Sim City: Cities of Tomorrow Preview
Kevin VanOrd is joined by Jason Haber from Electronic Arts to show off some gameplay from Sim City: Cities of Tomorrow.
The city size issue is certainly an issue for me as well, and I am disheartened to know that they won't be increasing these sizes anytime soon...or ever.
HOWEVER: Why doesn't Maxis simply place all the small cities directly next to each other??? If you gave the user freedom to create as many road connections as they wanted between two cities, this could at least give the effect of a larger city...while only working on one "district" or "neighborhood" at one time.
Sounds like a workable compromise to me...eh?
I am not very fond of these many "god-out-of-the-machine" sci-fi solutions to otherwise troublesome problems in SimCity's gameplay.
I wasn't expecting the dystopian city though.
Than youl pass an miss a fun game..They said theve given up trying to make larger cities for this..Look it up..Go play another game..
It looks interesting and may even provide several hours of fun.
However, until Maxis allows for much larger city plots so that we can actually play SimCITY rather than SimSUBURB, I think I'll pass.