How open is the open world of The Witcher 3?
We catch up with story writer Jakub Szamalek to discuss the specifics of the open world of The Witcher 3: Wild Hunt.
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Make the combat hard for those who want a challenge. Even on the hardest setting, The Witcher 2 was quite easy.
Okay so let me get this straight...
It's open, really open, but there are boundaries that are visible that are invisible that are preventing you from moving through a uniform landmass but it's all one seamless world without loading screens?
Is he trying to be incomprehensible or is it just because he's a nonnative English speaker?
As long as it feels sorta open world that will be enough for me. Already pre-ordered it and I doubt I will be disappointed even if it is not as open world as Skyrim.
Okay, so either he's avoiding the question, or his English isn't up to snuff, because he kind of didn't answer the question. He mentioned boundaries, but was incredibly unclear. He did say land masses were separated, but that still isn't saying much.
They should've just asked him honestly: "Is it open like Skyrim?"
CD Projekt Red had me with the first Witcher, after finally transitioning to PC gaming a few years ago. Keep them coming!!
I see that noone here got idea to read the books instead of wondering if W2 is playable without completing the first one. You don't have to play W1 to understand W2, they are different stories with few connections, but 1 is still great game. You have to read the books if you want everything to be clear to you. Then and only then you will be able to understand everything. READ THE BOOKS by Andrzej Sapkowski the best fantasy writer in the world and you will see how many things, that you thought were not important, becomes clear and obvious to you. I am sure that you don't even know who is the person that Wild Hunt wants to get, why and how does it connects to Geralt and Yennefer.
I am just playing The Witcher 2, I never played any of these games and generally don't like RPGs but it is an amazing game. I love the quality of ideas coming out of these eastern european developers, their games are so much richer because of the quality of the ideas in them. Ideas mediate our experience so if you have great ideas you have a great experience.
.how exactly are they gonna make this game look better tho.....ultra super uber filter with mega tessa???im at a lost...lol i hate that i gotta wait for the next gen to come out tho :( its like that for every other next gen game...The fuck are you guys PC'ist
Was kinda wishing he would shut up so I could hear the music. I'm definitely looking forward to the game!
I wish that they gave us a custom whitcher for the next gen, but I guess we can leave that for another game. Would love to see what happens if the series goes that way though.
@oldtobie What it means is that the world has to end somewhere
They've said a long time ago, that it isn't as open a skyrim.
This game is still gonna be leaps better though...
@ooblah It obviously isnt open like skyrim
@abbood2 Let's not get ridiculous mate.. It can't be THAT open
@syntax_negative right?? that's so badass
@BatmanForever47 hmm who talked crap? but with that said im playing through witcher 2 now and i seriously find the story a bit confusing there's to many players , and since i never played the first game its can be quite confusing . Luckily you don't have to understand the lore to play through the game. I get i have to track down letho to clear my name and that there's a war going on and thats all i understand lol. The game assume way too much from the player not everyone wants to play through the first game. Perhaps i may have to.
@SpLiTMaN I would advise learning to write before writing anything... Tis elementary, dear Watson.
@waterghost Yea, I hated that in Skyrim. Never felt badass because for every my new level gained automatically every noob-skeleton was matched to me. Whats the fucking point in leveling I ask? I want to be able at some point to go back to previous regions and one-shot mobs that previously gang-banged me, until I have gained enough power to deal with'em. It's old-school rpg here and I love it. CDPR never cease to amaze me, in a good way of course.
Yeah, it looks amazing. What's crazy is that The Witcher 2 on PC doesn't look too much worse.
@PlayonEasy you can give him hairstyles and a tattoo in witcher 2 and theres mod that let you change him. So in witcher 3 there will be even more customization im sure , it just won't be a character creation screen. That simply wouldn't make sense for a witcher 2 game , geralt's image is so ingrained now. It would be seen as move to pander to the casuals. They have an artistic vision it makes more sense to stick to that rather than just becoming a bioware clone.
@WolfgarTheQuiet @oldtobie No you both wrong what he saying its an open world but it isn't one massive land mass like skyrim, its a collection of many smaller land masses connected together using gateways like a river, a field or a boat or a bridge where there is no loading screen but there will be some loading like how it isn in witcher 2 when you enter a building. so in effect is seamless if you have an uber pc and some loading if you have a normal pc
But it's not obvious. Because they would've just said it. I'd be fine if certain areas required you to load them, just as long as they're huge.
@Isengrimr One learns to write by practicing. I would advise you to learn some tolerance!
@NeOmeGamer A mod fixed this in the space of a week of release
@ooblah To me, it sounds obvious that it will be like Borderlands 2 and even more obvious that it won;t be like Skyrim. He specifically said it will not be one giant landmass to explore.
Yes, but that doesn't mean that it won't be one large map. It could mean that land masses are separated by islands. Doesn't matter now, however, because I've seen the E3 stuff for the game and the areas they played in looked enormous. There were mountains way far off in the distance, and they said if you can see it then you can go there - which still doesn't mean that you don't have to load a new area just to get there, but the way they were explaining it made it seem that you could travel to far off vistas without loading new areas. So if there isn't one giant map with separated land masses, but instead huge play areas that need to load individually, I guess I'm fine with that.