Resogun - Now Playing
Carolyn tries her hand at Resogun, an intense fast-paced shoot em' up coming exclusively to the PlayStation 4.
by Erick Tay on
My type of game when im drunk and high as shit.. Seriously, I spent half of the stream looking for humans =)
The game looks awesome it be a nice f2p game on ps4 launch day but I can't see myself paying more then 10 bux for it though..
Wow this looks really fun, I loved Galaga so this is definitely a different outlook on these kinds of games.
Looks nice, showed off some of what next gen may be popular with like sharing and streaming scores and positions. Also good to see some old school flavour.
The no local multiplayer thing is idiotic. They say they didn't want to make it splitscreen because it would hurt the experience. So their solution was to just remove that experience entirely. Come on. Leave it up to the gamers to decide if they're willing to accept the limitations of splitscreen.
@RJLateralus Best be tolerant! And no, we don't have to tolerate you being uncomfortable, cause it works one way sir, best get used to it.
@RJLateralus Who cares?
You may want to get used to seeing transgenders. ;)
I think the true reason is different: split-screen (as far as I know) would mean rendering twice the amount of data, so it would be too much for the console to handle, with all those particles exploding everywhere.
@MateykoSlam Why does everyone seem to think next gen games need to be so mind-blowingly different and unlike anything we've ever seen before?
For what it is, this game looks pretty cool.
@mrdarkmacmar Let's fold our arms and wait for current gen systems to process these effects at 1080p 60fps. Won't happen. Anyone who played Super Stardust HD knows this game will have more hours put in than most AAA games. Love that it's free with Playstation Plus. 11/15/13 can't get here soon enough.
@LiquidGold That's the vibe I got when I played Super Stardust. It was really cool and fun at first, but it got old pretty fast. Just didn't feel like playing it after a few days, it was too repetitive.