Pillars of Eternity Impressions

Kevin investigates whether the upcoming role-playing game from Obsidian is an homage to Baldur's Gate, or just a copy.

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8 comments
GhoX
GhoX

Divinity OS didn't even receive 1 mil from kickstarter and it turned out to be great. I have great expectations for Eternity, Torment and Wasteland 2.

thorn3000
thorn3000

@GhoX yep, was pleasantry surprised with Divinity, has raised my hopes for the 3 you mention even higher

DecapitatedOrc
DecapitatedOrc

The game reminds me a heck of a lot of Icewind Dale, especially with those dialogue boxes!

Firelo
Firelo

Let's just hope a flourishment of cRPGs is coming with games such as Divinity: Original Sin and, when it comes out, this one.

Gooeykat
Gooeykat

Well can't say I share the same concerns as Kevin after seeing that video.  Comfortable and familiar is something I haven't seen a while in an RPG.  As someone that grew up playing the SSI CRPGs and then Infinity engine based RPGs...it has been a long time since I'v had this feeling.  I'm very much looking forward slipping into this classic but new game from the some of the creators of classics such as Fallout 2, PS:T and Icewind Dale.

ps3gamer1234
ps3gamer1234

Better have beautiful epic fantasy music.

MrMisanthrope
MrMisanthrope

I think context is very important here. I don't think "pause and play" is an old mechanic just because Bioware (and to a lesser extent, Obsidian themselves) moved away from it after deciding that making "arcadier" games for the console crowd would be more financially lucrative. Pillars is a direct response to the people who like things like Baldur's Gate (and Divinity) feeling underserved.  So how ambitious should Pillars be? About as ambitious as the people who financially backed it want it to, I guess.

Gelugon_baat
Gelugon_baat

@KevinV 

Were there any technical issues, Kevin?