Reality Check - Best Science In Games In 2013
Happy New Year Reality Check fans! Lets celebrate by singing the praises of some of the best science in games in 2013.
by Cameron Robinson on
Did you enjoy this video?Sign In to Upvote
Flex those mental muscles and join Cam Robinson on a journey of discovery in Reality Check, the show that investigates the science behind your favourite games, and spawns a few wild theories of its own.
Schedule: Thursdays at 12pm PT
Host: Cameron Robinson
Okay, I've seen that 'Last of Us' RC a few times and it still creeps me the hell out. Couple that with the fact that I sometimes get bad insomnia, and two of the symptoms of bad insomnia are paranoia and anxiety, and damn...
ah shit! ghosts aren't real? then who have I been talking to?
...what will happen to the Christians?!
The Reality Check show about The Last of Us gave me the willies, but made the game even cooler for me.
Remember Me sold only 150,000 copies? WHAT??? Everybody here go buy a copy of Remember Me right now! The games fighting style is gobsmackingly good, the music is astounding.
I've got paranormal powers, but I don't really need the money right now. Otherwise I would have totally passed that test.
Great show gotta say though that if and only if someone came forward to that million dollar challenge and proved their skills I am quite confident that person would to 90% certainty not be made public and all information gathered willing and unwillingly from the person or later the so called subject would not be made public. This in mind with the panic it all could start and affect our way of life and also with the some of the to me horrible experiments that has been done on the civilian population like the the MK-ULTRA program done during 1953-1964 and was approved by the goverment to test LSD on the civilian population because they feared the russians and chinese were using this drug to turn americans and they did not want to fall behind on the subject. Also another which I dont remember the name of where a college was targeted and students were druged and some raped to see the psychological on the one's who were targeted. These and many more, and yes these are the only one's that have gone public and become known.
It is very sad to see a console die, i feel very sorry for those people that spent 500$ on their console of choice , but Sony’s PS4 has created an outstanding piece of technology, it has raised the video game industry’s standards in every possible way, the PS4 has a dedicated ALU, GDDR5 RAM and a much better video graphics card , giving a 52.7% performance advantage that the Xbox One will only dream to achieve. With the new PS4 controller, Video Game developers will be able to provide a new extra layer of immersion and further enhancing the gameplay experience to unreachable levels. Thanks to the vastly superior hardware, the PS4 will be able to deliver crisp and engaging graphics, players will be able to enjoy high quality anisotropic filters, incredible Anti-Aliasing processing and high resolution textures. It is very comforting that Sony’s priority is to provide customer satisfaction, this is reflected on their online multiplayer policies. It is no brainer that Sony will once again dominate the gaming industry for the 4th time, Sony has brought innovation to the table further demonstrating that they are simply the best at what they do, they will prevail for ages to come, because they are at the vanguard of technology. I am not a Fanboy, I like PC gaming more that console gaming, i own all the gaming platforms and a Xbox360 (which RROD). I am stating the obvious that Microsoft’s part in the video game industry will come to an end in this next generation. This is concrete proof and irrefutable evidence of PS4’s superiority.
I get that if games adhered strictly to the known reaches of science then they'd all be pretty boring, but I do appreciate a truth to the concepts and theories that go in to creating these games. That to me makes it even more fantastical, instead of just being expected to accept the 'it's a videogame' argument.
Cheers for another great episode, Cam. I really enjoyed it.
Or did I? (LMAO!)
I must say... Mass Effect Mass Effect Mass Effect Mass Effect Mass Effect Mass Effect Mass Effect Mass Effect Mass Effect !
Personally, I think B.I. was a little too stuffed full of quantum this and that for its own good. Who cares how the city got up there? The great thing about video
games is they don't depend on the laws of physics for storytelling and that's why I like them.
Sadly, Outside Xbox isn't as good as GameSpot. The charming crew of GameSpot UK - namely Seb, Johnny, Mark, and of course Cam - are just too awesome to ignore. I do miss Jane though for her beauty, personality and witty remarks. She and Seb were a perfect pair on Super Start/Select. ;)
Didn't expect to see Chris Hadfield in a GS video, lol. That man is awesome. Check out his YT videos from the ISS (International Space Station) for some laughs and awesome footage.
Hey....it is very crap of you to say that ghosts don't exist. You should at least have included all divine beings in the bunch as there's no scientific proof of their existence either.
thanx for the show Cam, awesome as always, thanx for reminding me of Mz Douglas, hows about a CAMeo ? lol
They should have put a little more science in gta5 like they did in saints row 4 but anyway gta 5 is a great game.
Thanks for mentioning Remember Me, such a great game despite it's flaws. Had it expanded on content it could've taken bioshocks place ;)
@evil_m3nace The numbers don't take digital sales into account properly (if at all). VG Chartz puts it at 450,000 and they haven't updated the number in a while. Steam has featured it in a lot of sales recently so it's probably closer to 750,000 or even a million by now.
@evil_m3naceI don't agree. i remember when i first heard about this game, mess with peoples memories what fun that will be, then i play the game, so the theme of the game is memory manipulation and what you spend a lot of your time doing is nobbing around with button configs to make a new combat combo, running on rails trough the level with a bit jump from ledge to ledge in a token gesture of something different from a 3d beat'em up and every now and then u go into a persons mind and change thing in a can't fail kinda way. i did like the story i just think the premise was not used right in the game play. music was pretty good.
@Tobajas this is too long to read!, if you want to troll put "xbox sucks" and done...this is boring
@dmdavenportIt depends on the genre. In a science fiction game, the science underlying the game's fiction being based in real science (Bioshock Infinite, The Last of Us) or if fictional, being plausible and internally consistent (Mass Effect series) really helps with the immersion.
@sasami_adachiHer explanation of the physics underlying Bioshock Infinite's concepts is very good. Being an actual physicist in addition to video game journalist probably makes her the ideal person for the job.
@oldschoolvandal I personally think ghosts are more plausible than divine beings
@KamisovCanada Great games, like books and movies, have a way of coming back for a second life.
@KamisovCanada I'm properly gob-smacked to learn it only sold 150,000. It was a pretty good game made better by some innovative ideas. It simply seemed to receive naff all marketing from Capcom.
@CalamityKait@dmdavenport I respectfully disagree. Any type of genre storytelling should never be overly dependent on fact based science because it handicaps imagination. If every aspect of a game had to be anchored in reality, then they would quickly become as dull as a footnote on a scientific paper. BI felt it necessary to expound on quantum theory, and it lent absolutely nothing to the story. As for ME, one of the coolest things about the series was being able to visit a night club and cut forth on the dance floor. You don't need science for that.
Personally, I don't need a justification (scientific or otherwise) for something to exist in a video game, and I find them more entertaining when they don't try. I enjoyed ME because I liked my Shep character, and the most brilliant part of the series was his story, not the underlying science (or magic) of the game setting.
I think in order to immerse oneself in any story, you need to suspend your belief and allow imagination to flourish. It's just more fun that way.
@CalamityKait@dmdavenport Perhaps, but it seemed to me Elizabeth's expositions were a vanity, a showing off if you will, of something Levine wanted us to know he knew - and the story was tailored with that in mind. Yes, it made for an interesting dissertation on quantum theory, but not a very good game. I enjoy science as much as the next guy, but not knowing everything there is to know is OK, too.
In Bioshock Infinite the setting and core narrative don't exist without the many worlds theory of quantum physics, nor do Elizabeth's powers, the diagetic music, the most interesting NPCs in the game, the metacommentary on the illusion of choice in games, etc.
Where you see a game too dependent on the science that underlies the narrative, I see a game in which the science that informs the narrative and game mechanics differentiates it from other, more forgettable SF shooters like Rage.
@dmdavenport @CalamityKait Actually one of the greatest things about ME was being able to wield dark matter like a technowizard and that's only possible because dark matter is something that exists. If it didn't it would just be magic.
A strong scientific basis is very important I feel in any science fiction material, else you are just writing fantasy. And it really helps create the connection between sci-fi and fantasy to make epic space opera's like Star Wars and Mass Effect.
And of course in all video games we need a level of verisimilitude to relate to, if it were totally and completely abstract, we wouldn't be able to connect with it at all, science is one many ways of achieving this.
And realism is always important in any form of fiction, if you don't subconciously 'believe' what you are reading, playing or seeing you'll never achieve that level of total immersive.