Why didn't id rework the 2012 re-release of Quake 4 like they did with Doom 3 BFG?
DooM 3 BFG runs at 60 fps on Xbox 360 and PS3 because it uses elements of id tech 5.
Plus, DooM 3 has a very good original Xbox version with a good frame rate.
Both games run on id tech 4, so why the hell does Q4 lag on significantly more powerful hardware? It's ridiculous.