About the swivel guns, Shaun is totally wrong. They play a big part in naval battles, not just boarding. After broadsides (or other damage to the enemy), there will be red targets on the enemy ship that are weak points. You use your swivels to shoot those and they do a decent amount of damage. You can also shoot from pretty much any angle and theres no real aiming involved, so you can sail around while still doing damage. Basically, swivels are a lot more important than Shaun says.
Naval battles ruined the whole game for me.I hate the guy who thought it was a good idea to make this a pirate simulator.
Next time.... don´t buy a pirate game.
@Sun-Tzu-GE It's not the guy that helped them decide what sort of game they wanted to do next, it was the public, from many comments I've read, most people hated AC3, found it boring, but one aspect, and one aspect only they found interesting and entertaining: Naval Combat, and it is something quite new, I've never seen naval combat as good as in AC, and combine that with pirate era, one of the most loved eras by many people, and here we have a chance to get a glimpse and a feel for it, because from what I've gathered the game designers and writers were focusing not on fantasy pirate world, but more on real pirate life and culture, so it will be a goody good fun, as always, AC manages to captivate a time period believable and interestingly.
@Sun-Tzu-GEEver played Pirates of the Caribbean : Dead man's chest multiplayer on the psp?