Max: The Curse of Brotherhood - Now Playing
Tom Mc Shea is joined by the developers at Press Play to get his hands on Max: The Curse of Brotherhood.
by Dan Mihoerck on
Another promising game that will be buried on Microsoft platforms. Too bad.
It seems like Microsoft saw what Sony was doing with indie games and is now putting its typical demented, wrong headed spin on it.
Sony took indie games that are available on PC, et al, and is making them available on its platform for console players to enjoy. Microsoft is trying to take indie type products, squirrel them away and make them exclusive. Buying these fellas studio instead of just porting their game takes away their chance to reach the largest possible audience. That gives a smaller niche title, like this, a greater possibility of finding an audience.
What happens if it doesnt make the money Microsoft wants? Do these guys loose their gig, their intellectual property, and walk away with zip?
Are you Xboners planning to drop a 20 on this?
Eh... so the player cannot create custom-drawn objects like Max & The Magic Marker? If so, that would be a step back in gameplay versatility.
It took me a while to do some research and figure out that the game is the reimagining of Max & The Magic Marker, which was not exactly a super-high-profile game.
@Alecmrhand Max is not "buried" on anything, it will sell and Max more than it's money back anyway. You're just simply a hater and bias towards Xbox. Xbox has always been in the king of indie games in quality Microsoft didn't look to sony for anything. It's sony who are relying on Microsoft to make their console better.
PS4 still has no games, and a red line of death sucks for you because what if GTA V and Injustice next gen and all the other indie games on PS4 don't make the money Sony wants. Do those devs lose their gig? £120 / $300 for ONE CAR in GT6. and i really hope this is the last gen we have to deal with Sony's money grubbing scummy tactics.
Are you Gaystationer planning to drop a 20 on every single PS4 indie title?
@Gelugon_baat That's how a lot of games are :). We usually get less mechanics and choices than we used to. There's a bunch of reasons, some I agree with somewhat and many I don't.
Being obscure doesn't mean that a game is not good, in case you are wondering.