Hitman: Absolution - Behind the Scenes: Making of Contracts Mode
Go behind-the-scenes as the Hitman: Absolution team tell the story of how Contracts mode was created.
by Mike Tao on
Did you enjoy this video?Sign In to Upvote
yesss this game is going too be a hit when it comes out i bet it get a 10 rating i love all the hitman games,i was kinda worried about how the game was going too be because i hear a new company took over,but i see the kept the gamers happy yall did a great job on this game i will preorder for pc :)
I hate online leaderboards and rubbish like that, just prefer a really good single player with no bull crap, but this is such a cool idea I can't wait for this.
And yeah sometimes I did like to talk to friends about how I completed a certain mission or secrets I found but not all the time, I'm not telling people how I do everything, they might try and copy me =P
It's cool how there's so many different ways to complete something though and how different people have different styles of playing, I prefer to take my time and get as much detail on a place and target/s, others like an old friend of mine just like to shoot everything, it was either 'postal' or 'Mass Murderer' for him hahaha.
I will love them forever if they implement a lvl creation system like portal 2 or if they release an SDK and made it mod friendly. The community its so incredible when it comes to modding... but then again they dont have a reputation for doing these kind of things. Still, if they did possibilities could be endless, literally.
The way one approach taking out someone is key. Their are many way on conpleting a task. Pick wisely.
When they first started showing off gameplay I got really worried that they were just making it purely an action shooter and getting rid of the stealth and doing-actual-hitman-work. Now a year later or so, I think they've proven that the game will still have the good old stealth we know and love. Can't wait for this!
I love this idea so much. I've replayed Blood Money a dozen times doing things like they're talking about.
I just can't figure out why these guys have never made a hitman game that can add new missions. The game structure is so modular and mission focused, it really seems like a no-brainer. If the architecture of the game supported it they could have been launching at least 1 new Hit every year since Blood Money came out, probably without putting too much of their core staff on it. This is one of the only games that I really wish had DLC.
I never played any of the hitman games do u guys know if i need to play those games to understand this one?
I've never played this series. Can a series veteran fill me in on whether there's a lot of customization options, upgrades, unlockables, etc...? Do you get paid for each kill? What can you buy with that money? None of these trailers go into it. Thanks
Love how the developer said: "the noble art of assassination." Noble... really? So killing people professionally is a laudable career path that we should all aspire to then? Huh...
I think this looks kinda cool. It doesn't look like it's gonna have nearly half the customization options it needs but makin your own contracts looks cool
Its a wonder 47 isn't "spotted" more often.....especially with all that light bouncing off his baldy head....he may aswell stick a flashlight on top of it.
I think this was the only way to implement some kind of multiplayer feature without ruining the game. Really like it
The game is looking to be incredible. I was hoping though, that the developers would have perhaps further explained what is possible in this mode. Can I edit the AI's path? Can I make them react or do something, at a certain point in time? Can I give them something?
Still, good nonetheless.
@TruSake so you think every bald guy with a suit you see on the street is a hitman ?
@LonelyHippie27 And you, silly clown, need to punctuate properly.
At the most just play Blood Money. You'll have a good time, become aquainted with how the game works and understand where the story is taking off from. But no i wouldn't say you NEED to have played the previous games.
@firepawl yeah u must play the previous games in order to understand the story line (:
@shantd There was customization for all your weapons eg sights, barrels silencers and so on, then came the personal gear eg better lockpicks, mines and a sleuth of other goodies. You get paid for each target you kill on a mission and extra for completing all objectives. You also get rated on your performance Silent Assassin being the Pinnacle.
Hope that helps answer your questions.
Really looking forward to Hitman, again:)
@endorbr They are referring to the game, and it is just that, A GAME! Dont take things out of context...
Well, I prefer "the noble art of assassination" above all the "war on terrorisme", "fighting socialism" and every other political correct genocide any time. Atleast you know the guy had it coming and you can minimize the 'collateral' damage.
@endorbr - It all depends on who you're killing, right?
So noble that the government should start taxing the activity :D
@CUDGEdave Not to mention the barcode on the back of his neck. 47 would definitely draw eyes if you saw him in the produce section at the grocery store. Aren't assassins supposed to go unnoticed?
@JustArtificial I think if you could do stuff like that, they would have found a way to let us know in the trailer.
I'd guess it's just what we're being shown, you create the mission by performing it yourself, within the pre-existing level.
@ratchet_ruler88 a lot of characters love to take a piee out in the alley all by themselves...
@12inchnails He definitely has mastered the "Don't F*** with me" look.
@LonelyHippie27 BTW, some are not foreigners, but your own countrymen. BURN.
Blood money is free now on their new core engine, it's definitely worth checking out. To this day it's still one of my favorite games because of how non-linear it is.
@SwiftusMaximus - That helps a lot mate, thanks. So where do you spend that cash? In a shop? Can you buy new weapons, along with all the other gear you mentioned (silencers, scopes, etc...)? What about player progression (eg leveling up, learning new abilities, etc...)? And finally, would you say there was a lot of goodies to buy/upgrade, or will you be able to get your hands on everything in the game before you finish your last mission?
I love the idea of playing a hitman/mercenary, but for me the whole appeal is racking up money and then going on a shopping spree. Having nothing to spend your money on totally kills it for me. Far Cry 2 and Red Dead Redemption are good examples. Thanks again...
What happens is before your mission, an option screen will appear, this is where you do all your upgrading its not really a shop, though similar in interface to the FarCry 2 computer screen.
Personally, I never used any weapons i always went in with just fibre-wire.
In past Hitman games you have a Hideout in which all your weapons are stored including firing range etc. You can unlock everything by the end of the game if not quite a few missions before.To obtain more weapons for your hideout, in the past, you had to exit the mission with them. There is no leveling, just upgrading and the Coveted Silent Assassin title.
Loved FC2 and Red dead also.
Good gaming :)