewers are like casual gamers ? They think consoles are boxes with magic inside, not hardware that ages and needs upgrades.
@ Gelugon_baat Hate to break it to you but that isn't a double kill thats a ghostly figure of the same soldier throwing a grenade while at the same time the player activated this bullet guiding mechanic
@ri100014: If you really think they'd let you use this slo-mo in multiplayer, think again. You can't make others slow down just to let one guy shoot. And as for across a map, watch one of the shots, they don't go to far down that hallway.
That is insane. Imagining the multiplayer implications is just... pretty damn hilarious really. Guy getting chased by bullet? Check. Sniper shooting into the air and then guiding a bullet into a person spawning on the other side of the map? Check. Crazy.