PSN Game of the Year: Nominees 2012
These are GameSpot's nominees for the 2012 PSN Game of the Year.
by Andy Bauman on
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the only games nominated that i played on the psn is journey and it was worth all my euros =D i played the walking dead on xbla and it suprised me alot how well tell tale games created this amazing point and click adventure but for the psn journey should win since it's an exclusive, and on the xbla twd even tho i liked other games like sine mora, spelunky and mark of the ninja twd is my personal choice for xbla winner
Journey has beauty and a fantastical world.
The Walking Dead has the human heart.
As much as I love them both, The Walking Dead wins this one for me.
Pretty much between Walking Dead and Journey. Ugh, qhy did these games have to come out in the same year?
Seroiusly, why is PSN in a separated from PS3? To me, that's ilogical. Plus, Journey wins this one, easily.
I love Journey. I really do.
But goddamn The Walking Dead deserves to win this so much. It won VGAs, but I'd like to see a landslide in every gaming magazine, website, etc. It really is an incredible game. The ending alone beat out Halo 4's easily, and is one of the most tragic endings since, well...in a long time.
Journey. I have NO idea how to play when I downloaded it, but the music is amazing and the graphics are great especially for a PSN game...I may give it another try.
Journey all the way, but if it doesn't get it, I wouldn't be TOO pissed if it was Walking Dead instead. BUT I'D STILL BE PISSED!
Journey is one of the best experiences ever in Video Games, as good as The Walkind Dead is, Journey is on a whole different level.
@Leir_Bag -_- Can't you find your own words to write? :P
I am about to buy Journey but before i do that.. Is it really THAT good? :O Some writers say it could make you smile, laugh and even cry for no reason. I just can't believe it. Well, i guess i didn't buy PS3 just a month ago for nothing. Waiting for your reply!
@MarchingOrd3rZ The Walking Dead gives Journey a huge run for its money. I loved Journey for its surreal beauty, but graphics were a huge factor in how well it received. The Walking Dead's graphics are good, but not likeable to everyone. TWD attaches you to your characters, and while Journey wasn't meant to be story-based by any means, there wasn't much else to get out of the game other than it's good, simplistic gameplay and gorgeous visuals. Don't get me wrong, I love them both, but I honestly believe TWD deserves to win.
@vivi2000 I played Journey, and I still like TWD over it. Simply because TWD attached you to your characters and allowed you to direct the game. I love Journey's visuals and simplistic gameplay, but there's not much else that it could win.
@Mc_Trickz Yeah. The Walking Dead gives it a huge run for its money.
@madsnakehhh I'd say TWD is on a whole different level. Here you have a game with gorgeous visuals and pretty good sountrack...but not much else. Sure, pretty graphics are nice, but TWD has just about everything WHILE connecting you to the characters. You felt it inside when someone died or when you had to make a critical decision that would affect the rest of the game. The soundtrack was incredible, and the ending had me moping about for a few days afterwards.
Don't get me wrong. I like Journey a lot, but TWD is just simply an example of how video games should be, story-wise and even gameplay-wise in terms of directing the conversation.
@horizoniki Journey or TWD? If you meant TWD, yes. It's my favorite game of all time, and since that hasn't changed since FFXIII back in 2010, it's a big deal for me. TWD is so full of human emotion, the characters feel more real than any other game. You will laugh in the game, plenty of times. And yet five minutes later you could be faced with the decision that may change the course of your adventure. What makes TWD so special is that it connects you with the characters so that you actually care when something happens to them. Since you can basically choose your dialogue and direct the conversations, it makes it that much more immersive and compelling. The two lead characters, Lee Everett and Clementine, are probably the best fleshed-out characters in gaming history. Beautiful soundtrack, visuals, dialogue gameplay (point-and-click walker encounters are meh at best, but still fun at least), and story are what this game excels at...basically everything.
I won't spoil anything else, but hear me out when I say TWD is easily one of the best games you'll ever play. The PS3 version is probably better, and it's only $5 for an episode (five in all) so it's definitely worth it. Let me know if that satisfied your question!
@Bayonetta2013 @madsnakehhh I'm really going to disagree. Journey was one of the most engaging, heartfelt experiences I've played in a long time. It developed a world that has been lost over time, connected you with strangers and made you care about them, and combined that with one of the greatest video game soundtracks in years. The storytelling in Journey was very minimalistic, but sometimes restraint can be done with purpose. The world-building in Journey is on par with Shadow of the Colossus (inasmuch as it does so slowly, with things you see) and is undoubtedly the best PSN game this year.
If more games were like Journey, the argument that games are art would be completely irrelevant.
I wouldn't agree with the writers you mentioned. In my opinion, it won't make you smile nor cry. It is a different feeling of awe and admiration(due to superb music, visuals and direction generally) which is really enhanced if you play with a serious partner. Now, personally, I think it is an unique, extraordinary game, but it is from these games that I wouldn't recommend to anyone...
@horizoniki Now I feel like an idiot >.<
Here we go, then!
Journey is art. Point-blank, surreal beauty. I've never heard of playing Journey "online"...are we talking about the same game here lol? It's been awhile since I played it earlier this year, but I'm pretty sure there's no way to play online...I think...other than that, this game is very gorgeous. The soundtrack was nominated for Grammys, so that should say something to. It's also mixed in with a bit of Japanese culture hence the traditional mountain above the landscape (which is often depicted in many Japanese stories) and the gameplay is simplistic but fun. Definitely get it, too! It
s not on the level of emotion TWD is, but it's kind of in its own category, so it's hard to compare the two.
@Bayonetta2013 haha, nooooooooooo, you've got it wroong! i sure meant Journey xD And yes, i am in the same kind of relationship with TWD as you bro! Anyway, i heard it'd be nice to play Journey online. Do you get to play along with random persons or you can invite your friends? Cuz i dont have any1 who's planning to play Journey atm. This is what keeps me from buying this piece of art
@Bayonetta2013 @madsnakehhh You keep focusing on how Journey is pretty much just really gorgeous graphics and really good music, but I think you're missing a bit of my point. Every time I've played Journey, I've met people in a way I just couldn't meet them anywhere else. They're faceless at the start, which makes you pay more attention to them. You build a rapport with your partners, you connect to them. Whenever I lost someone I was noticeably distraught, because I knew that despite all we had shared, I'd likely never see them again. You can work together, or go it alone. You won't have issues succeeding either way, but that's just it. The game is so restrained, quiet, and melancholic that it makes the experience of joining with this person that much more valuable.
I understand that TWD is well-written, character focused, etc. But Journey is so beautiful because it makes you rely on others despite their facelessness, despite not knowing who they are. It's a culmination of gorgeous graphics, a wonderful score, a team of designers that build games based around feelings they want to evoke, a storytelling device that is simplistic and engaging, and the genuine, heartfelt relationships that you can build with other pilgrims.
The pleasure in caring about someone who I will never know, have never known...it makes you watch them and learn to communicate with each other. It's one of the most human, engaging experiences I've ever witnessed in the video-game medium. Frankly, I think it's the best game of the year for all of these things.
@ohhaimark @madsnakehhh The things you mentioned are all true. And yet...The Walking Dead has more going for it, in my opinion. Journey is art, there's no doubt about that and maybe TWD is a form of art, but I don't really look at it like that. You say Journey is the "most engaging, heartfelt experiences" you've ever had...so is TWD. Yet what separates the two is TWD builds on its story and the entire game is story-driven, whereas Journey is not. And of course that's fine; in Journey's case it works, but it goes in TWD's favor because it connects you to the characters much more than Journey ever could. You actually get to talk to the characters, decide whose side you want to join, and even decide who to let go. TWD's soundtrack is not as memorable as Journey of course, but some of its tracks alone are equally impressive. It's world is bleak versus Journey's mysterious landscapes of deserts and mountains. Both work for both instances. Journey's world is better designed, but TWD's fits perfectly with a zombie apocalypse. It's the real world in the end of days, and it felt right from episode one to the last.
But what absolutely sets these two games apart, is that The Walking Dead doesn't focus on greatest graphics of the year or most beautiful soundtrack. It is a game about the human heart, and every line of dialogue is written carefully to convey different emotions in the player so that you feel like you're in the game. The same can be said for Journey, but there's always the notion that you're separated from the robed figures. Although no dialogue is spoken throughout the game, its feeling is represented through music. And while I enjoy it a lot and I'm excited the OST has been nominated for a Grammy, a soundtrack doesn't carry a game, and TWD felt like it had so much feeling in it. It was the first game I had ever played where I truly cared about the players in a way different than Journey's mute figures.
But I do respect your opinion. I love Journey just as much as you, and I really wish these games could both be GOTY on GameSpot.