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Check out the first part of lead designer Charley Price's introduction to the Greek gods featured in Rise of the Argonauts.
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I'm wondering about how much re-playability will this god system offer to the game. But like zow said it seems that this game is gonna have a lot of rpg guidelines to follow if you wanna play with a specific god the whole game, which is a good thing.
gameplay looks sloppy and boring
I like the slice he did with the shield, haha. And this game seems a lot more rpg elemental than I had imagined it would be....nice.
Tell me about it.