Oculus Founder: Matrix quality VR In A Few Years Or Decades
Shaun and Peter breakdown what developers of Oculus Rift games will be pioneering to achieve better VR experiences.
Matrix quality? With a headset? Yeah right.
I think they are aiming way too high by saying matrix quality since the matrix was where entire people lived their entire lives without ever knowing they were in the matrix.
When companies make outrageous claims like that it simply turns me off because they are obviously talking out of their ass just trying to get attention.
In a few years or decades?? what? That guy must have a crystal ball or something. Oh yeah, he'll most probably be CEO of another company and by then won't care.
The problem with that level of VR which may or may not happen is that it will almost certainly be banned, as people would simply lose their life to it and violence within it would simply be too immersive.
A Sphere, is the logic to work like (world|camera), as the character spins the camera must always remain behind that line. So as a weapon, it is not always at your face, the difference between monitor screen and the virtual world. is that you choose to look at it. Then the missing logic's is that the "feeling" to build consequences to the game, not the screen logic.
He means if the console is the lead platform then it could be decades since the poor outdated technology of consoles stagnate wuality by about 10 years each generation, If they use PCs then it will be much much sooner. Probably "life like" in a small room inside a decade imo. The rift would need an OLED display as well and the res would be something monstrous. As I said, a small room could look pretty fucking lifelike inside a decade on a pc. 40 years for consoles
LOL..."In a few years, or DECADES". Well, you wouldn't want to paint yourself into a corner with an overly ambitious statement, now would you?
In other news, scientists claim time travel will be possible in a few decades, or centuries.
I love how the itle to the video comes from a more or less unrelated and out of context sound bite at the end and has NOTHING to do with the actual content of the video.
just point me to the huge metallic spike thingy that goes into my spine, maybe I can make a world worth living in for myself and then my real life body can die in peace, for all I care.
Yeeeaaaahhhh, except we don't have matrix levels of graphics. Not even Crysis 3 looks like the Matrix, and you will still be holding a controller (unless you buy one of those stupid treadmills).
You know, "Wow, this looks like the matrix!", Steam pops up saying your friend is online.
Playing a game and the game crashes so you then have to go to the keyboard and fix it before plugging yourself back in. Which if I remember correctly was exactly why Neo realised he was in the Matrix in the movie....oh wait no it wasn't.
The only thing that will look like the matrix is when you can plug your brain into the game just like the matrix.
I've felt it for ages. The only real, non-treadmill, non-massive-equipment way of pulling off full body immersion is to plug yourself in, neural implant style. Anything else will rip you out of the immersion. Even on a treamill you will hear your footsteps on the plastic, you will still feel the wires on your arms and the sound of the headphones rubbing on your ears when you run and move.
To get full body immersion you have to remove your body from the equation. Even the fittest of people couldn't run around like on a COD or BF battlefield for three hours or more a day.
Humans of today are weak and in the future they will be weaker because lot of us have started to rely on machines way too much . Challenge makes us human , that is one of the reasons why today gamers don't buy difficult game because they don't have courage or patience , in old days it was other way around .
Draw distance and polygon count is still horrible on many engines/games made today, and I'm not talking about a ton of functionality bugs found in released/patched games. We're gonna have realistic VR world in a few years OR a decade? Keep dreaming! I don't believe it will happen before another 20 years at least.
But the VR can only be as good as interesting as the imagination of the programmers, and considering that every other game videogame designers make is a take-off on other videogames, I doubt it will be that great. Do people who make videogames consume anything but electronic and video media? No sitting down to read a classic SF or fantasy novel anymore, just MTV degeneration.
Also... is that one dude wearing MASCARA?
the next step in evolution of gaming is slowly coming upon us.
The start of Virtua Reality gaming - the end of social life.
I AM READY
No shit. Oh, I have few others
"Hybrids as standard in few years or decades"
"Cloning people in few years or decades"
"Photo-realistic graphics in few years or decades"
Remember, you've read that here
In the beginning I thought the conversation was at each other Peter was talking about looking through a window meaning his glasses and then eye level and then personal space etc
a bit optimistic... first the lawnmower man, then johnny mnemonic, and finally we will be able to drive electronic spikes in our spines.
umm ...ok i'll be honest i had no idea what a oculus rift was before now... it looks like the failed nintendo thing, the virtual boy.. or maybe the victormaxx virutal reality head set thing.. either way.. i really don't see the appeal of VR.. probably just a fad.. like motion control and 3D...
Unfortunate reporting. The content itself was good, but they used Palmer's claim as their lede and then buried it without providing any context. What did he mean by "Matrix-like?" Was he speaking in terms of fidelity, or immersion? Did he say what needs to happen for the "few years" scenario to win out over the longer-term projection, or was it just a throwaway line that you guys decided could earn you some clicks?
A few years to decades,so between 3 and 40 years,man what an accurate indication,this guy is really giving us an insight into the future...
@kasperdyhr then how do I eat my pudding? :'(
@WeWerePirates To me the quote is talking about what lies at the end of the road as developers learn and figure out what works in VR as detailed in the video. Not such a stretch.
@realone2005 fuck 4k it would need an 8k OLED screen at least
@Karchy Im wisth you buddy, I have my pipboy all ready and waiting. The school over the road will be my base and the corpses of children will be my food supply for the first few months.
@Karchy one can hope
@stevenjore get off my lawn!
@komuchen we'll be long gone as a planet and species before most of what you wrote will happen.
@KingofCabal calm your tits. I AM THE ONE AND ONLY!
@thekazumalord "i had no idea what a oculus rift was before now"
Cool, you´ve effectively disqualified yourself from being taken seriously on this matter.
@thekazumalord Yeah, let's compare Rift with something that was developed almost 20 goddamn years ago. This will be no fad, but rather something that revolutionizes the gaming AND eventually the movie industry as well.
@thekazumalord it's easy to see the appeal when all the people who try it have a large smile. reportedly, it's VR done really, really well.
@JBStone1981 Fidelity is required for immersion, which is what Palmer was referring to. The Rift is a first step: defining the technology that will make it possible. In order to realize the matrix-like immersion, software must follow. It is a lofty ambition, to be sure.
@enartloc Was thinking exactly the same thing.
@Bond_Villain first to have sex with a badger
@thekazumalord Sorry I don't read minds. But based on what you're saying you struck me as one of those old timers who grew up on Amiga and despise almost anything that's 3D.
@thekazumalord Yeah, 3D is such a fad ever since Wolfenstein right? Nobody cares about 3D today, I guess everyone wants to play pixelated 2D shit 'till the end of times, right? Just because you want to be stuck in the stone age doesn't mean everyone else does. VR will be big.