Random Encounter - Antichamber
Danny and Martin take a wander through non-euclidean space in this preview of the IGF winner Antichamber.
by Sarah Lynch on
Did you enjoy this video?Sign In to Upvote
Join us on a nostalgia-fueled journey as we uncover lost gems, take on tough gaming challenges, and wonder if the world needs a pigeon dating sim. Expect irreverence and a healthy dose of frustration. In Random Encounter, every day is a fail day!
Schedule: Wednesdays at 11am PT
Host: Danny O'Dwyer
DANNY AND MARTIN READ THIS:
DO A GAMEPLAY OF THE PANZER DRAGON SERIES!!!
ONE OF THE BEST FRANCHISES EVER <3
No bad words in gamespot but saying my Lord's name just for the heck of it is ok? Cmon, respect my religion. Nice game though.
A recommendation from me, you could play one of the Marathon games. Besides they're free on Bungie's website, so hey, why not.
This seems like an okay game but I really like the environments though; other game recommendations are: Far Cry 2  and Darkspore .
First quantum conundrum and now this. I think portal just created a new genre.FPS-comedy-puzzle-platformer-thingy.
I get the impression (only watched a couple of minutes) that it's all about the initial experience, and that any replay value is negligible - would I be right in my assumption?
In hindsight, I'm a little sad I watched this clip. So my curiosity actually got the better of me... still looks pretty awesome though and hopefully this video is just a fraction of what the game has to offer...
@highlanderjimd None! THAT'S THE POWER OF THE GAME.
@goodbye77 I hope you're not serious.
@s_h_a_d_o I haven't completed it so I can't say for sure but it seems that way. Though the same could be said about most games so I don't consider it a negative.
@aryeec Damnit. Yea I always get that wrong.
@blackrunie Was wondering about that also. Maybe they decide it was too risque for our fragile minds.
@loafofgame According to the developer it's 8-10 hours long. So you should be fine! :)
I'll probably pick this up regardless, if not just for it's uniquity.
By the by, having recently had my passion for turn-based strategies rekindled (thanks XCOM), I've gone back to an old favourite that might be worthy of encountering randomly - Fallout Tactics: Brotherhood of Steel - perhaps not the most engaging "real-time" gameplay (from a spectator's perspective) the way I play, but the combat settings could most certainly be tweaked to provide something more immediately entertaining.